Performapal Deck #768241 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Horoscope Sorcerer, the Stargazer Magician x3, Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (40)
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Astrograph Sorcerer, the Starfrost Magician x1
- Horoscope Sorcerer, the Stargazer Magician x3
- Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x3
- Odd-Eyes Persona Dragon x1
- Odd-Eyes Revolution Dragon x3
- Performapal Gentrude x1
- Performapal Ladyange x1
- Performapal Monkeyboard x3
- Performapal Odd-Eyes Butler x1
- Performapal Odd-Eyes Seer x1
- Performapal Odd-Eyes Valet x1
- Performapal Pendulum Sorcerer x1
- Performapal Skullcrobat Joker x3
- Odd-Eyes Pendulumgraph Dragon x1
- Odd-Eyes Arc Pendulum Dragon x1
- Performapal Odd-Eyes Synchron x1
- Ash Blossom & Joyous Spring x3
- Sky Iris x1
- Spiral Flame Strike x2
- Infinite Impermanence x2
Extra Deck (15)
- Odd-Eyes Vortex Dragon x1
- Accesscode Talker x1
- Beyond the Pendulum x1
- Exceed the Pendulum x1
- Heavymetalfoes Electrumite x1
- I:P Masquerena x1
- Odd-Eyes Override Dragon x1
- S:P Little Knight x1
- W:P Fancy Ball x1
- Odd-Eyes Arcray Dragon x1
- Odd-Eyes Meteorburst Dragon x1
- Supreme King Z-ARC - Synchro Universe x1
- Odd-Eyes Solblaze Dragon x1
- Odd-Eyes Absolute Dragon x1
- Odd-Eyes Rebellion Xyz Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56.3 |
| Going First | 58 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Odd-Eyes Extra Deck bosses (Odd-Eyes Arcray Dragon 4000 ATK, Supreme King Z-ARC 4000 ATK, Odd-Eyes Absolute Dragon 2800 ATK) enabled by Pendulum Zone plays; Link and Xyz pressure (Odd-Eyes Override Dragon, Accesscode Talker, Odd-Eyes Rebellion Xyz Dragon) through Pendulum searchers
- Turn 1 (going first): Pendulum Summon from the Extra Deck via Performapal/Odd-Eyes Pendulum monsters, searching the next Pendulum or Odd-Eyes piece, then extend into a Link or Xyz boss
- Turn 2 (going second): Use the six-card hand to present Ash Blossom, Infinite Impermanence or Droll & Lock Bird against the opponent's first engine, then rebuild through the Pendulum searchers
- Recovery: Pendulum Monsters in the Pendulum Zone are rebuilt via searcher effects (Performapal Monkeyboard, Performapal Skullcrobat Joker, Odd-Eyes Pendulum Dragon) and Mulcharmy draw effects
- After siding: Not evaluable: the list has no Side Deck, so there is no post-side plan
Why it scores here
The deck's 14 dimensions were scored on the system: a Pendulum-based Performapal/Odd-Eyes shell with 23 searcher-text cards, 13 core-archetype copies (about 88% chance of at least one in a 5-card opening hand, Inferred), and 15 Extra Deck slots that carry the big bosses. Interaction is real but thin: 6 hand traps and about 18 negation-text and 17 removal-text cards give layered answers, but Ash Blossom is run at 3 copies, which breaks the OCG limit and caps the legality outcome. The deck has no recorded boards, no tournament link, no guides and no Side Deck, so floor, median and ceiling are text-only inferences and the Side Deck and matchup dimensions are scored low or provisional. Popularity of the archetype did not earn points, and no card scores were averaged. Because the list is Illegal, the result is a structural-only read capped at 35 rather than a normal Final score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(>=1 core-archetype card in 5-card hand) = 0.88; 23 searcher-text cards give 0.99 for at least one searcher (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Brick proxy 0.12 for no core card in hand; Mulcharmy and Pendulum draw cards soften dead hands, but the 23-Pendulum shell is dense (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling read from card text: Extra Deck bosses and Pendulum searchers can chain a Link or Xyz line (Inferred) |
| D4 | Combo Floor & Median Output | 50 | Median output unknown with no recorded boards; text-only floor estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Searcher density and two-to-three independent routes (Pendulum, Extra Deck, draw engine) recover from one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Mulcharmy draw effects and Pendulum recursion give some card economy, but no resource signature was recorded (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Ash Blossom, Infinite Impermanence, Droll & Lock Bird and Spiral Flame Strike give layered answers; the Ash over-limit lowers it (Inferred semantic read; over-limit is Verified) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand-trap probability 0.65 for at least one of six cards; no going-second board data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Extra Deck boss ATK levels of 4000, 4000 and 2800 give closing power, though the recorded board data is absent (Verified stat / Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 23 distinct Main Deck cards in 40 slots is compact, but only 10.9% of cards match the exact archetype name and 49 copies are off-archetype (Verified count / Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 65 | Extra Deck is at the 15-card maximum, with 8 Link, 3 Synchro, 2 Xyz and 2 Fusion monsters covering several boss routes (Verified composition / Inferred) |
| D12 | Side Deck Adaptability | 20 | No Side Deck at all, so no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample; archetype share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-route Pendulum plus Extra Deck sequencing with many search decision points; no pilot data (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 56.3, Going First ≈ 58, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: Banlist exposure (-8); No Side Deck (-4). Final formula: 0.80*Structural(56.3) + 0.20*TournamentReliability(55) = 55.8; context modifiers -12 gives 43.8; Illegal cap applied, final set to 35 (theoretical/structural-only). Meta Power provisional.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.88 · key two-card combo ≈ — · full-brick estimate ≈ 0.12 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher text (23 cards) gives near-certain access to the engine
- Layered interaction: 6 hand traps plus negation and removal text
- Extra Deck at the 15-card maximum with multiple boss routes, including 4000-ATK bosses
Weaknesses
- Illegal list: Ash Blossom run at 3 copies against a limit of 2
- Only 10.9% exact-name archetype purity; 49 off-archetype copies from Magician, Mulcharmy and Odd-Eyes sub-lines
- No Side Deck, so no post-side plan
Critical choke points
- Pendulum Zone activation: most lines require Pendulum Summon, so a clean Pendulum Scale is a single choke point
- Ash Blossom over-limit: removing one copy is required before any normal score can be issued
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | 1 copy of a Legal Odd-Eyes or Performapal card already present at 1 copy | Brings the list within the OCG Semi-Limited limit of 2; the deck becomes Legal and can receive a normal Final score on re-evaluation |
| 2 | Off-archetype Mulcharmy copies (5) in favour of archetype cards | Odd-Eyes or Performapal searchers and Pendulum monsters | Raises exact archetype purity and reduces dead draws in the opening hand |
| 3 | A Side Deck of up to 15 cards | The list has no Side Deck; a post-side plan would lift D12 and D13 and is needed for a best-of-3 read |
Evidence & confidence
- Verified: Main Deck 40, Extra Deck 15, Side 0 (OCG size rules met); Ash Blossom & Joyous Spring: 3 copies vs Semi-Limited limit of 2 (over-limit violation); Droll & Lock Bird, Heavymetalfoes Electrumite and S:P Little Knight each run at 1 copy, within Limited
- Inferred: Core-archetype opening-hand access 0.88 from hypergeometric draw odds; Brick proxy 0.12 for no core card in a 5-card hand; Going-second hand-trap probability 0.65 for at least one of six cards; Dimension scores D1-D11 and D14 from text and composition only
- Provisional: Meta Power is null; no dated metagame sample; D13 matchup and format fit scored from no tournament data; Going-first and going-second splits estimated without recorded boards
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry; going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power provisional unless a dated metagame sample is supplied no Side Deck; post-side plan not evaluable no guides attached to the archetype
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