Predaplant Deck #768522 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Medius the Pure x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Artmage Finmel x1
- Artmage Graflare x1
- Artmage Litera x1
- Artmage Power Patron x2
- Medius the Pure x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Junoldo the Shadespirit Power Patron x1
- Jupredo the Shademachine Power Patron x1
- Nervedo the Shadebeast Power Patron x3
- Vidolium the Unstable Power Patron of Unity x1
- Ash Blossom & Joyous Spring x3
- Artmage Academic Arcane Arts Acropolis x2
- Artmage Masterwork -Succession- x1
- Artmage Vandalism -Assault- x3
- Artmage Varnish -Alteration- x2
- Lightning Storm x3
- Pendulum Treasure x3
- Pot of Sloth x3
- Prohibited Power Patron Portal - Terminus x1
- Super Polymerization x3
- Artmage Impasto -Recapture- x1
- Artmage Pact -Awakening- x1
- Evenly Matched x3
- Infinite Impermanence x3
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
- Artmage Diactorus x2
- Artmage Non-Finito x2
- Favorite HERO Flame Wingman x1
- Garura, Wings of Resonant Life x1
- Hyperinvoked Aeon x1
- Mudragon of the Swamp x1
- Nerva the Power Patron of Creation x1
- Predaplant Dragostapelia x1
- Secreterion Dragon x1
- Starving Venom Fusion Dragon x1
- Beyond the Pendulum x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Gustav Rocket x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 50 |
| Going Second | 45 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Fusion
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fusion Summon large boss monsters (Nerva the Power Patron of Creation, Superdreadnought Rail Cannon Gustav Rocket, Vidolium, Artmage Diactorus) from the Extra Deck, using Artmage and Power Patron monsters as materials; Pendulum and Mulcharmy draw and pressure lines with Mulcharmy Fuwalos and Purulia, plus direct damage from Gustav Rocket
- Turn 1 (going first): Opening searcher (Artmage Power Patron, Artmage Academic Acropolis, Medius the Pure) into a Fusion or Xyz route; not verifiable without recorded boards
- Turn 2 (going second): Hand traps (Ash Blossom, Infinite Impermanence, Evenly Matched, Solemn Warning/Judgment) to break the opponent's first summon, then a Fusion engine through the board
- Recovery: Searchers (20 searcher-text cards) and Pot of Sloth or Pendulum Treasure to rebuild the hand; Medius recursion from the GY
- After siding: None. The deck runs no side deck, so there is no post-side plan.
Why it scores here
This deck is Illegal: Ash Blossom & Joyous Spring and Super Polymerization are each run 3 times against a limit of 2, so the score is theoretical and structural only. Its structure is an Artmage-led Fusion midrange deck; the Predaplant name is a label, since only 1 of 55 main-deck cards is an exact Predaplant card. The 20 searcher-text cards give about a 91 percent chance of at least one searcher in an opening hand of 5, and 9 hand traps give about a 68 percent chance of one in a going-second hand of 6. Those figures make the deck look consistent, but a 45 percent chance of hitting an Artmage core card in the opening hand and 18 low-impact tech and brick cards weaken it. No combos or matchup data were supplied, so floor, median and ceiling are text-based inferences. Popularity did not earn points, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one searcher in 5) = 0.91; archetype core P(at least 1 in 5) = 0.45 with 6 core copies; 2-card bootstrap is plausible but not recorded (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 55 cards with 11 singletons, 18 tech and 9 hand traps; brick and dead-card risk is high, and most non-engine cards are conditional (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Fusion routes to Nerva, Gustav Rocket and Diactorus have high text-based ceilings, but no recorded boards exist (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so the median output cannot be measured and is estimated low because of conditional Fusion requirements (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | 9 hand traps, 2 Solemn cards and 17 negation-text cards give several answers, but Ash Blossom and Super Polymerization are over the copy limit (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 20 searchers, Pot of Sloth, Pendulum Treasure and Mulcharmy draws support resource rebuilding (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 17 negation-text cards and 25 removal-text cards, with Solemn and Infinite Impermanence layers (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 55 | Hand traps give about a 68 percent chance of at least one answer in a going-second hand of 6; board-breaking depends on Fusion access (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Gustav Rocket at 5000 ATK, Vidolium at 5000 ATK, Nerva at 3300 ATK and Diactorus at 2800 ATK are high closing threats; pressure depends on reaching them (Verified stats, Inferred access) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 main-deck cards at the legal maximum of 60 with 21 spells and 6 Pendulum monsters, and only 1 exact Predaplant card; compactness is weak (Verified structure, Inferred consistency) |
| D11 | Extra Deck Efficiency & Coverage | 55 | All 15 Extra Deck slots are used (12 Fusion, 2 Xyz, 1 Link), each needing specific materials; coverage is broad but access is conditional (Verified count, Inferred access) |
| D12 | Side Deck Adaptability | 5 | The deck has no side deck (0 cards), so there is no post-side adaptation (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype share is unavailable, so this is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Heavy Fusion requirements, 15 Extra Deck slots, multiple negation timing windows and a 55-card main deck create many decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 50, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (over copy limit) (-6); No side deck (-3); Engine conflicts and archetype mismatch (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*49 + 0.20*40 = 47.2, then context modifiers (-12) = 35; illegal list, so theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- High searcher density (20 searcher-text cards) gives reliable access to the first Fusion or Xyz route
- Hand-trap and negation layering (9 hand traps, 17 negation-text cards, 2 Solemn) answers common going-second summons
- The Extra Deck has high-impact bosses: Gustav Rocket (5000 ATK), Vidolium (5000 ATK), Nerva (3300 ATK)
Weaknesses
- The list is Illegal: Ash Blossom and Super Polymerization are over the copy limit
- Predaplant identity is nominal (1.4 percent exact-name purity), with conflicting Artmage, Mulcharmy and Pendulum lines
- No side deck, so there is no post-side adaptation
- 18 tech cards and 9 hand traps add conditional or dead-card risk in a 55-card main deck
Critical choke points
- Artmage core access: only about 45 percent chance of an Artmage core card in the opening hand of 5
- Fusion materials: most Extra Deck bosses need specific monsters on the field or in the hand
- Over-limit Semi-Limited cards: removing one copy of Ash Blossom and one of Super Polymerization is required before any normal score applies
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring and 1 copy of Super Polymerization | 1 side-deck card or 1 Artmage core card (non-Semi-Limited) | Makes the list legal (copy limit fix), which is required before the deck can receive a normal Final Contextual score |
| 2 | Weakest tech or conditional card | A second Artmage or Predaplant engine card | Raises the exact-archetype purity and reduces engine conflicts across sub-archetypes |
| 3 | None | A 10 to 15 card side deck | Adds post-side adaptation for best-of-3 play, which the deck currently lacks entirely |
Evidence & confidence
- Verified: Legality: 55 main, 15 extra, 0 side; Ash Blossom and Super Polymerization are over the copy limit; Composition: 20 searcher-text, 9 hand-trap, 18 tech, 17 negation-text and 25 removal-text cards; Hypergeometric probabilities from the resolved main deck; Usage stats: Mulcharmy Fuwalos and Super Polymerization are core; Predaplant core cards are absent
- Inferred: Engine consistency and brick rate; Going-first and going-second plans; Interaction density and board-breaking quality
- Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot records are absent No win-rate telemetry exists in YGOVN, so going-first, going-second and matchup rates are unknown Meta Power is provisional without a dated metagame sample Deck title is null, and the declared archetype (Predaplant) does not match the card mix (Artmage-led) Deck has no side deck; post-side scores are estimated, not measured
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