Ryu-Ge Deck #768322 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Sosei Ryu-Ge Mistva x3, Primite Lordly Lode x3, Ryu-Ge Rising x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (40)
- Carboneddon x1
- Genro Ryu-Ge Hakva x2
- Kairo Ryu-Ge Emva x2
- Kyoro Ryu-Ge Kaiva x1
- Primite Dragon Ether Beryl x2
- Guardragon Justicia x2
- Tensei Ryu-Ge Anva x2
- Sosei Ryu-Ge Mistva x3
- Assault Synchron x2
- Book of Eclipse x1
- Forbidden Droplet x2
- Instant Fusion x1
- Pot of Prosperity x1
- Primite Drillbeam x1
- Primite Lordly Lode x3
- Primite Roar x1
- Ryu-Ge Realm - Dino Domains x1
- Ryu-Ge Realm - Sea Spires x1
- Ryu-Ge Realm - Wyrm Winds x1
- Ryu-Ge Rising x3
- Ryu-Ge War Zone x1
- Subspace Battle x3
- Synchro Rumble x1
- Ryu-Ge End x1
- Ryu-Ge Rivalry x1
Extra Deck (15)
- Millennium-Eyes Restrict x1
- Snake-Eyes Doomed Dragon x1
- Gravity Controller x1
- Hieratic Seal of the Heavenly Spheres x1
- Protector Whelp of the Destruction Swordsman x1
- S:P Little Knight x1
- World Gears of Theurlogical Demiurgy x1
- Cosmic Blazar Dragon x1
- Crimson Dragon x1
- Red Supernova Dragon x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Mercurium the Living Quicksilver x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Gustav Rocket x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 47/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 56 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 46 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Pendulum/Ritual-driven Ryu-Ge boss (Sosei Ryu-Ge Mistva, 3500 ATK) or a Link/Xyz/Synchro boss from the 15-card Extra Deck (Gustav Rocket 5000 ATK, Red Supernova 4000 ATK, Cosmic Blazar Dragon 4000 ATK); Battle and direct damage from Ryu-Ge Dragon bodies (Kairo Ryu-Ge Emva, Genro Ryu-Ge Hakva, Kyoro Ryu-Ge Kaiva, all 3000 ATK) supported by the Ryu-Ge Realm ATK boosts and battle protection
- Turn 1 (going first): Turn 1: Ryu-Ge Rising or Primite Lordly Lode to search, then build toward a Ryu-Ge Pendulum/Ritual line for a Ryu-Ge Dragon or Mistva; the Realm spell anchors the field. Sequencing is text-inferred, with no recorded combos (Inferred).
- Turn 2 (going second): Turn 1 interaction: Forbidden Droplet or Tensei Ryu-Ge Anva's negate on the opposing engine, then rebuild from GY and Realm recursion. Combo lines are not evidenced (Inferred).
- Recovery: Banish-from-GY and hand summons (Kairo Ryu-Ge Emva, Genro Ryu-Ge Hakva), Ryu-Ge Rivalry recursion, Realm re-placement, and Ryu-Ge End protection of Ryu-Ge monsters (Inferred from card text).
- After siding: None: the deck runs 0 side-deck cards, so there is no post-side plan.
Why it scores here
The deck is a 40-card OCG Ryu-Ge list with 17 monsters, 21 spells and 2 traps, a full 15-card Extra Deck and no side deck. The Ryu-Ge core (17 copies) has a 0.95 chance of at least one copy in a 5-card opening hand, and searcher text covers 18 copies, so the deck usually finds a plan. Its main conversion risk is Pendulum access: only Tensei Ryu-Ge Anva (2 copies) has a verified scale, and Sosei Ryu-Ge Mistva (3 copies) can only enter through its own effect, so Ryu-Ge Rising is the main starter at P(at least one in hand) of about 0.34. Interaction is real but thin, with Forbidden Droplet, Tensei Ryu-Ge Anva, Ryu-Ge Rivalry, Ryu-Ge End and Primite Drillbeam, but there are no hand traps or floodgates. The score rests on the system (consistency, closing power and interaction), not on popularity or on averaging card scores; no combo corpus or meta sample was supplied, and there is no side deck to adapt post-side.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one Ryu-Ge Rising in a 5-card hand) = 0.34; P(at least one of 17 archetype-core cards) = 0.95; Pendulum scale access only verified for Anva (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | Three Mistva copies need their own effect to summon, and roughly 9 non-engine spell copies (Lordly Lode, Subspace Battle, Droplet, Pot, Book of Eclipse) add dead-draw risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No recorded boards exist; the ceiling is read from text (Mistva plus Extra Deck bosses at 4000-5000 ATK) (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combos supplied, so the median is unknown; the floor depends on Rising plus the Realm spells (Inferred, low evidence) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Redundant starters (3 Rising, 3 Mistva) and GY/banish recursion, with Droplet, Anva and Rivalry as the disruption answers (Inferred from text) |
| D6 | Resource Economy, Recovery & Grind | 60 | Recovery through Ryu-Ge Rivalry recursion, GY-banish summons and Realm re-placement; spend and regeneration are text-read only (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Anva and Drillbeam negate, Droplet negates effects in bulk, Ryu-Ge End protects; Extra Deck negates (Cosmic Blazar, Gustav Rocket, Millennium-Eyes Restrict) need material and summons (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 58 | Droplet, Pot, Subspace Battle and Gustav Rocket give some going-second answers, but there are no hand traps (Inferred) |
| D9 | Offensive Pressure & Closing Power | 74 | Closing bosses at 3000-5000 ATK (Mistva 3500, Gustav Rocket 5000, Red Supernova 4000) and direct-damage text on Gustav Max (Verified stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 42 | 25 distinct main cards with 14 singletons; exact-name archetype purity is 34.5%, and 16 archetype names share the slots, so the main is not compact (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 48 | 15 distinct singleton Extra cards across at least 8 engines (Hieratic, Eyes Restrict, Train, World Legacy, Destruction Sword and others), which means flexible but unfocused access (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 18 | Side deck is 0 cards, so no post-side adaptation is possible in best-of-3 (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or meta-share sample; archetype usage shows 11 of 19 core cards present (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Pendulum scale timing, Extra Deck material choices and multi-step GY recursion add many decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 56, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 46. Modifiers: No side deck (-3); Engine conflicts / off-archetype spread (-2); Pendulum/Ritual access choke (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; 0.80*54.25 + 0.20*46 = 52.6, then modifiers -6 = 46.6, rounded to 47)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density: 18 searcher-text copies, with 0.96 chance of at least one in a 5-card hand
- Closing power: 3500-5000 ATK bosses across Main and Extra Deck
- Layered interaction in Main Deck (Droplet, Anva, Drillbeam, Rivalry, End) plus Extra negates
- Recursion through GY-banish and hand summons gives multi-turn resilience
Weaknesses
- No hand traps or floodgates, so the deck has little answer to an opposing turn-1 engine
- Mistva (3 copies) is a dead card without its own summon route
- Thin side deck (none), so no matchup adaptation
- High off-archetype dilution across sub-archetypes
Critical choke points
- Pendulum scale access depends on Anva (2 copies) and Ryu-Ge Rising's search
- Extra Deck link/xyz/synchro summons depend on materials from a narrow Main Deck engine
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Book of Eclipse | Side deck (up to 15 slots) of targeted interaction or matchup-specific answers | The deck has no side deck at all, so it cannot adapt; Book of Eclipse is an off-archetype one-of with no clear Ryu-Ge role. |
| 2 | One Subspace Battle copy | Ryu-Ge engine or interaction card that enables a Pendulum scale or a hand summon | Subspace Battle is a non-engine card that is dead in many opening hands (Inferred from probability and text). |
Evidence & confidence
- Verified: Legal list: 40 Main, 15 Extra, 0 Side, all restricted cards within copy limits (Instant Fusion, Pot of Prosperity, S:P Little Knight, Gustav Max, each at 1 copy); Card stats and text for all 40 Main and 15 Extra cards; Archetype spread and exact-name purity (34.5%); Usage stats: 11 of 19 core cards present (57.9%)
- Inferred: P(starter live) from hypergeometric draw odds; Starter, recursion and interaction roles read from card text; Going-first and going-second plans; Brick risk from Mistva and non-engine spells; Closing conversion from boss stats
- Provisional: Meta Power is null: no dated metagame sample; D13 matchup fit is provisional: no tournament link
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for this deck Meta Power is provisional without a dated metagame sample Sosei Ryu-Ge Mistva scale is 0 in evidence despite being a Pendulum Effect Ritual Monster; Pendulum access is therefore not fully verified Deck title is null, so the list is identified only by id and archetype
Couldn't load the combos





