Speedroid Deck #768706 — Yu-Gi-Oh! OCG

59 Main, 15 Extra, incl. Gadarla, the Mystery Dust Kaiju x3, Mulcharmy Fuwalos x3, Speedroid Terrortop x3. Created Oct 20, 2026 by YGO Mod.

Deck Speedroid OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
35± 8/ 100
Power Score
Structural 57
Reliability 48
Going First 60
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 60
Going Second 58
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Combo
  • Secondary strategies: Stun, Tempo
  • Format: ocg

Legality

Main 59 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Synchro pressure from Clear Wing / Hi-Speedroid / Stardust boss monsters (Crystal Clear Wing Over Synchro Dragon 3500 ATK, Hi-Speedroid Clear Wing Rider 3500 ATK, Stardust Dragon - Victim Sanctuary 2500 ATK) built on Speedroid Tuners; Kaiju / Gadarla 2700 ATK pressure and Synchro Zone / Dominus Purge lock-style interaction
  • Turn 1 (going first): Open a Speedroid starter (Speedroid Terrortop, Speedroid Darumaknocker, Speedroid Marble Machine, Speedroid Scratch searcher) and go to a Synchro Summon with a WIND Tuner; use Synchro Zone and Synchro Emergency to protect the first Synchro
  • Turn 2 (going second): Hold Ash Blossom and Droll & Lock Bird as hand traps against the opponent's first search or Special Summon, then continue through Synchro Summon with the Tuners; Harpie's Feather Duster and Cosmic Cyclone clear backrow
  • Recovery: Speed Recovery, Speedroid Dupligate and Speedroid Den-Den Daiko Duke recur Speedroid monsters from the GY; Clear Wing Fast Dragon and Hi-Speedroid Chanbara return cards from banish or GY
  • After siding: Not evaluable: the deck has no Side Deck, so no post-side plan is present

Why it scores here

This list has a real Speedroid engine: 14 exact-name Speedroid copies, and the searcher and starter group reaches at least one copy in about 75.6% of opening hands (5 cards), which is a hypergeometric estimate and therefore Inferred. Interaction is the strongest system trait, with four hand traps and several Spell/Trap removal cards giving a high end-board interaction read. The deck is spread across about eight sub-archetypes (Clear Wing, Hi-Speedroid, Synchro, Kaiju, Mulcharmy, Dominus, Forbidden, Cyclone), which lowers main-deck efficiency and pilotability, and it has no Side Deck, so adaptability is scored as near zero. No combo boards were recorded, so the ceiling and median are text-only inference, and the score was not built by averaging individual card scores or by the archetype's usage share. The list is Illegal because Ash Blossom & Joyous Spring is run at 3 copies against a Semi-Limited limit of 2, so the Final Contextual score is capped and this evaluation is theoretical and structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher/starter in 5 cards) ≈ 0.76 across 14 Speedroid-named copies; hypergeometric (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Many Speedroid cards need Speedroid or WIND targets and 60 of 74 copies are off exact-name archetype; brick risk moderate (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling estimated from Synchro boss text (3500 ATK Clear Wing Rider, Over Synchro) only (Inferred, text-only)
D4 Combo Floor & Median Output 45 No recorded boards, so median output is unknown and kept near neutral-low (Inferred, low confidence)
D5 Interruption Resilience & Route Redundancy 60 Redundant starters (Terrortop, Darumaknocker, Marble Machine, Scratch) and recursion (Speed Recovery, Dupligate, Den-Den Daiko Duke) give multiple routes (Inferred)
D6 Resource Economy, Recovery & Grind 62 Recursion from GY and banish is strong; Cosmic Cyclone and Speedroid Wheel cost LP or cards (Inferred from card text)
D7 End-Board & Interaction Quality 70 Synchro Zone, Synchro Emergency, Dominus Purge, Forbidden Crown, Lightning Storm, Duster, Droll and Ash give layered interaction (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 62 Four hand traps for going second, with Ash Blossom over its limit (Verified flags, Inferred strength)
D9 Offensive Pressure & Closing Power 66 Boss Synchros at 3500 and 2700 ATK for Gadarla; no closing-rate data (Inferred from stats)
D10 Main Deck Efficiency & Flexibility 45 59 main cards with 26 level-0 spell/traps and 7 tech cards spread over several sub-archetypes; only 18.9% exact-name purity (Verified composition)
D11 Extra Deck Efficiency & Coverage 58 15 Extra cards: 13 Synchro and 2 Link, with Tuner coverage and several boss options; sub-archetype spread lowers coverage (Verified composition, Inferred)
D12 Side Deck Adaptability 15 Side Deck is empty (0 cards), so no adaptation exists; no post-side data (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated metagame; neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 42 Multi-step Synchro sequencing with many Tuner and sub-archetype decisions and a 15-card Extra Deck (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 57, Going First ≈ 60, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-8). Final formula: Structural 56.65 (Combo profile) → 0.80*Structural + 0.20*TournamentReliability − 8 banlist modifier = 47 pre-cap; Illegal cap applied → 35 (theoretical/structural only, Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Speedroid starter and searcher coverage (≈76% at least one in hand of 5)
  • Layered Spell/Trap and hand-trap interaction for both going first and going second
  • Multiple Synchro boss options at 2500–3500 ATK with Clear Wing and Hi-Speedroid recursion routes

Weaknesses

  • Ash Blossom & Joyous Spring at 3 copies makes the list Illegal (limit 2)
  • No Side Deck, so no post-side adaptation
  • Low exact-name purity (18.9%) spreads the deck over about eight sub-archetypes, which hurts coherence and brick rate
  • No combo or tournament data, so ceiling and median are unverifiable

Critical choke points

  • Tuner access for Synchro Summons: most Synchro lines need one of a small number of WIND Tuners
  • Ash Blossom / Droll are the going-second answers and both are capped by copy limits or Limited status
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring a legal-copy card that continues the Speedroid or Synchro plan (e.g. a second Speedroid starter or interaction that is not over its limit) Fixes the only legality violation, making the list legal and allowing a normal Final Contextual score
2 none a 15-card Side Deck aimed at the expected matchups Adds post-side adaptability (currently 0 side cards, D12 = 15)
3 1–2 off-archetype tech cards (e.g. Harpie's Feather Duster or Lightning Storm) additional Speedroid or Clear Wing support Raises archetype purity and brick-resilience; compare with the archetype usage core (Clear Wing Synchro Dragon and Hi-Speedroid Glider #2 are missing from the list)

Evidence & confidence

  • Verified: Main 59 / Extra 15 / Side 0 within OCG size rules; Ash Blossom & Joyous Spring: 3 copies vs legal limit 2 (Semi-Limited); Droll & Lock Bird and Harpie's Feather Duster are Limited at 1 copy (legal); Exact-name archetype purity 18.9%; 14 Speedroid-named copies; Card text for interaction, recursion and searcher effects; Usage stats: 8 of 15 core cards present (53.3%)
  • Inferred: Starter access P(≥1 in hand 5) ≈ 0.76 from hypergeometric estimate; Interaction quality and going-second strength from text; Synchro ceiling read from boss stats and effects
  • Provisional: Meta power (no dated metagame sample); Matchup and format fit (D13 placeholder)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Side deck is empty (0 cards) so post-side performance is unknown

More OCG Info

Speedroid

Speedroid Breakdown

 
 

 

 

 

 

 

 
 

 

 
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