Tenpai Dragon Deck #768677 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Mulcharmy Purulia x3, Tenpai Dragon Paidra x3, Effect Veiler x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (40)
- Bystial Baldrake x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Droll & Lock Bird x1
- Gameciel, the Sea Turtle Kaiju x2
- Maxx "C" x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x3
- Tenpai Dragon Fadra x2
- Tenpai Dragon Genroku x2
- Tenpai Dragon Paidra x3
- Ash Blossom & Joyous Spring x2
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x2
- Ghost Mourner & Moonlit Chill x1
- Ghost Ogre & Snow Rabbit x2
- Tenpai Dragon Chundra x1
- Forbidden Droplet x2
- Pot of Prosperity x1
- Rainbow Bridge Bifrost x2
- Sangen Kaimen x1
- Sangen Summoning x1
- Infinite Impermanence x3
Extra Deck (15)
- Hieratic Seal of the Heavenly Spheres x1
- Hiita the Fire Charmer, Ablaze x1
- Promethean Princess, Bestower of Flames x1
- Salamangreat Raging Phoenix x1
- Worldsea Dragon Zealantis x1
- Baronne de Fleur x1
- Black Rose Dragon x1
- Bramble Rose Dragon x1
- Bystial Dis Pater x1
- Infernal Strike Fighter x1
- Sangenpai Transcendent Dragion x2
- Trident Dragion x1
- Sangenpai Bident Dragion x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 48 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Tenpai Dragon and Sangen/Dragion synchro and link boards that pressure with 2500-3500 ATK monsters, protected by hand traps; Bystial Dis Pater / Bystial Baldrake banish-and-summon swings after the Tenpai engine
- Turn 1 (going first): Open a Tenpai or Sangen starter, search a Tenpai Dragon or Sangen spell, then go to a Synchro or Link summon through Dragon tuners
- Turn 2 (going second): Use the 14 hand traps and negation (Ash Blossom, Effect Veiler, Ghost Ogre, Maxx C, Droll and Lock Bird) to interrupt the opponent's first board, then rebuild through Dragon synchros
- Recovery: Re-summon Tenpai Dragon monsters from the GY through Fadra, Sangen Summoning and Chundra, and keep Sangen Kaimen for a level 4 or lower FIRE Dragon
- After siding: No side deck is registered (side_count 0), so no post-side plan can be assessed
Why it scores here
The list is illegal as submitted: Baronne de Fleur is Forbidden in OCG and is run once in the Extra Deck, so the normal Final Contextual score is capped and this evaluation is theoretical/structural-only. Scoring the system rather than its cards, the 40-card main deck reliably opens a Tenpai or Sangen starter (archetype core P at least one in a 5-card hand about 0.94, Inferred), and the 14 hand traps and 15 negation-text cards give a strong going-second interaction layer (P at least one hand trap in a 6-card hand about 0.94, Inferred). Conversion is the weak point: no combos were supplied, so ceiling and median output are text-only inference, and the deck depends on several single-copy Limited cards. Side deck is empty, so no post-side adaptation is scored. Popularity was not credited; the archetype-standard core is present but the list runs 10 of 16 core cards and no card scores were averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one archetype core card in opening 5) about 0.94 across 16 core copies; Tenpai starter density is high (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 14 hand traps and 9 searcher-text cards in 40 cards add some dead-card risk on a non-engine draw; sized conservatively (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable boards; ceiling read from Tenpai/Sangen/Dragion card text, with Dis Pater and Baldrake as banish swing options (Inferred) |
| D4 | Combo Floor & Median Output | 45 | Median output not measurable: no combos supplied, so the floor is treated as modest (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Multiple independent interruption answers (hand traps, Ash Blossom, Ghost Belle, Ghost Mourner) and GY recursion via Fadra, Sangen Summoning and Chundra (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Resource recovery via Sangen Kaimen, Genroku and Paidra searches, but no net card advantage data (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Interaction density is high: 15 negation-text cards and 12 removal-text cards, with Baronne as a strong layer although illegal (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand trap coverage about 0.94 with negate and banish options against a first board; no measured going-second split (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | End-board includes Bystial Dis Pater (3500 ATK), Sangenpai Transcendent Dragion (3000 ATK) and Trident Dragion (3000 ATK) with direct-attack effects (Verified card data; closing power Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 40 main cards with 23 distinct names and 10 single-copy cards; a generic hand-trap package uses slots that a tighter engine would not (Verified count, Inferred quality) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15 of 15 Extra slots used across 10 Synchro and 5 Link, with mandatory and flexible Dragion routes (Verified composition) |
| D12 | Side Deck Adaptability | 5 | No side deck (side_count 0), so adaptability cannot be credited (Verified) |
| D13 | Matchup Coverage & Format Fit | 30 | No tournament link and no dated metagame; OCG legality failure lowers format fit (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Synchro and Link lines with several interaction timing choices, moderately demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 48, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-12). Final formula: Structural 54 and TournamentReliability 45 give raw 0.80*54 + 0.20*45 = 52 (Meta provisional); modifiers -12 give 40; illegal-deck cap sets the final score to 25 (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Hand-trap and negation density (14 hand traps, 15 negation-text cards) gives strong going-second interaction
- Archetype core is present with 16 copies, so the Tenpai starter opens about 94 percent of the time in a 5-card hand (Inferred)
- Extra Deck is fully used with flexible Synchro and Link routes
Weaknesses
- Illegal as submitted: Forbidden Baronne de Fleur
- No side deck, so no post-side plan
- No combo or tournament evidence, so the median is unmeasured
- Several core cards from the usage stats are missing (Trident Dragion, Sangenpai Transcendent Dragion, Hieratic Seal)
Critical choke points
- Baronne de Fleur legality: the list cannot be played in OCG until it is removed
- Tenpai Dragon starter access: Paidra and Fadra are the main searchers and the only Sangen search path
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Baronne de Fleur | Trident Dragion (core usage 87.9 percent, Unlimited) | Forbidden in OCG; the replacement is a legal Dragon synchro that fits the FIRE Dragon route |
| 2 | none | a side deck of up to 15 cards | No side deck is registered; a post-side plan would lift D12 and D13 |
Evidence & confidence
- Verified: Baronne de Fleur is Forbidden in OCG and is run once (legal copies 0), so the list is illegal; Main 40, Extra 15, Side 0 are within the OCG size rules; Copy counts and banlist statuses for all 27 distinct cards match the evidence; Hand-trap and negation text counts from role tags
- Observed: Usage stats show Tenpai core cards at 70 to 97 percent inclusion across the archetype
- Inferred: Hypergeometric starter and hand-trap access (0.94 and 0.9354); Interaction density and resilience read from card text; Going-first and going-second power estimates
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (D13)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no side deck: post-side adaptability cannot be assessed no win-rate telemetry: going-first, going-second and matchup rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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