Witchcrafter Deck #768320 — Yu-Gi-Oh! OCG
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (56)
- Aiwass, Divine Spirit of the Law x1
- Aleister the Reminiscent x3
- Crowley, the Gifted Magistus x1
- Droll & Lock Bird x1
- Genni, the Maid of Endymion x1
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x2
- Regulus, the Prince of Endymion x1
- Spenta, the Magistus Sealer x3
- The Great Gallant Bandit x2
- Verre, the Maid of Endymion x1
- Virakam, the Divine Spirit of Artifice x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x2
- Zoroa, the Magistus of Flame x1
- Endymion Empire x1
- Harpie's Feather Duster x1
- Invocation x2
- Invocation - "Grail" x1
- Invocation - "Sword" x2
- Magia Magic - Thunder of Judgment x1
- Magical Meltdown x3
- Mistaken Arrest x3
- Pot of Sloth x3
- Sacred Spirit Sword Aiwass x1
- Super Polymerization x3
- Verre Magic - Lacrima of Light x3
- Infinite Impermanence x3
- Typhoon x3
Extra Deck (15)
- Hyperinvoked Aeon x1
- Invoked Baybarron x1
- Invoked De Anima x1
- Invoked Elysium x1
- Invoked Oceanus x1
- Invoked Raidjin x1
- Invoked Sorath x1
- Magistus Chorozo x1
- Witchcrafter Vice-Madame x1
- Zoroa, the Magistus Verethragna x1
- Aleister the Invoker of Madness x1
- Artemis, the Magistus Moon Maiden x2
- Endymion, the Crescent Magistus x1
- Selene, Queen of the Master Magicians x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53.4 |
| Going First | 55 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Control, Toolbox
- Format: ocg
Legality
Main 59 / Extra 15 / Side 0 — status: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Fusion and Link boards built from Aleister and Magistus starters, closing through Invoked Elysium, Hyperinvoked Aeon, Invoked Oceanus and Zoroa the Magistus Verethragna; Witchcrafter Vice-Madame and Endymion Link boards with Verre and Genni recursion
- Turn 1 (going first): Open a searcher (Aleister the Reminiscent, Verre Magic, Endymion Empire, Invocation) to reach a Fusion or Link board, using Mistaken Arrest and Infinite Impermanence to protect the first line (Inferred; depends on the illegal 3-copy Ash Blossom and Super Polymerization being removed)
- Turn 2 (going second): Use the six-card hand to present hand traps (Ash Blossom, Droll and Lock Bird, Ghost Ogre and Snow Rabbit, Nibiru) against the opponent's starter, then rebuild through Aleister and Magistus searchers (Inferred)
- Recovery: Recover through Verre and Genni recursion and Aleister's search from Deck and GY; no recorded recovery lines exist (Inferred)
- After siding: No side deck is registered, so no post-side plan can be evaluated; a best-of-3 deck with 0 side cards has no adaptation path
Why it scores here
The deck opens a functional plan reasonably often: the 17 searcher-text cards give about 0.83 odds of at least one searcher in a going-first five-card hand, and the archetype-core group gives about 0.62 odds of at least one core card. Conversion into a Fusion or Link board has a plausible ceiling from closers such as Invoked Elysium (3200 ATK), Hyperinvoked Aeon (3800 ATK) and Oceanus (3000 ATK), but no recorded boards exist, so the ceiling and median are text-only Inferred reads. Interaction is dense (22 removal-text, 13 negation-text, 11 hand-trap flags), which supports the interruption and board-control scores. Scores are not earned from popularity: archetype usage is only 24% core coverage, exact-name purity is 1.4%, and no meta-share exists. The deck is capped at 30 because it is illegal (3 copies of two Semi-Limited cards, 2 copies allowed), it has no side deck, and it has no combo or win-rate evidence. The score was built on the system, not by averaging card scores, and the evaluation is theoretical or structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(>=1 searcher in 5-card opener) ~0.83, P(>=1 core card) ~0.62; the Witchcrafter, Magistus, Invoked and Endymion splits share few cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 11 hand traps and 15 tech cards in a 59-card main with 30 spells/traps; going-second P(>=1 hand trap in 6) ~0.73 (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Fusion/Link ceiling via Elysium, Hyperinvoked Aeon and Oceanus; no parseable boards, so ceiling is text-only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median and floor cannot be measured; only starter diversity is visible from the list (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Ash, Droll, Ghost Ogre and Nibiru give several interruption routes; recursion via Verre and Genni is text-only (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 17 searcher-text and 4 draw effects (Pot of Sloth, Mulcharmy) support grind; no resource data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | 22 removal-text and 13 negation-text cards, including Typhoon, Feather Duster and Infinite Impermanence (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 55 | Hand-trap density and Gallant Bandit and Nibiru provide going-second answers; no going-second win data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Closing boards at 3000 to 3800 ATK, with some piercing and direct text (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 59 main cards with 30 distinct and 13 singleton slots; many non-engine tech, and 30 level-0 spells/traps dilute the monster count (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15/15 Extra Deck slots filled by 14 distinct cards split 10 Fusion and 5 Link; mandatory-slot cost is high (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No side deck exists, so post-side adaptability is 0 cards of coverage (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Fusion and Link lines across several sub-archetypes raise the error burden (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 53.4, Going First ≈ 55, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-4); Extra Deck dependence (-2); illegal-deck cap (-10). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 46 before modifiers; modifiers -6 (banlist exposure -4, Extra Deck dependence -2) gives 40; illegal-deck cap applied, final 30 (theoretical or structural only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density (17 cards) gives a high chance of opening at least one search route
- Dense interaction: 22 removal-text, 13 negation-text, and 11 hand-trap flags
- Strong Fusion and Link closers at 3000 to 3800 ATK
- Extra Deck is filled to the limit with high-impact Fusion and Link options
Weaknesses
- Two copy-limit violations make the list illegal
- No side deck, so no post-side plan and no best-of-3 adaptation
- Low archetype purity (1.4% exact name; 73 off-archetype copies across Magistus, Invoked, Endymion and Aleister)
- No recorded combos, so the combo ceiling and median are text-only
Critical choke points
- Aleister or Magistus searcher access for the Fusion and Link lines
- Single-copy Extra Deck closers such as Invoked Elysium and Hyperinvoked Aeon
- Super Polymerization as the main Fusion enabler, which is illegal at 3 copies
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | none (or 1 legal replacement) | Brings the copy count to the Semi-Limited limit of 2 so the list becomes legal |
| 2 | 1 copy of Super Polymerization | none (or 1 legal replacement) | Brings the copy count to the Semi-Limited limit of 2 so the list becomes legal |
| 3 | none | up to 15 side-deck cards | A best-of-3 OCG deck with an empty side has no adaptation plan; a side deck would lift D12 and post-side stability |
Evidence & confidence
- Verified: Illegal status: Ash Blossom and Super Polymerization run 3 copies against a limit of 2; Main 59 and Extra 15 are within size rules, with 0 side cards; Archetype core share is 24% of usage-stat cards present; Exact-name archetype purity is 1.4%
- Inferred: Searcher access about 0.83 for a 5-card opener; Core-card access about 0.62 for a 5-card opener; Hand-trap access about 0.73 for a 6-card going-second hand; Structural score 53.4 from the Combo weight profile
- Provisional: Meta Power is null because no dated metagame sample was supplied; Matchup fit (D13) is provisional without tournament or meta data
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot match record are absent One passcode (86120751) in CardIDList could not be resolved and is counted as main Side deck is empty, so post-side adaptability cannot be measured No win-rate telemetry exists in YGOVN for this deck Meta Power is provisional unless a dated metagame sample is supplied
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