Vanquish Soul Deck #768692 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 10/ 100
Power Score
Structural 51
Reliability 45
Going First 50
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 50
Going Second 52
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Vanquish Soul board presence and K9 Xyz pressure (K9-X Ripper/M, K9-17 Ripper, K9-66X Jacks) backed by Vanquish Soul Caesar Valius and Heavy Borger; Direct damage and tempo from Vanquish Soul Snow Devil and Calamity Caesar negations
  • Turn 1 (going first): Open Vanquish Soul Dr. Mad Love or Razen, search via Vanquish Soul, Start! or Stake your Soul! into a Vanquish Soul or K9 Xyz line
  • Turn 2 (going second): Hold Ash Blossom, Evenly Matched, Infinite Impermanence and Ghost Belle to answer the opponent's first board, then Xyz through the surviving K9 or Vanquish Soul monsters
  • Recovery: Recursion through K9-66b Lantern and K9-17 Izuna Special Summon effects, Mulcharmy Fuwalos draw, and Vanquish Soul Hollie Sue or Jiaolong returning to hand
  • After siding: Not assessable: the deck has no Side Deck, so no post-side plan exists

Why it scores here

The deck is scored as a system and not as an average of its card scores. Its engine accessibility is moderate: the archetype core group has about 98% chance of at least one copy in a 5-card opening hand, and searcher text has about 83%, though the list runs 44 off-archetype copies and only 37% exact-name purity. Interaction is dense (16 hand traps, 13 negation-text cards, 19 removal-text cards), which supports resilience and going-second play, but no combo data exists to confirm conversion. Closing power depends on Xyz monsters at 3000+ ATK and a single-Extra-Deck-slot layout. Popularity and archetype usage stats were not treated as evidence of power, and the deck is capped because it is illegal: three cards exceed their copy limits (Razen 3 vs 1, Ash Blossom 3 vs 2, Izuna 3 vs 2) and the deck has no Side Deck.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 Archetype core group P(at least one in hand of 5) = 0.985 and searcher-text group 0.83; starter stability is partly offset by the 3-copy Razen which is Illegal (Inferred)
D2 Opening-Hand Quality & Brick Management 55 16 hand traps and 13 negations raise the chance of a dead or redundant hand, while 55 main-deck slots include many off-archetype tech cards (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards exist (combos_evidence total 0), so the ceiling is a text-only read of Xyz and Vanquish Soul chains (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards exist, so the median is a text-only read; expected output is moderate when the hand carries a starter (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Several interruption routes: Lantern and Izuna Special Summon back-ups, Hollie Sue and Jiaolong from hand, Fuwalos draw (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion and search-heavy text (Stake your Soul!, Vanquish Soul, Start!, Pot of Prosperity) offsets Xyz material cost, net advantage unmeasured (Inferred)
D7 End-Board & Interaction Quality 55 19 removal-text cards and 13 negations give layered interaction; Calamity Caesar and Hand traps protect the board, durability untested (Inferred)
D8 Going-Second & Board-Breaking Power 55 Six hand-based answers at going second (about 89% at least one) and Xyz pressure after interaction; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 60 Xyz finishers at 3000 to 3100 ATK (Valius, Ripper/M with piercing) with direct damage backups; K9-X Werewolf and Divine Arsenal are not in this list (Verified card text, Inferred closing)
D10 Main Deck Efficiency & Flexibility 50 Full 55-card main with 28 distinct cards, 37% exact archetype purity and 44 off-archetype copies, which dilutes compactness (Inferred)
D11 Extra Deck Efficiency & Coverage 55 13 Xyz and 2 Link monsters cover multiple boss routes, but the K9 and Vanquish Soul Xyz sets overlap in material needs (Inferred)
D12 Side Deck Adaptability 15 No Side Deck (0 cards), so no post-side adaptability exists in this list (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament or dated meta sample; archetype share unavailable, so fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 50 Medium complexity: multiple Xyz chains and hand-revealing effects require several decision points per turn (Inferred)

How the score was computed

Strategy profile: Midrange primary with Toolbox secondary; the Toolbox profile is used only to inform D9 and D11 weight. Structural ≈ 51, Going First ≈ 50, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-6); no_side_deck (-4). Final formula: Illegal deck: pre-cap 0.80*51 + 0.20*45 + (-10 modifiers) = 40; capped at 30 as a theoretical/structural-only score. Meta Power is null (provisional).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core archetype group is accessible in the opening hand (about 98%)
  • Dense hand-trap and negation package for going second
  • Multiple Xyz finishers at 3000+ ATK

Weaknesses

  • Three cards exceed copy limits, so the list is illegal
  • No Side Deck
  • 44 off-archetype copies lower engine coherence

Critical choke points

  • Single Limited Razen starter line, which is run 3 times against a 1-copy limit
  • Xyz summons rely on a limited number of Level 5 and Level 9 materials
Priority Remove Add Reason
1 2 copies of Vanquish Soul Razen Legal filler from the existing list or none Razen is Limited to 1 copy and is run 3 times; this is the largest legality violation
2 1 copy of Ash Blossom & Joyous Spring Legal filler Semi-Limited allows 2 copies; 3 are run
3 1 copy of K9-17 Izuna Legal filler Semi-Limited allows 2 copies; 3 are run
4 None A Side Deck of up to 15 cards The list has no Side Deck, so no post-side plan can be scored

Evidence & confidence

  • Verified: Deck is Illegal: three cards exceed their copy limits (Razen, Ash Blossom, Izuna); Main 55 and Extra 15 are within OCG size rules; Side is 0; Archetype purity 37.1%, 16 hand traps, 13 negations, 19 removal-text cards
  • Inferred: Archetype core group P(at least one in 5-card hand) = 0.985; Interaction density supports resilience and going-second play; Structural Midrange score 51 from the weighted dimensions
  • Provisional: Meta Power and format fit (no dated metagame sample)
  • Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry for going-first, matchup, or brick rate No Side Deck: post-side plan cannot be assessed Title is null

More OCG Info

Vanquish Soul

Vanquish Soul Breakdown

 
 

 

 

 

 

 

 
 

 

 
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