Borrel Deck #768225 — Yu-Gi-Oh! OCG
57 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Rokket Loader x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (57)
- Absorouter Dragon x1
- Black Dragon Collapserpent x1
- Magnarokket Dragon x1
- Metalrokket Dragon x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Noctovision Dragon x1
- Rokket Detonator x1
- Rokket Loader x3
- Rokket Recharger x1
- Silverrokket Dragon x1
- White Dragon Wyverburster x1
- Effect Veiler x3
- Rokket Caliber x2
- Rokket Tracer x3
- Boot Sector Launch x1
- Borrel Regenerator x1
- Chaos Space x1
- Dark Ruler No More x3
- Deck Lockdown x3
- Dimensional Fissure x3
- Double Interlock x1
- Dragon Shrine x1
- Foolish Burial x1
- Forbidden Chalice x3
- Quick Launch x3
- Twin Twisters x3
- Borrel Reboot x1
- Evenly Matched x3
- Infinite Impermanence x3
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 54/100 (±7 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61.2 |
| Going First | 56 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Stun
- Format: ocg
Legality
Main 57 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Link-summon a Borrel boss (Borrelend, Borrelshroud, Borrelguard, Borrelsword at 3000 to 3500 ATK) off a Rokket starter chain, then protect it with negation and hand traps.; Fatalflare and Borreload Dragon pressure plus Mulcharmy card draw to grind out the late game.
- Turn 1 (going first): Opening Rokket Loader, Quick Launch or Rokket Tracer to reach Link-2/Link-3 materials, then Link into Borrel bosses with Deck Lockdown and Dark Ruler No More held as backup.
- Turn 2 (going second): Use the 9 hand traps (Infinite Impermanence, Evenly Matched, Effect Veiler and others) to blank the opponent's first Main Phase, then Link out of the GY-recursion loop with Borrel Regenerator and Rokket Recharger.
- Recovery: Rebuild from the GY with Absorouter Dragon, Rokket Recharger and Borrel Regenerator, and use Double Interlock to return material to the Extra Deck.
- After siding: No side deck is registered, so there is no documented post-side plan; the list cannot adjust to matchups.
Why it scores here
The deck reliably opens a Rokket starter in hand about 86 percent of the time (archetype-core group, hypergeometric estimate, Inferred), so the Link engine is usually live by turn 1 or 2. Conversion to pressure is credible on text: the Extra Deck holds several 3000 to 3500 ATK Borrel Link bosses plus negation and destruction effects, and the 9 hand traps give real going-second interaction. Consistency and resilience are held back by self-conflicts. Deck Lockdown and Dimensional Fissure both work against the deck's own Special Summons from the Deck and GY-based recursion, and the Mulcharmy monsters need an empty field. No combo boards, tournament results or side deck were supplied, so the floor and median are text-only estimates and the score is not an average of card scores; popularity of the Borrel archetype did not add points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least 1 archetype-core card in opening 5) = 0.86 across 18 copies; 9 Rokket-named starters including Rokket Loader and Quick Launch (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 58 | 16 singletons and 13 three-ofs; several conditional cards (Mulcharmy 'control no cards', Rokket GY costs) raise brick risk, but no brick-rate telemetry exists (Inferred). |
| D3 | Combo Conversion & Ceiling | 66 | Text supports a Link-3 to Link-5 climb into 3000 to 3500 ATK bosses with negation, but no recorded boards exist to confirm the ceiling (Inferred, text only). |
| D4 | Combo Floor & Median Output | 48 | Median output is unmeasured: combos_evidence has 0 boards, so the floor is inferred from starter count and the 14 Extra Deck options (Inferred, provisional). |
| D5 | Interruption Resilience & Route Redundancy | 62 | 9 hand traps, Quick Launch, Rokket Caliber from hand and GY recursion give multiple independent lines after one disruption (Inferred from card text). |
| D6 | Resource Economy, Recovery & Grind | 66 | GY recursion via Borrel Regenerator, Rokket Recharger, Absorouter Dragon and Double Interlock plus 7 searcher-text cards; Dimensional Fissure and Deck Lockdown partly undercut it (Inferred). |
| D7 | End-Board & Interaction Quality | 75 | Dark Ruler No More, Infinite Impermanence, Evenly Matched, Effect Veiler, Borrel Reboot, Noctovision and Borrelguard cover broad interaction with layering (Verified card text, Inferred quality). |
| D8 | Going-Second & Board-Breaking Power | 70 | Hand traps hit 66 percent of going-second 6-card hands (Inferred) and Dark Ruler No More negates the whole opposing board; no going-second win data exists (Inferred). |
| D9 | Offensive Pressure & Closing Power | 74 | Link bosses at 3000 to 3500 ATK (Borrelend, Borrelshroud, Borrelsword) plus Borreload Dragon and Fatalflare close games; pierce and multi-attack text supports this (Verified stats, Inferred use). |
| D10 | Main Deck Efficiency & Flexibility | 55 | 57 main cards with 30 distinct and 16 singletons; Dragon Shrine, Foolish Burial, Dimensional Fissure and Twin Twisters are tech or conflict slots (Verified composition, Inferred quality). |
| D11 | Extra Deck Efficiency & Coverage | 68 | 13 Link, 1 Synchro and 1 Fusion across 15 slots, all Extra slots used; Limited singletons (S:P Little Knight, Striker Dragon) are flex-limited (Verified composition). |
| D12 | Side Deck Adaptability | 10 | No side deck registered (side_count 0), so post-side adaptability is effectively absent for best-of-3 play (Verified composition). |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; archetype share is unavailable, so fit is neutral and Provisional. |
| D14 | Pilotability & Error Tolerance | 30 | Multi-step Link chains, GY-cost choices and 'control no cards' conditions create many decision points for the pilot (Inferred from card text). |
How the score was computed
Strategy profile: Midrange. Structural ≈ 61.2, Going First ≈ 56, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: engine_conflicts (-3); no_side_deck (-2); banlist_exposure (0). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*61.2 + 0.20*52 - 5 = 54.3
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ 0.14 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core group is accessible: about 86 percent to open at least one Rokket starter in 5 cards.
- Interaction density is high: 9 hand traps, Dark Ruler No More, and negation text on several Link bosses.
- Extra Deck ceiling is strong: 3000 to 3500 ATK Link bosses with negation and recursion text.
Weaknesses
- Self-conflicts: Deck Lockdown and Dimensional Fissure work against the deck's own Special Summons and GY recursion.
- No side deck, so there is no post-side adaptation.
- Low pilotability: Link chains, GY costs and 'control no cards' conditions create heavy decision load.
- Mulcharmy (6 copies) needs an empty field, which fights the Link board the rest of the deck wants.
Critical choke points
- Rokket starter access on turn 1-2 (Rokket Loader, Quick Launch, Rokket Tracer, Rokket Caliber) gates the whole Link chain.
- A single Link-2 or Link-3 material loss to a board-breaker can strand the Borrel bosses in the Extra Deck.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Deck Lockdown x3 | a Main-Deck-safe hand trap or negate that does not block Special Summons from the Deck | Deck Lockdown stops the deck's own Quick Launch and Rokket Tracer Special Summons from the Deck. |
| 2 | Dimensional Fissure x3 | a GY-compatible tech or a second Borrel-specific negate | Banishing sends conflicts with the GY recursion (Borrel Regenerator, Rokket Recharger, Absorouter, Double Interlock). |
| 3 | none (side deck is empty) | a 10 to 15 card side deck covering the top-deck matchups | Best-of-3 play has no post-side plan at all; D12 is the lowest-scoring dimension. |
Evidence & confidence
- Verified: Legal in OCG: 57 main (40-60), 15 extra (0-15), 0 side (0-15); no violations.; Four Limited singletons (Chaos Space, Foolish Burial, S:P Little Knight, Striker Dragon) each at 1 legal copy.; Card text for Deck Lockdown and Dimensional Fissure confirms the self-conflict.; Copy histogram: 13 three-ofs, 1 two-of, 16 singletons; Extra Deck: 13 Link, 1 Synchro, 1 Fusion.
- Observed: Usage statistics show the Rokket and Borrel core is standard for this archetype (100 percent inclusion for Quick Launch, Rokket Loader and Rokket Tracer).
- Inferred: Archetype core group: 0.86 chance of at least one starter in 5 cards (hypergeometric).; Hand-trap group: 0.66 chance of at least one hand trap in 6 cards going second.; Ceiling and interaction reads come from card text, not recorded boards.
- Provisional: Meta Power is null: no dated metagame sample.; D13 matchup fit is neutral (50) pending a dated meta sample.
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent usage_statistics in_this_deck flags contradict the card list: Borrelend, Borrelshroud, Trisborrel, Borreload Fatalflare and Guardragon Pisty are marked not in deck but appear in the Extra Deck card list; card list was used no win-rate telemetry (going-first/second, matchup, brick/starter rates) exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied
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