Kaiju Deck #768676 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Mulcharmy Purulia x3, Tenpai Dragon Paidra x3, Effect Veiler x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (40)
- Bystial Baldrake x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Droll & Lock Bird x1
- Gameciel, the Sea Turtle Kaiju x2
- Maxx "C" x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x3
- Tenpai Dragon Fadra x2
- Tenpai Dragon Genroku x2
- Tenpai Dragon Paidra x3
- Ash Blossom & Joyous Spring x2
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x2
- Ghost Mourner & Moonlit Chill x1
- Ghost Ogre & Snow Rabbit x2
- Tenpai Dragon Chundra x1
- Forbidden Droplet x2
- Pot of Prosperity x1
- Rainbow Bridge Bifrost x2
- Sangen Kaimen x1
- Sangen Summoning x1
- Infinite Impermanence x3
Extra Deck (15)
- Hieratic Seal of the Heavenly Spheres x1
- Hiita the Fire Charmer, Ablaze x1
- Promethean Princess, Bestower of Flames x1
- Salamangreat Raging Phoenix x1
- Worldsea Dragon Zealantis x1
- Baronne de Fleur x1
- Black Rose Dragon x1
- Bramble Rose Dragon x1
- Bystial Dis Pater x1
- Infernal Strike Fighter x1
- Sangenpai Transcendent Dragion x2
- Trident Dragion x1
- Sangenpai Bident Dragion x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±6 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46 |
| Going First | 45 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Toolbox
- Secondary strategies: Stun, Midrange
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Synchro and Link beatsticks (Sangenpai Dragions, Dis Pater, Zealantis, Promethean Princess) after the Tenpai Dragon and Bystial lines get them onto the field; Bystial Dis Pater and Bystial recursion/removal grinding the opponent's board; Gameciel as a going-second board stopper
- Turn 1 (going first): Open Tenpai Dragon Paidra or Sangen Kaimen, search a Tenpai/Sangen card, and hold hand traps (Ash, Veiler, Droll) to protect the first engine turn
- Turn 2 (going second): Use hand traps (14 in the main deck) to strip the opponent's first summon or search, then rebuild through Tenpai Dragon Genroku and Chundra into a Synchro
- Recovery: Recover through Tenpai Dragon Fadra GY revival and Bystial banish-and-summon effects after a hand-trap-only turn
- After siding: Not evaluable: the side deck is empty (0 cards), so no post-side plan exists in the list
Why it scores here
The list is Illegal: Baronne de Fleur is Forbidden in OCG and is run once, so the deck gets only a structural read capped at 30. Its engine is spread across several sub-archetypes (Tenpai Dragon, Sangen, Bystial, Mulcharmy, Rose, Dragion Synchros), with only 2 of 53 archetype-tagged copies being Kaiju, which weakens engine coherence. The deck reliably carries hand traps: 14 hand traps and 15 negation texts give a 94% chance of at least one in a six-card going-second hand (Inferred). Its Synchro and Link beatsticks give offensive reach, but no combo boards are recorded, so conversion and median output are text-only inferences. No side deck, no tournament link and no win-rate data were supplied, so the post-side and format-fit scores stay low and provisional. Popularity and archetype naming contributed nothing, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 52 | P(at least 1 Tenpai Dragon Paidra in 5 cards) = 0.34 and P(at least 1 searcher text in 5 cards) = 0.74; no core archetype stat present (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 14 hand traps and 17 tech cards in 40 main slots mean many hands hold situational cards with few self-starting plays (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; ceiling read from text only (Tenpai Dragon chain into Dragion or Dis Pater Synchro) (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo evidence, so the floor and median cannot be measured and are scored low (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Redundant hand-trap and negation lines (Ash Blossom x2, Effect Veiler x3, Droll x1, Maxx C x1, Ghost Ogre x2, Ghost Belle x2) support recovery after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Pot of Prosperity, Mulcharmy draw effects and Bifrost give some card flow, but the GY and banish costs are not recorded (Inferred) |
| D7 | End-Board & Interaction Quality | 50 | Interaction comes from Dis Pater negation and Droplet plus hand traps; the Forbidden Baronne is excluded from the score (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 50 | Gameciel negation/removal and Ghost Ogre/Ghost Belle destruction give going-second board breaking; no going-second split is recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Dis Pater 3500 ATK, Sangenpai Dragions 3000 ATK and Zealantis 2500 ATK provide closing power at the Extra Deck level (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 23 distinct main-deck cards with 10 singletons, 9 doubles and 4 triples, and a heavy tech/hand-trap share, reduce main-deck efficiency (Observed composition) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra slots with 13 distinct cards is a dense Synchro/Link mix, but Baronne is illegal and mandatory Extra cards are not quantified (Inferred) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (0 of 15 allowed), so there is no side-deck adaptability to score (Verified count) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link, meta share or dated sample is supplied, so format fit is a provisional placeholder (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Hand-trap timing and multi-step Tenpai chains demand accurate sequencing and decision points (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 46, Going First ≈ 45, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-10). Final formula: Illegal theoretical cap: 0.80*Structural(46) + 0.20*TournamentReliability(40) = 45, minus 10 banlist modifier = 35, capped at 30 because the deck is Illegal (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation suite (14 hand traps, 15 negation texts) gives high chance of interaction on the opponent's first turn
- Multiple independent starters (Paidra, Genroku, Fadra, Sangen Kaimen, Dis Pater via banish) give some route redundancy
- High-ATK Synchro and Link closers (Dis Pater 3500, Sangenpai Dragion 3000, Zealantis 2500)
Weaknesses
- Illegal list: Baronne de Fleur (Forbidden) is run once, so the deck cannot be entered as-is
- Engine incoherence: archetype purity is 3.6% and the deck mixes Tenpai, Sangen, Bystial, Mulcharmy, Rose and Salamangreat without a single engine
- High tech and hand-trap density raises brick risk in hands without an opponent action to respond to
- Empty side deck: no post-side plan and no adaptability
Critical choke points
- Tenpai Dragon Paidra x3 is the only frequent starter; a hand without it or a Sangen search loses the engine
- Going second relies on a hand trap being drawn (94%) with no recorded follow-up in the same hand
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Baronne de Fleur | A legal Extra-Deck Synchro or Link that continues the Tenpai Dragon line, or nothing (the deck is legal at 40/15 without it) | Forbidden card is the only legality violation; removing it is required before any final score can be given |
| 2 | One tech or hand-trap slot (e.g. Droll & Lock Bird) | A starter or searcher from the Tenpai Dragon/Sangen package | Lowers brick risk and raises the chance of a live starter on turn one |
| 3 | None | A side deck of 5 to 15 cards | Side deck is empty; adding one allows post-side adaptability to be measured |
Evidence & confidence
- Verified: Legality: Baronne de Fleur is Forbidden in OCG and run once (illegal); Main 40 and Extra 15 are within size rules; 14 hand traps and 15 negation texts from role tags; Attack and DEF values for listed cards
- Observed: Copy histogram: 10 singletons, 9 doubles, 4 triples in the main deck
- Inferred: P(at least 1 Paidra in 5) = 0.34 and hand-trap P(at least 1 in 6) = 0.94; Engine conversion and recovery from text only, with no recorded boards
- Provisional: Format fit and matchup coverage (no tournament link or dated meta sample); Post-side plan (no side deck)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No side deck (0 cards), so post-side performance cannot be assessed No win-rate telemetry for going-first/second, matchups or brick rates Meta Power is Provisional with no dated metagame sample
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