Witchcrafter Deck #768609 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Fairy Tail - Luna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.

Deck Witchcrafter OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
StunConfidence: LowEvaluated Oct 20, 2026
41± 8/ 100
Power Score
Structural 55
Reliability 45
Going First 52
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 41/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 52
Going Second 60
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Stun
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Extra Deck link and fusion boards (Endymion, Magistus, Fairy Tail) that get pressure through hand-trap and negation protection; Witchcrafter and Magistus follow-up through Spellcaster searches and Verre Magic recursion
  • Turn 1 (going first): Search a searcher (Fairy Tail Ball, Mulcharmy, Spenta), develop a Level 4 Spellcaster into Verre or Regulus, and hold Ash Blossom, Effect Veiler, and Maxx C for the opponent's first activation
  • Turn 2 (going second): Use hand traps (Ash Blossom, Effect Veiler, Droll and Lock Bird, Ghost Belle, Ghost Ogre) to stop the opponent's first Summon or search, then rebuild with Mulcharmy draw and Super Polymerization
  • Recovery: Mulcharmy Fuwalos and Purulia draw on Summon; Witchcrafter Genni and Verre Magic recur Spellcasters from the GY
  • After siding: Not evaluable: the deck runs 0 side cards, so there is no post-side plan

Why it scores here

The score comes from the deck as a system, not from averaging its cards. Its strongest feature is access to its engine: about 86 percent of opening five-card hands contain at least one of 17 searcher-text cards, and about 78 percent open with at least one of the 14-copy archetype core (Inferred). Interaction is dense, with 21 negation-text and 16 removal-text cards plus 11 hand traps, which supports the defensive plan on both turns. Pressure and conversion are limited because there are no recorded boards, so the combo ceiling and median cannot be measured, and the four archetype sub-lines (Magistus, Fairy Tail, Endymion, Mulcharmy) only partly cohere. Popularity did not add points: Witchcrafter core usage confirms the list is real but says nothing about its strength. The deck runs two Forbidden cards and has no Side Deck, which caps the final score despite a structural read near 55.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least 1 searcher in 5-card opening hand) about 0.86 across 17 copies; P(at least 1 archetype-core card) about 0.78 across 14 copies (Inferred)
D2 Opening-Hand Quality & Brick Management 55 55 main slots with 22 tech and 8 tuners; sub-archetype spread across 5 families means some hands are conflicting or dead (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable recorded boards, so the best line is unmeasured; ceiling estimated from text only (Inferred)
D4 Combo Floor & Median Output 40 No combos supplied, so floor and median are unmeasured (Provisional)
D5 Interruption Resilience & Route Redundancy 60 11 hand traps and 2 floodgates give redundant answers to a single interruption, but lines rely on a few Magistus and Endymion links (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searchers and Mulcharmy draw provide recovery; Spellcaster recursion through Genni and Verre Magic is present in text (Inferred)
D7 End-Board & Interaction Quality 78 21 negation-text and 16 removal-text cards with layered hand traps and Solemn protection (Inferred semantic read of card text)
D8 Going-Second & Board-Breaking Power 70 Going-second hand-trap density is high, but no going-second board data exists (Inferred)
D9 Offensive Pressure & Closing Power 60 Link and fusion boss candidates such as Teller of Fairy Tails, Zoroa Verethragna and Aiwass; no measured end-board stat data (Inferred)
D10 Main Deck Efficiency & Flexibility 50 55 main with 40 percent tech density and 27 singletons; main-deck size is legal but bloated for a consistent engine (Inferred)
D11 Extra Deck Efficiency & Coverage 60 15 Extra slots with 14 distinct cards across link, fusion, synchro and Xyz; limited mandatory redundancy (Inferred)
D12 Side Deck Adaptability 20 Side deck is empty, so there is no post-side adaptability to score (Verified count, Inferred read)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype usage only (Provisional)
D14 Pilotability & Error Tolerance 40 Many decision points across multiple sub-archetypes and hand-trap timing, so error tolerance is low (Inferred)

How the score was computed

Strategy profile: Stun primary; Midrange secondary, disclosed as a weight profile choice only. Structural ≈ 55, Going First ≈ 52, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*55 + 0.20*45 = 53, then banlist-exposure modifier -12 = 41; illegal status caps the score low and the evaluation is structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (17 cards) gives high access to the engine on the opening hand
  • Layered negation and hand traps (11 hand traps, 21 negation-text cards) cover both turns
  • Core Witchcrafter and Mulcharmy cards are the archetype-standard list (usage data)

Weaknesses

  • Two Forbidden cards make the list illegal as built
  • No side deck, so no post-side plan
  • Mixed sub-archetypes (Magistus, Fairy Tail, Endymion, Mulcharmy) weaken engine coherence
  • No recorded combos, so the combo ceiling and median are unmeasured

Critical choke points

  • Extra Deck link and fusion monsters: a missing Endymion or Magistus link stalls the main board
  • Single Extra copies of Crowley-linked and Fairy Tail fusions reduce recovery after a hit
Priority Remove Add Reason
1 Charmer Quartet in Bloom (Forbidden, 1 copy) Endymion, the Crescent Magistus (78.6% archetype usage, absent from this list) Restores legality and adds a usage-standard Extra Deck link to the Endymion and Magistus line
2 Borreload Savage Dragon (Forbidden, 1 copy) A legal Extra Deck fusion or link that fits the Magistus core Removes the second Forbidden card; the Extra slot is otherwise unchanged
3 none Up to 15 side deck cards A zero-card side deck leaves no post-side plan in best-of-3 play

Evidence & confidence

  • Verified: Deck is Illegal: Charmer Quartet in Bloom and Borreload Savage Dragon are Forbidden and over the copy limit; Main Deck is 55 cards, within the 40-60 size rule; Extra Deck is 15, within 0-15; Side Deck is 0; Witchcrafter core usage stats: Genni 89.3%, Droll and Lock Bird 89.3%, Verre 82.1%, Ash Blossom 82.1%
  • Inferred: Searcher access about 0.86 at 5-card opening; Core access about 0.78 at 5-card opening; Interaction density is high from card text (21 negation, 16 removal); Four sub-archetype lines reduce engine coherence
  • Provisional: Meta Power (no dated metagame sample); Format fit (no tournament data)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry in YGOVN: going-first, going-second, matchup and brick rates are Inferred or unknown Side Deck empty, so post-side performance cannot be assessed Meta Power is Provisional without a dated metagame sample

More OCG Info

Witchcrafter

Witchcrafter Breakdown

 
 

 

 

 

 

 

 
 

 

 
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