Atlantean Deck #768453 — Yu-Gi-Oh! OCG

41 Main, 15 Extra, incl. First Penguin x3, Mulcharmy Purulia x3, Neptabyss, the Atlantean Prince x3. Created Oct 20, 2026 by YGO Mod.

Deck Atlantean OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
20± 8/ 100
Power Score
Structural 51
Reliability 45
Going First 52
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 52
Going Second 45
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 41 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Azure Ocean Dragon Lord - Neo-Daedalus Rage, Levia-Dragoon - Daedalus, Abysstrite) built from Atlantean and Umi searches, with Poseidra and Atlantean Dragoons as board pressure. Bahamut Shark is an illegal Xyz in this list.; Atlantis, City of the Sea Dragon and Umi field-based Level and ATK pressure; Daedalus Maelstrom and Call of Atlantis as interaction and follow-up.
  • Turn 1 (going first): Summon Atlantean or Penguin starters (First Penguin, Neptabyss, Mulcharmy Purulia, Fish Sonar), search a second Atlantean piece, and link or Xyz into a Level 7 or 4 boss. Inferred from card text; no combo corpus.
  • Turn 2 (going second): Respond to the opponent's summon with Ash Blossom, Maxx C, Droll and Lock Bird, or Dominus Impulse, then rebuild the board with searched Atlanteans and a Link or Xyz boss.
  • Recovery: Warchief of Atlantis and Advent of Atlantis recur or search Umi cards from the GY and Field Zone; Atlantean Dragoons and Monster Arms can restore a board. Inferred.
  • After siding: Not applicable. The deck has 0 side-deck cards, so no post-side plan exists.

Why it scores here

This deck is illegal in OCG as submitted: it runs 2 copies of Bahamut Shark, which is Forbidden, so it receives a structural-only score capped at 20 rather than a normal Final Contextual score. Its system read is still informative: a searcher-dense Atlantean and Umi core (P(at least one searcher in a 5-card opening) ~0.97) gives reasonable engine access, and the 3-copy starters plus Warchief and Advent give recursion. Interaction is solid for the format (Ash Blossom x2, Dominus Impulse x2, Maxx C, Droll and Lock Bird, Daedalus Maelstrom), but there is no side deck, no recorded combos, and no tournament data, so combo ceiling, median, and matchup fit stay Inferred or Provisional. The score comes from consistency, interaction, and the system's engine cohesion, not from averaging the individual card scores and not from the archetype's popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 searcher in 5-card opening) ~0.97; 3-copy starters have P(>=1 in hand) ~0.33 going first (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Copy histogram 12/7/5 keeps most slots at 2-3 copies; several conditional starters and a 1-copy brick risk (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable combos; ceiling read only from card text linking Umi, Atlantis, and Link or Xyz bosses (Inferred)
D4 Combo Floor & Median Output 45 No combo corpus; floor and median are unmeasured and assumed lower than the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Two independent searcher lines (Atlantean and Umi); Warchief and Advent recursion; no measured board data (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searcher-text count 20 and Warchief GY recursion support grind; no resource signature data (Inferred)
D7 End-Board & Interaction Quality 60 Ash Blossom x2, Dominus Impulse x2, Maxx C, Droll, Daedalus Maelstrom, Virtue Stream: layered interaction (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 45 Going-second plan rests on hand traps and rebuild, with no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 50 Poseidra 2800 ATK and Levia-Dragoon 2600 ATK; boss ATK is verified but no end-board data (Verified stat, Inferred)
D10 Main Deck Efficiency & Flexibility 60 41 main with 24 distinct cards; sizes legal; purity only 14.3% exact-name, spread across related sub-archetypes (Verified)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck 15 cards: 7 Xyz, 5 Link, 2 Synchro, 1 Fusion; flexible, but Bahamut Shark is illegal (Verified)
D12 Side Deck Adaptability 15 No side deck at all (0 cards), so no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link, no meta-share data; archetype usage only (Provisional)
D14 Pilotability & Error Tolerance 55 Multiple Umi and Atlantis conditional effects and a 15-card Extra Deck; moderate decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 52, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-6). Final formula: Pre-cap: 0.80*Structural(51) + 0.20*TournamentReliability(45) + modifiers(-6) = 44; capped to 20 because the deck is Illegal (Forbidden Bahamut Shark x2). Meta Power provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.33 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (20 searcher-text cards) keeps the engine live across openings
  • Layered interaction: 4 hand traps plus Daedalus Maelstrom, Virtue Stream, and Call of Atlantis
  • Strong Extra Deck boss options with Link and Xyz routes into Umi and Atlantis pressure

Weaknesses

  • Illegal as submitted: Bahamut Shark x2 is Forbidden
  • No side deck, so no post-side plan and no adaptability
  • Low exact-name purity (14.3%), so the engine depends on loosely related sub-archetypes
  • No recorded combos, so combo conversion and median output cannot be measured

Critical choke points

  • Bahamut Shark occupies an Extra Deck slot and is illegal; the deck must remove it to be playable
  • Umi and Atlantis field effects depend on keeping Atlantis, City of the Sea Dragon or Warchief live
Priority Remove Add Reason
1 Bahamut Shark x2 A legal Level 4 WATER Xyz or Link (for example, Mermail Abyssgaios, already in the usage core, or LeVirtue Dragon) Restores legality; removes the only Forbidden card and the illegal copy count.
2 none A 10–15 card side deck The deck has no post-side plan (D12 = 15); a side deck is needed for best-of-3 adaptability.

Evidence & confidence

  • Verified: Legality: 41 Main, 15 Extra, 0 Side; Bahamut Shark (Forbidden) run 2x with a limit of 0; Card text and stats for all 24 distinct main and 12 distinct extra cards; Usage stats: 36 rows, 11 of 25 core cards present (44%)
  • Inferred: Consistency and starter-live probabilities from the hypergeometric draw table; Interaction quality from text and role tags; Going-first and going-second plans from card text
  • Provisional: Meta Power and matchup fit: no dated metagame sample and no tournament data
  • Data gaps: No combos supplied; combo floor, median, and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No side deck; post-side plan cannot be assessed No win-rate telemetry; going-first, going-second, and matchup rates unknown Meta Power provisional without a dated metagame sample

More OCG Info

Atlantean

Atlantean Breakdown

 
 

 

 

 

 

 

 
 

 

 
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