Ancient Gears Deck #768352 — Yu-Gi-Oh! OCG

54 Main, 16 Extra, incl. Ancient Gear Statue x3, Ancient Gear Wyvern x3, Eldlich the Golden Lord x3. Created Oct 20, 2026 by YGO Mod.

Deck Ancient Gears OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
30± 10/ 100
Power Score
Structural 51
Reliability 38
Going First 48
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 51.1
Going First 48
Going Second 52
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Fusion/Xyz/Link
  • Format: ocg

Legality

Main 54 / Extra 16 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Large Fusion, Xyz and Link threats (Chaos Ancient Gear Giant, Ultimate Ancient Gear Golem, Ancient Gear Megaton Golem, Superdimensional Robot Galaxy Destroyer, Superdreadnought Rail Cannon Gustav Rocket) enabled by Ancient Gear Fusion, Ancient Gear Duel and Ancient Gear Catapult (Inferred from card text; no recorded boards); Direct and piercing damage from Ancient Gear Golem and Ancient Gear Howitzer's 1000-damage effect (Inferred from card text)
  • Turn 1 (going first): Open a searcher (Wyvern, Statue, Frame, Box, Commander, Dark Golem) to add Ancient Gear pieces, then Fusion, Xyz or Link Summon toward a large board (Inferred; no recorded boards)
  • Turn 2 (going second): Use the 4 hand traps (Ash Blossom, Droll & Lock Bird, Infinite Impermanence, Evenly Matched) and Harpie's Feather Duster or Lightning Storm to disrupt, then rebuild through Galaxy Destroyer or Gustav Rocket (Inferred)
  • Recovery: Recursion through Ancient Gear Commander, Ancient Gear Box, Heavy Armored Knight Babeldecker and the Eldlich graveyard effects (Inferred from text)
  • After siding: None. The deck has 0 Side Deck cards, so there is no recorded post-side plan

Why it scores here

The deck's consistency is moderate: the 21 searcher-text cards give a 0.925 chance of at least one searcher in a 5-card opening hand (Inferred), but the Ancient Gear starters themselves sit near 0.26 per 3-copy card. The structure is fragmented, with about 15 sub-archetypes contributing 1 to 3 copies each (Ancient Gear 29, Eldlich 11, generic 9, Train 8, Golden Land 3, plus singletons), so engine coherence is weak. Interaction is the strongest part: 4 hand traps, Ash Blossom, Droll and Lock Bird, Harpie's Feather Duster, Lightning Storm and Galaxy Destroyer give layered disruption (Inferred from text). Closing power is high on paper, since several Fusion, Xyz and Link threats reach 3300 to 5000 ATK. There are no recorded boards, so ceiling and median are text-only inference and cannot be separated by observation. The score is not built from averaging individual card scores, and the archetype's popularity did not earn points. The Extra Deck is 16 cards against an OCG maximum of 15, so the list is illegal and the normal contextual score is capped at 30 as a theoretical, structural-only read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(>=1 starter in 5 cards) is about 0.26 for each 3-copy starter and 0.18 for 2-copy starters; searcher access is 0.925 (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Searcher density is high, but the sub-archetype spread creates conflicting bricks; proxy none-in-hand for the core group is 0.075 (Inferred)
D3 Combo Conversion & Ceiling 52 No recorded boards, so the ceiling is read from text: Fusion, Xyz and Link threats with 3300 to 5000 ATK are reachable in principle (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so the median is not measurable; the deck relies on a multi-step fusion, Xyz and Link line (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Fortress protection, many searchers, 4 hand traps and recursion provide some route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion and searchers exist, but the Extra Deck and fusion costs drain resources; no resource signature exists (Inferred)
D7 End-Board & Interaction Quality 65 14 interaction-type cards, including 4 hand traps and Galaxy Destroyer, give layered end-board interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 58 4 hand traps (0.38 at least one in a 6-card going-second hand) and Harpie's Feather Duster or Lightning Storm give board-breaking options (Inferred)
D9 Offensive Pressure & Closing Power 74 Several Fusion, Xyz and Link threats reach 3300 to 5000 ATK, and Galaxy Destroyer and Gustav Rocket add board removal (Verified card stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 45 54 Main Deck cards are within the 40 to 60 range, but the copy spread is wide (27 singletons) and off-archetype cards dilute it (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 45 16 Extra Deck cards exceed the 15-card OCG maximum; the 14 distinct Extra cards span several sub-archetypes with little redundancy (Verified count, Inferred)
D12 Side Deck Adaptability 5 The Side Deck is empty, so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link, so matchup and format fit cannot be measured; only the archetype usage snapshot exists (Provisional)
D14 Pilotability & Error Tolerance 35 Mixed Extra Deck summoning across Fusion, Xyz and Link with several sub-archetype engines is complex to pilot (Inferred)

How the score was computed

Strategy profile: Midrange weights used as-is; Toolbox noted as secondary and not blended, because the Extra-Deck mix makes the blend ratio unreliable. Structural ≈ 51.1, Going First ≈ 48, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: Illegal Extra Deck size (-12); Illegal cap applied (0). Final formula: No reliable metagame: raw = 0.80*Structural + 0.20*TournamentReliability + Modifiers = 0.80*51.1 + 0.20*38 - 12 = 36.5, then illegal cap applied (Extra Deck 16 > 15) to 30. Theoretical, structural-only read.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density gives a 0.925 chance of at least one searcher in an opening 5 (Inferred)
  • Layered interaction: 4 hand traps plus Harpie's Feather Duster, Lightning Storm and Galaxy Destroyer (Inferred from text)
  • High closing power from several 3300 to 5000 ATK Fusion, Xyz and Link threats (Verified stats)

Weaknesses

  • Illegal Extra Deck size: 16 cards against an OCG maximum of 15
  • Fragmented engine: about 15 sub-archetypes contribute 1 to 3 copies each
  • Empty Side Deck, so no post-side plan
  • No recorded boards, so the combo ceiling and median are unmeasured

Critical choke points

  • The fusion lines depend on Ancient Gear Fusion, Ancient Gear Duel or Ancient Gear Catapult to be drawn; each sits at roughly 0.18 or lower in an opening hand (Inferred)
  • Ancient Gear Golem is a single copy and cannot be Special Summoned, so the Golem-based fusion lines depend on one card (Verified card text)
Priority Remove Add Reason
1 Time Thief Redoer (Extra Deck, off-archetype, 1 copy) None Brings the Extra Deck to the 15-card limit, which is required for a legal list; cutting an off-archetype card keeps the Ancient Gear core intact
2 None A Side Deck of about 10 to 15 cards (e.g. extra hand traps or floodgate answers) The Side Deck is empty, so there is no post-side plan; adding one is needed before a best-of-3 read
3 One off-archetype Main Deck card A second Ancient Gear starter or searcher Raises starter access and reduces dependence on a single Golem; the choice should be verified against card text before use

Evidence & confidence

  • Verified: Extra Deck size is 16, above the OCG maximum of 15 (size_warnings); Main Deck size is 54, within the 40 to 60 range; All restricted cards are within their copy limits: Droll & Lock Bird 1/1, Harpie's Feather Duster 1/1, S:P Little Knight 1/1, Ash Blossom 1/2; Card text, stats and type spread from the evidence pack; Archetype usage snapshot is available (28 rows)
  • Inferred: Starter and searcher access from hypergeometric estimates; Interaction density from card text; Going-second hand-trap coverage (0.38); Fusion, Xyz and Link conversion lines from text
  • Provisional: Matchup and format fit: no tournament link; Meta power: null without a dated metagame sample
  • Data gaps: No combos supplied: combos_evidence has 0 boards, so floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry exists in YGOVN usage_statistics in_this_deck flags conflict with the card list: Ultimate Ancient Gear Golem, Chaos Ancient Gear Giant, Gustav Rocket, Flying Launcher, Clockwork Knight, Ballista and Qliphort Genius are present in the Extra Deck but flagged in_this_deck false, so missing_core is unreliable Evidence status is Illegal but violations is empty; the only recorded reason is the Extra Deck size warning deck.title is null and archetype is given as 'Ancient Gears' while the card archetype is 'Ancient Gear' Meta Power is provisional without a dated metagame sample

More OCG Info

Ancient Gears

Ancient Gears Breakdown

 
 

 

 

 

 

 

 
 

 

 
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