Train Deck #768702 — Yu-Gi-Oh! OCG

45 Main, 14 Extra, incl. Infinitrack Harvester x3, Mulcharmy Fuwalos x3, Night Train Blue Traveler x3. Created Oct 20, 2026 by YGO Mod.

Deck Train OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 20, 2026
35± 8/ 100
Power Score
Structural 58
Reliability 50
Going First 56
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 58
Going First 56
Going Second 52
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: ocg

Legality

Main 45 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Level 10 Train/Machine Xyz pressure: Superdreadnought Rail Cannon Gustav Rocket, Number 81 Super Dora and Gustav Max, with Super Express Bullet Train and Night Train Blue Traveler as the Level 10 enablers (Inferred from card text; no combo evidence).; Machina Citadel and Heavy Armored Knight Babeldecker Level 10 board pressure, with Therion King Regulus as a 2800 ATK body (Inferred).
  • Turn 1 (going first): Open on the searcher density (Exceptional Schedule, Heavy Forward, Infinitrack Harvester, Night Train Blue Traveler) to find a Level 10 enabler and set up a Xyz or Link line (Inferred; P(at least one archetype core card in a 5-card hand) = 0.946).
  • Turn 2 (going second): Hold Ash Blossom and Dominus Purge as the interaction layer and rebuild from the graveyard through Night Train and Super Express Bullet Train (Inferred; 6-card-hand hand-trap odds 0.356 per copy group).
  • Recovery: Recur Level 10 EARTH Machines from the graveyard with Night Train Blue Traveler and Heavy Freight Train Derricrane, then rebuild the Xyz material chain (Inferred from card text).
  • After siding: None: the deck list has no side deck, so there is no post-side plan. The Illegal status also means the list cannot be played as built.

Why it scores here

The deck reliably opens on its searcher package: about 99% of opening hands contain at least one searcher-text card and about 95% contain at least one archetype core card (Inferred from hypergeometric odds). Its conversion depends on reaching Level 10 monsters, which the Train and Machine engine supports through graveyard recursion and Xyz material routes, but no recorded boards exist to confirm a median output, so floor and median stay low and provisional. Interaction is layered across Ash Blossom, Dominus Purge, Northern Crossfire and Therion King Regulus, and the Level 10 Xyz finishers provide strong closing power. The score comes from consistency, engine cohesion and interaction measured on the system, not from Train's popularity or from averaging individual card scores. It is capped low because the list is Illegal: Ash Blossom runs 3 copies against a limit of 2, so this is a theoretical, structural-only read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 78 P(at least one archetype core card in a 5-card opening hand) = 0.946 and searcher-text group = 0.987; core copies are present (Inferred)
D2 Opening-Hand Quality & Brick Management 62 16 singleton lines and a mixed Train/Machina/Infinitrack build (exact-name purity 32%) raise brick and conflict risk; estimated from composition (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling is a text-only read of Level 10 Xyz routes via Night Train and Bullet Train (Inferred)
D4 Combo Floor & Median Output 45 No recorded combos, so median output is unknown and provisional (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Three hand traps plus a negation layer give two or more interruption routes, but no board evidence confirms them (Inferred)
D6 Resource Economy, Recovery & Grind 60 Graveyard recursion through Night Train, Babeldecker and Derricrane is present in card text but unverified in play (Inferred)
D7 End-Board & Interaction Quality 68 Ten negation-text and seventeen removal-text cards support layered interaction; semantic read only (Inferred)
D8 Going-Second & Board-Breaking Power 55 Three hand traps and Dominus Purge give some going-second answers; 6-card hand odds are 0.356 per copy group (Inferred)
D9 Offensive Pressure & Closing Power 72 Gustav Rocket (5000 ATK), Super Dora and Gustav Max (2000 direct damage) give strong closing power in card text (Verified card text, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 48 45 main cards with only 19 exact-name Train copies, 26 distinct main cards and an Ash Blossom copy-limit violation weigh on efficiency (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 14 Extra Deck cards with 7 Link and 7 Xyz, but Gustav Max and several Level 10 Xyz are single-copy dependencies (Verified composition)
D12 Side Deck Adaptability 15 No side deck, so post-side adaptability cannot be assessed and scores at the floor (Verified: side_count 0)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated metagame sample; archetype share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Three archetype families and multi-step Level 10 sequencing make the deck hard to pilot consistently (Inferred)

How the score was computed

Strategy profile: 0.8 Midrange / 0.2 Combo (Midrange primary; Combo weights used for D3/D4 cross-check). Structural ≈ 58, Going First ≈ 56, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure (-6); engine_conflicts (-4); no_side_deck (-2); illegal_status_cap (-9). Final formula: No reliable metagame: 0.80*Structural(58) + 0.20*TournamentReliability(50) = 56.4; context modifiers total -12 -> 44.4; Illegal-status cap applied -> 35 (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (25 searcher-text cards) gives near-certain starter access
  • Layered negation and removal text across hand traps and backrow
  • Level 10 Xyz finishers with high ATK and direct-damage effects

Weaknesses

  • Illegal list: Ash Blossom runs 3 copies against a limit of 2
  • Three archetype families dilute engine cohesion (exact-name purity 32%)
  • No side deck and no post-side plan
  • No recorded boards, so median and floor output are unknown

Critical choke points

  • Reaching a Level 10 monster for the Xyz and Bullet Train lines
  • Single-copy Gustav Max as a Limited-status Extra Deck dependency
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring A legal non-Train or non-Machina card that fits the Level 10 engine Restores legality by reducing Ash Blossom to 2 copies, the OCG Semi-Limited limit
2 Off-archetype splash cards outside the Train core More exact-name Train or Infinitrack Level 10 enablers Raises exact-name purity and makes the Level 10 engine more consistent (Inferred)
3 None A small side deck (0-15 cards) with answers to the deck's main interaction Gives the deck a post-side plan, which D12 currently lacks

Evidence & confidence

  • Verified: Legality: Illegal, Ash Blossom 3 copies vs OCG limit 2; Main 45 and Extra 14 are within size rules; side 0; Archetype purity: 19 exact-name copies, 32.2%; Card text for Gustav Rocket, Gustav Max, Super Dora and the searchers
  • Inferred: Opening-hand consistency from hypergeometric odds (0.946 core, 0.987 searcher); Level 10 Xyz conversion and graveyard recursion routes; Interaction density from negation and removal text; Going-first and going-second split estimates
  • Provisional: Meta power (null); Matchup and format fit (D13); Tournament reliability
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first/second, matchup, game-level, brick or OTK rates No side deck: post-side adaptability cannot be assessed Meta power provisional unless a dated metagame sample is supplied Deck is Illegal: the score is theoretical and structural-only

More OCG Info

Train

Train Breakdown

 
 

 

 

 

 

 

 
 

 

 
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