Fairy Tail Deck #768607 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Fairy Tail - Luna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.

Deck Fairy Tail OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
25± 10/ 100
Power Score
Structural 48
Reliability 35
Going First 45
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 45
Going Second 50
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Tempo
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Extra Deck Link/Fusion/Synchro boards (Endymion, Magistus, Fairy Tail monsters) converting into 1850-2900 ATK bosses; no recorded combo lines to confirm this; Direct attacks from Fairy Tail monsters via Fairy Tail Ball / Endymion Empire; hand-trap disruption and board-breaking spells (Raigeki, Lightning Storm, Harpie's Feather Duster)
  • Turn 1 (going first): Search and summon a Fairy Tail or Magistus starter (Matchgiru, Luna, Verre, Spenta) and go to a Fusion or Link extension; hold hand traps for the opponent's first Summon (Inferred)
  • Turn 2 (going second): Hold Effect Veiler, Droll & Lock Bird, Ash Blossom and Maxx C for the opponent's first Summon or search, then break the board with Raigeki or Lightning Storm (Inferred)
  • Recovery: Mulcharmy Fuwalos and Purulia draw on opponent Summons and rebuild hand; Super Polymerization and Instant Fusion reconnect Extra Deck material (Inferred)
  • After siding: Not evaluable: side count is 0, so no post-side plan exists in this list

Why it scores here

The deck's structural read is limited to its card pool and computed probabilities, because the evidence has no recorded boards, no tournament link and no guides. Its consistency is moderate: the archetype-core group of 20 copies has an estimated 0.91 chance of at least one copy in a 5-card opening hand, and 17 searcher-text cards give about 0.86, but single-copy Fairy Tail - Snow and 3-copy Luna and Matchgiru have low individual odds (0.09 to 0.25). Interaction is the deck's strongest area: 11 hand traps, 21 negation-text cards and 16 removal-text cards give it many ways to disrupt the opponent's first Summon, which supports the going-second score. Its weakness is coherence. Only 10 of 70 non-Extra cards match the exact archetype name (14.3%), the rest spread across Magistus, Endymion, Mulcharmy and other sub-archetypes, and the list contains 2 Forbidden cards plus 3 Limited cards at 1 copy each, so it is illegal as built. Popularity did not earn points: the Fairy Tail core appears in usage statistics, but that confirms only that the list is real, not that it is strong. Scores were computed on the deck as a system, not by averaging card scores, and the illegal status caps the final score at 25.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 archetype-core card in opening hand of 5) = 0.91; single-copy Fairy Tail - Snow is only 0.09 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 11 hand traps and 22 tech cards with low archetype purity (14.3%) raise dead-card risk; no brick estimate computed (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded combos; ceiling reads only from card text, Fusion/Link/Synchro boss effects (Inferred)
D4 Combo Floor & Median Output 35 No recorded combo boards, so median output cannot be measured; scored from structure only (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Many hand traps and 17 searcher-text cards give multiple lines after one interruption; no recorded lines to confirm (Inferred)
D6 Resource Economy, Recovery & Grind 50 17 searcher-text cards and Mulcharmy draw effects support regeneration; no resource data (Inferred)
D7 End-Board & Interaction Quality 65 21 negation-text, 16 removal-text cards and 11 hand traps; the Forbidden cards would not change this breadth (Inferred)
D8 Going-Second & Board-Breaking Power 60 Raigeki, Lightning Storm and Harpie's Feather Duster plus 11 hand traps challenge an established board; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 55 Boss ATK tops out at 2900 (Zoroa Verethragna) and 2500 (Invoked Mechaba); closing depends on untested Extra Deck access (Inferred)
D10 Main Deck Efficiency & Flexibility 40 55 Main cards (legal range 40-60) with 27 singletons but 14.3% exact-archetype purity; compact engine not evident (Inferred)
D11 Extra Deck Efficiency & Coverage 45 15 Extra Deck cards across Fusion, Link, Synchro and XYZ, including Forbidden Borreload and Charmer; four sub-archetypes compete for Extra slots (Inferred)
D12 Side Deck Adaptability 20 Side deck is 0 cards; no post-side plan exists in this list (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated metagame sample; meta-share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Fusion/Link lines with 14 distinct Extra cards and several sub-archetypes; high decision load without recorded examples (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 48, Going First ≈ 45, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-12). Final formula: No reliable metagame, so Meta is provisional: 0.80*48 + 0.20*35 = 45.4; banlist-exposure modifier -12 gives 33.4; Illegal-deck cap sets the final score to 25.


More OCG Info

Fairy Tail

Fairy Tail Breakdown

 
 

 

 

 

 

 

 
 

 

 
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