Umbral Horror Deck #768375 — Yu-Gi-Oh! OCG

54 Main, 15 Extra, incl. K9-17 Izuna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.

Deck Umbral Horror OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: Low
30± 8/ 100
Power Score
Structural 49
Reliability 42
Going First 46
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 46
Going Second 52
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Combo
  • Format: ocg

Legality

Main 54 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Xyz/Link boss pressure from the Extra Deck (K9-X Werewolf, Divine Arsenal AA-ZEUS, Caesar Valius-style Vanquish Soul beaters), with no confirmed recorded board to verify the line; Vanquish Soul Special Summon chains through revealed Attribute monsters
  • Turn 1 (going first): Normal Summon a searcher-backed starter (Vanquish Soul Dr. Mad Love, Mulcharmy Fuwalos or K9 Izuna), search a second piece, and build toward a Xyz boss; Inferred from card text only
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Belle, Nibiru, Droll & Lock Bird) and interrupt the opponent's first engine before committing a boss; Inferred
  • Recovery: Search or revive through Vanquish Soul, Start! and K9 searchers; Inferred
  • After siding: None: the Side Deck is empty, so there is no post-side plan

Why it scores here

The deck is Illegal: three cards exceed their OCG copy limits (Ash Blossom and K9-17 Izuna at 3 copies, Vanquish Soul Razen at 3 against a limit of 1), so it receives a capped, structural-only score and no normal final rating. The system reads as a fragmented Toolbox: it opens searchers reliably (P(at least one searcher in a 5-card hand) about 0.90, Inferred) and runs 10 hand traps and 6 negation texts, which gives it real interruption resilience and going-second value. Its closing power comes from high-ATK Xyz and Link bosses such as K9-X Werewolf and Divine Arsenal AA-ZEUS. Against that, the Umbral Horror label is not supported by the list: exact-name purity is 1.4%, with the cards spread across Vanquish Soul, K9, Mulcharmy, Gravekeeper's and Bystial, and the archetype's core Umbral cards are absent. No recorded boards exist, so the ceiling and median are text-only inferences. Popularity did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one searcher in a 5-card opening hand) about 0.90; archetype core group only 0.515 per hand (Inferred)
D2 Opening-Hand Quality & Brick Management 50 10 hand traps and 14 tech cards in a 54-card main, so some hands will be dead against a non-interaction opponent (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards; ceiling is a text-only read of Xyz and Link bosses (Inferred)
D4 Combo Floor & Median Output 35 combos_evidence total 0 and no median power index; floor is unmeasurable here (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Ten hand traps across several interruption types and a searcher redundancy base (Inferred)
D6 Resource Economy, Recovery & Grind 55 Xyz materials and the Extra Deck supply resources, but the grind has no measured data (Inferred)
D7 End-Board & Interaction Quality 52 Limited interaction: Ash, Ghost Belle, Droll and Nibiru are hand-based; Gravekeeper's and Dimensional Fissure are the only backrow answers (Inferred)
D8 Going-Second & Board-Breaking Power 58 Going-second hand-trap probability 0.73 for at least one hand trap in 6 cards (Inferred)
D9 Offensive Pressure & Closing Power 62 Bosses with 2700 to 3300 ATK (K9-X Werewolf, Divine Arsenal AA-ZEUS, Super Starslayer TY-PHON) (Verified card text)
D10 Main Deck Efficiency & Flexibility 38 54 main cards with 1.4% exact-archetype purity and 68 off-archetype copies, so the list lacks coherence (Verified)
D11 Extra Deck Efficiency & Coverage 45 15 Extra slots filled with 12 Xyz and 3 Link across many sub-archetypes, without the archetype core (Verified structure, Inferred)
D12 Side Deck Adaptability 15 Side Deck is empty (0 cards), so there is no post-side adaptation (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament or metagame sample; only archetype usage stats (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Xyz and Link chains across several sub-archetypes with many decision points (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 49, Going First ≈ 46, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-8); engine_conflicts (-4). Final formula: Illegal cap: 0.80*49 + 0.20*42 = 47.6, plus modifiers -12 = 35.6, capped to 30; structural-only, no normal final score (Meta provisional)


More OCG Info

Umbral Horror

Umbral Horror Breakdown

 
 

 

 

 

 

 

 
 

 

 
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