Marincess Deck #768528 — Yu-Gi-Oh! OCG

45 Main, 15 Extra, incl. First Penguin x3, Marincess Blue Tang x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.

Deck Marincess OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
42± 8/ 100
Power Score
Structural 55
Reliability 50
Going First 58
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 42/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 58
Going Second 56
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Stun, Link
  • Format: ocg

Legality

Main 45 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Link Summon chain (Levia-Dragoon, Neo-Daedalus Rage, Coral Anemone) reaching Umi/Atlantis boards and recurring Marincess and Atlantis monsters from GY; Synchro/Xyz finishers (Adamancipator Risen - Dragite, Brionac, LeVirtue Dragon) when the Link line stalls
  • Turn 1 (going first): Open a searcher (Fish Sonar, Marincess Blue Tang, First Penguin) and convert it into Umi/Atlantis field presence, then Link Summon toward a board-dominating Link
  • Turn 2 (going second): Use Ash Blossom, Infinite Impermanence and Dominus Impulse to disrupt the opponent's first summon, then rebuild through Umi recursion
  • Recovery: Recover from GY through Marincess Springirl, Trickstar Aqua Angel and Warchief of Atlantis special summons and Marincess Blue Slug / Sea Angel searches
  • After siding: No Side Deck is registered, so no post-side plan can be assessed

Why it scores here

This list is illegal in OCG because it runs three copies each of Ash Blossom & Joyous Spring and Dominus Impulse against a limit of two, so the score is a theoretical, structural-only read capped low. The engine is consistent on paper: searchers (16 text hits) give about a 90% chance of at least one in a 5-card opening hand (Inferred), and the Umi/Atlantis web lets one starter reach several Link and Synchro routes. Interaction is dense (16 negation and 13 removal text hits), and hand traps reach a 6-card hand about 60% of the time when going second (Inferred). Output is unmeasured: there are no recorded boards, so the floor, median, and ceiling are text-only inferences, and the Link route is unverified. The 23% exact-name Marincess purity and the 14 singletons show a mixed-archetype deck with weaker coherence, and the list has no Side Deck. The score comes from consistency, interaction and system shape, not from Marincess or Umi popularity, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 searcher in opening 5) ~0.90 and P(>=1 archetype-core card) ~0.93 from the hypergeometric table; starter count not directly confirmed (Inferred)
D2 Opening-Hand Quality & Brick Management 58 14 of 26 distinct main cards are singletons and the brick proxy is ~0.07 for a 5-card opener with no core card; hand-trap redundancy partly offsets (Inferred)
D3 Combo Conversion & Ceiling 48 No parseable boards; the Link chain (Levia-Dragoon, Neo-Daedalus Rage, Coral Anemone) suggests a high ceiling but it is semantic only (Inferred)
D4 Combo Floor & Median Output 42 No recorded boards, so median output cannot be measured; floor is set by the single-starter opens and mixed archetype coherence (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Six hand traps, Infinite Impermanence and Dominus Impulse plus GY recursion give several independent answers to one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 16 searcher-text cards and GY recursion (Springirl, Trickstar Aqua Angel, Warchief) regenerate resources across turns (Inferred)
D7 End-Board & Interaction Quality 68 16 negation and 13 removal text hits with Marincess Wave, Daedalus Maelstrom and Rage of Kairyu-Shin layered in the Trap and Spell zones (Inferred semantic)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap density is ~60% per 6-card hand, and Dominus Impulse and Doom Kraken answer boards (Inferred)
D9 Offensive Pressure & Closing Power 60 Neo-Daedalus Rage (2900 ATK), Levia-Dragoon (2600 ATK) and Coral Anemone give closing power if the Link line lands (Verified stat / Inferred use)
D10 Main Deck Efficiency & Flexibility 45 45 Main with 22 Level-0 Spell/Trap slots and 23% exact-name purity dilute the engine; two over-limit cards also count against legality (Verified count / Inferred)
D11 Extra Deck Efficiency & Coverage 55 12 distinct Extra cards with 10 Links and 2 copies of several Links; coverage is solid but partly overlapping (Verified counts / Inferred)
D12 Side Deck Adaptability 20 No Side Deck registered, so post-side adaptability is absent (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame sample; Meta Power stays provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Many once-per-turn names across Umi, Atlantis and Marincess lines and a multi-step Link chain raise decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 55, Going First ≈ 58, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (over copy limit) (-8); no side deck (-4). Final formula: Illegal deck: 0.80*Structural(55) + 0.20*TournamentReliability(50) = 54, plus context modifiers -12 = 42 (theoretical/structural-only; Meta provisional)


More OCG Info

Marincess

Marincess Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top