Thunder Dragon Deck #768466 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Batteryman Solar x3, Thunder Dragon x3, Infinite Impermanence x3. Created Oct 20, 2026 by YGO Mod.

Deck Thunder Dragon OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
35± 8/ 100
Power Score
Structural 52
Reliability 45
Going First 50
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 50
Going Second 48
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Boss monsters from the Extra Deck (Thunder Dragon Titan 3200, Thunder Dragon Colossus 2600, Chaos Angel 3500, Bystial Dis Pater 3500, Archnemeses Eschatos 3000, Chaos Emperor 3000) reached through Thunder Dragon searchers and Fusion/Synchro/Link summons.; Going-second board breaking through Archnemeses Eschatos (type-based mass destroy) and Chaos Dragon Levianeer.
  • Turn 1 (going first): Normal Summon a searcher (Thunder Dragon, Thunder Dragondark, Thunder Dragonroar, or Black Dragon Collapserpent), search a second Thunder Dragon piece, then Fusion or Link through Thunder Dragon Fusion or Ready Fusion. Starter access is thin: P(Thunder Dragon itself in opening 5) is about 0.34.
  • Turn 2 (going second): Six-card hand with a searcher; use Infinite Impermanence, Bystial Druiswurm or Magnamhut as interaction and rebuild through GY and banish recursion (Dragonroar, Dragonhawk, Wyverburster, Collapserpent).
  • Recovery: Recursion from GY and banish zones: Thunder Dragonroar and Thunder Dragonhawk add or summon Thunder Dragon cards from GY or banish; Branded Regained and Chaos Space refill the hand.
  • After siding: No Side Deck is registered (side_count 0), so no post-side plan exists in the evidence. Unknown, not assessed.

Why it scores here

The deck reliably opens into a searcher: the searcher-text group (21 cards) has P(at least one in an opening 5) of about 0.98, so the engine is accessible even though any single Thunder Dragon starter is only about 0.34 to appear in the opening hand (Inferred). Its closing power is genuinely high, because the Extra Deck holds several 2600 to 3500 ATK bosses and Fusion, Synchro and Link access. Consistency is held back by a split identity: only 13 of 40 main-deck copies carry the exact Thunder Dragon name (23.6% exact-name purity), and the rest run Chaos, Bystial, Batteryman, Charmer and generic cards with no shared engine. There are no recorded boards, no tournament link, and no guides, so the floor, median and ceiling of combo output are unmeasured and the score rests on structure alone. The deck is Illegal as submitted (Allure of Darkness and The Bystial Lubellion each run 2 copies against a limit of 1), and it has no Side Deck. The score is therefore a capped, theoretical structural read, and the score was not averaged from card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(≥1 Thunder Dragon in opening 5) ≈ 0.34 with 3 copies; searcher group P(≥1 in 5) ≈ 0.98 across 21 searcher-text cards (Inferred)
D2 Opening-Hand Quality & Brick Management 50 13 singleton and 9 two-copy cards, with GY-banish-dependent summons (Collapserpent, Wyverburster, Chaos Creator) that brick without the right GY resources (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards in combos_evidence; ceiling inferred from starter-to-Extra-Deck text, not observed (Inferred)
D4 Combo Floor & Median Output 45 No median power index or distribution available; floor is unmeasured (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Multiple recursion routes from GY and banish (Dragonroar, Dragonhawk, Branded Regained) give some redundancy; no independent-line data (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searchers and GY recursion regenerate resources; Fusion and Link summons spend cards without a measured economy (Inferred)
D7 End-Board & Interaction Quality 50 3 Infinite Impermanence, Druiswurm and Magnamhut interaction, plus 16 removal-text cards; no interaction-density measurement (Inferred)
D8 Going-Second & Board-Breaking Power 50 Archnemeses Eschatos type-based destruction and Chaos Dragon Levianeer provide board breaking; going-second split not observed (Inferred)
D9 Offensive Pressure & Closing Power 68 Boss ATK values: Titan 3200, Chaos Angel 3500, Dis Pater 3500, Eschatos 3000, Chaos Emperor 3000, Levianeer 3000 (Verified)
D10 Main Deck Efficiency & Flexibility 50 40 main deck, 25 distinct, 13 singletons, exact-name purity 23.6%, archetype spread across 10 sub-archetypes (Verified composition, Inferred coherence)
D11 Extra Deck Efficiency & Coverage 58 15 Extra Deck cards across Fusion 4, Link 7, Synchro 3, XYZ 1 with 14 distinct; access via Thunder Dragon Fusion and Ready Fusion (Verified composition, Inferred access)
D12 Side Deck Adaptability 15 Side_count 0 and no post-side data, so adaptability cannot be assessed and is scored low (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament context or dated meta sample; archetype usage stats do not match this deck's core (Provisional)
D14 Pilotability & Error Tolerance 40 Several conditional Special Summon requirements and multi-archetype routing raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange primary, Combo secondary (about 80/20 for weighting). Structural ≈ 52, Going First ≈ 50, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-8); no_side_deck (-4); illegal_cap (0). Final formula: Illegal cap: 0.80*Structural(52) + 0.20*TournamentReliability(45) = 50.8, then modifiers (−12) = 38.8, capped to 35 as a theoretical, structural-only score because the deck is Illegal. Meta Power provisional/null.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density is very high, so the engine is almost always accessible past the opening hand
  • Extra Deck contains several high-ATK bosses and offers Fusion, Synchro and Link access
  • Recursion routes from GY and banish give some resource regeneration

Weaknesses

  • Illegal as submitted: two cards exceed their Limited copy limit
  • Low exact-name purity (23.6%) splits the engine across Chaos, Bystial, Batteryman and Charmer
  • No Side Deck registered, so no post-side adaptability
  • Several GY-banish-dependent summon conditions that can brick

Critical choke points

  • Thunder Dragon itself appears in only about 34% of opening hands, so the searcher chain has to carry the early game
  • Single-copy Limited cards (Gold Sarcophagus, Chaos Space, Foolish Burial, Striker Dragon, Magnamhut, Druiswurm) are key interaction and engine pieces with no redundancy
Priority Remove Add Reason
1 one copy of Allure of Darkness any legal non-Limited card or nothing Restores legality; the deck is Illegal at 2 copies against a limit of 1
2 one copy of The Bystial Lubellion a second Thunder Dragon-named searcher or a legal Thunder Dragon card Restores legality and raises exact-name purity, which strengthens the engine
3 off-archetype singletons (for example Mirage Dragon, Nemeses Corridor) additional exact-name Thunder Dragon cards Improves D1 starter access and D10 coherence
4 a Side Deck of 15 cards Adds D12 post-side adaptability, which is absent entirely

Evidence & confidence

  • Verified: Main 40 and Extra 15 counts are legal for OCG size rules; Allure of Darkness and The Bystial Lubellion run 2 copies against a Limited limit of 1 (Illegal); Exact-name Thunder Dragon purity is 13 of 55 copies (23.6%); Boss ATK values for Titan 3200, Chaos Angel 3500, Dis Pater 3500, Eschatos 3000, Chaos Emperor 3000, Levianeer 3000
  • Inferred: Searcher-group P(≥1 in opening 5) ≈ 0.98 and Thunder Dragon P ≈ 0.34 (hypergeometric); GY-banish-dependent summons create brick risk; Engine coherence is reduced by the multi-archetype spread; Interaction and board-breaking quality from card text
  • Provisional: Meta Power and matchup fit (no dated meta sample, no tournament link); Side-deck adaptability (no side deck registered)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot match record absent usage_statistics rows (Aleister, Magical Meltdown, Invoked cards) do not match this deck's Thunder Dragon core, so they cannot be used to judge the core and were not used No Side Deck registered (side_count 0) No guides for the Thunder Dragon archetype No win-rate telemetry exists in YGOVN; Meta Power is provisional

More OCG Info

Thunder Dragon

Thunder Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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