Dragon Link Deck #768254 — Yu-Gi-Oh! OCG

51 Main, 19 Extra, incl. Rokket Barrage x3, Rokket Loader x3, Rokket Tracer x3. Created Oct 20, 2026 by YGO Mod.

Deck Dragon Link OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
25± 10/ 100
Power Score
Structural 54
Reliability 45
Going First 55
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54.4
Going First 55
Going Second 58
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 51 / Extra 19 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Link-3 to Link-5 DARK Dragon boards (Borrelend, Borrelshroud, Borreload Dragon, Borreload Liberator, Trisborrel) that take control of or destroy opposing monsters while rebuilding a Rokket and Borrel board; Rokket board pressure with Magnarokket, Silverrokket and Shelrokket, with Absorouter Dragon and Rokket Recharger recovering the board
  • Turn 1 (going first): Open a Rokket starter (Rokket Loader, Rokket Tracer, Rokket Barrage, Quick Launch or Triple Borrel Launch) and use Rokket Caliber or Absorouter to link into a Borrel-linked board; Ash Blossom, Droll and Red Reboot protect the first line
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Maxx C, Solemn Judgment and Red Reboot to disrupt the opponent's first line and then rebuild through Rokket Tracer and Rokket Detonator
  • Recovery: Recover from the Graveyard through Absorouter Dragon, Borrel Regenerator and Rokket Recharger, returning a Rokket and rebuilding the Link board
  • After siding: No Side Deck is registered, so there is no post-side plan; the list cannot adapt between games

Why it scores here

The deck's Rokket engine is consistent on paper: the archetype core has about a 95% chance of at least one card in a 5-card opening hand (Inferred), and multiple starters and extenders are present. Interaction is dense, with about 13 negation-text cards and several hand traps, which supports the going-second plan. The Link-3 to Link-5 Borrel finishers give high closing power, and the score credits those strengths on the system rather than by averaging cards. Floor and median output are unmeasured because no combo boards are recorded, so those scores rest on text inference only. The deck is Illegal: it runs 2 copies of Striker Dragon against a limit of 1, one Forbidden Borreload Savage Dragon, and 19 Extra Deck cards against a maximum of 15. Under the rubric it is therefore theoretical and structural only, with the final score capped at 25, and the 42-point structural read is not a legal-deck result. Popularity and archetype share did not earn points, since no tournament data exists.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one archetype-core card in hand of 5) ≈ 0.95; Rokket starters are triple-copied (Inferred)
D2 Opening-Hand Quality & Brick Management 50 22 singleton-heavy copy histogram with 5 hand traps and conflicting Normal Summon starters; brick risk moderate (Inferred)
D3 Combo Conversion & Ceiling 55 Link-3 to Link-5 Borrel finishers and Rokket recursion imply a high ceiling, but no recorded boards exist (Inferred)
D4 Combo Floor & Median Output 40 No combo boards are recorded, so median output cannot be measured (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Recursion via Absorouter, Borrel Regenerator and Rokket Recharger plus two negation routes; one-choke-point risk remains (Inferred)
D6 Resource Economy, Recovery & Grind 55 Recovery through Graveyard recursion and Borrel Regenerator; the grind is plausible but unmeasured (Inferred)
D7 End-Board & Interaction Quality 68 About 13 negation-text cards, including Ash Blossom, Droll and Lock Bird, Solemn Judgment and Red Reboot (Inferred semantic read; the Limited and Semi-Limited cards are over-limit in this list)
D8 Going-Second & Board-Breaking Power 60 Going-second split not observed; hand traps reach about 48% of going-second 6-card hands and Link boards can break boards (Inferred)
D9 Offensive Pressure & Closing Power 70 Link-3500 finishers (Borrelend, Borrelshroud) plus a 3000-ATK Link-4 board give high closing power (Verified stat and Inferred)
D10 Main Deck Efficiency & Flexibility 55 51 Main Deck cards is within the 40-60 range, but 22 singletons and 34 distinct cards dilute the engine (Inferred)
D11 Extra Deck Efficiency & Coverage 45 Extra Deck is 19 cards against a maximum of 15, with one Forbidden Extra card; the 15 Link Monsters are coherent but over-limit (Verified)
D12 Side Deck Adaptability 15 No Side Deck is registered, so post-side adaptability is absent (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta is supplied; the format fit is unknown (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Link and Rokket chains with many decision points give a moderate error burden (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 54.4, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-6); No side deck (-4). Final formula: Illegal deck: theoretical/structural only. Uncapped 0.80*54.4 + 0.20*45 + modifiers(-10) = 42.5, capped to 25 for Illegal status. Meta provisional (null).


More OCG Info

Dragon Link

Dragon Link Breakdown

 
 

 

 

 

 

 

 
 

 

 
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