Borrel Deck #768225 — Yu-Gi-Oh! OCG

57 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Rokket Loader x3. Created Oct 20, 2026 by YGO Mod.

Deck Borrel OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 20, 2026
54± 7/ 100
Power Score
Structural 61
Reliability 52
Going First 56
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 54/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 61.2
Going First 56
Going Second 60
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Stun
  • Format: ocg

Legality

Main 57 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Link-summon a Borrel boss (Borrelend, Borrelshroud, Borrelguard, Borrelsword at 3000 to 3500 ATK) off a Rokket starter chain, then protect it with negation and hand traps.; Fatalflare and Borreload Dragon pressure plus Mulcharmy card draw to grind out the late game.
  • Turn 1 (going first): Opening Rokket Loader, Quick Launch or Rokket Tracer to reach Link-2/Link-3 materials, then Link into Borrel bosses with Deck Lockdown and Dark Ruler No More held as backup.
  • Turn 2 (going second): Use the 9 hand traps (Infinite Impermanence, Evenly Matched, Effect Veiler and others) to blank the opponent's first Main Phase, then Link out of the GY-recursion loop with Borrel Regenerator and Rokket Recharger.
  • Recovery: Rebuild from the GY with Absorouter Dragon, Rokket Recharger and Borrel Regenerator, and use Double Interlock to return material to the Extra Deck.
  • After siding: No side deck is registered, so there is no documented post-side plan; the list cannot adjust to matchups.

Why it scores here

The deck reliably opens a Rokket starter in hand about 86 percent of the time (archetype-core group, hypergeometric estimate, Inferred), so the Link engine is usually live by turn 1 or 2. Conversion to pressure is credible on text: the Extra Deck holds several 3000 to 3500 ATK Borrel Link bosses plus negation and destruction effects, and the 9 hand traps give real going-second interaction. Consistency and resilience are held back by self-conflicts. Deck Lockdown and Dimensional Fissure both work against the deck's own Special Summons from the Deck and GY-based recursion, and the Mulcharmy monsters need an empty field. No combo boards, tournament results or side deck were supplied, so the floor and median are text-only estimates and the score is not an average of card scores; popularity of the Borrel archetype did not add points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least 1 archetype-core card in opening 5) = 0.86 across 18 copies; 9 Rokket-named starters including Rokket Loader and Quick Launch (Inferred).
D2 Opening-Hand Quality & Brick Management 58 16 singletons and 13 three-ofs; several conditional cards (Mulcharmy 'control no cards', Rokket GY costs) raise brick risk, but no brick-rate telemetry exists (Inferred).
D3 Combo Conversion & Ceiling 66 Text supports a Link-3 to Link-5 climb into 3000 to 3500 ATK bosses with negation, but no recorded boards exist to confirm the ceiling (Inferred, text only).
D4 Combo Floor & Median Output 48 Median output is unmeasured: combos_evidence has 0 boards, so the floor is inferred from starter count and the 14 Extra Deck options (Inferred, provisional).
D5 Interruption Resilience & Route Redundancy 62 9 hand traps, Quick Launch, Rokket Caliber from hand and GY recursion give multiple independent lines after one disruption (Inferred from card text).
D6 Resource Economy, Recovery & Grind 66 GY recursion via Borrel Regenerator, Rokket Recharger, Absorouter Dragon and Double Interlock plus 7 searcher-text cards; Dimensional Fissure and Deck Lockdown partly undercut it (Inferred).
D7 End-Board & Interaction Quality 75 Dark Ruler No More, Infinite Impermanence, Evenly Matched, Effect Veiler, Borrel Reboot, Noctovision and Borrelguard cover broad interaction with layering (Verified card text, Inferred quality).
D8 Going-Second & Board-Breaking Power 70 Hand traps hit 66 percent of going-second 6-card hands (Inferred) and Dark Ruler No More negates the whole opposing board; no going-second win data exists (Inferred).
D9 Offensive Pressure & Closing Power 74 Link bosses at 3000 to 3500 ATK (Borrelend, Borrelshroud, Borrelsword) plus Borreload Dragon and Fatalflare close games; pierce and multi-attack text supports this (Verified stats, Inferred use).
D10 Main Deck Efficiency & Flexibility 55 57 main cards with 30 distinct and 16 singletons; Dragon Shrine, Foolish Burial, Dimensional Fissure and Twin Twisters are tech or conflict slots (Verified composition, Inferred quality).
D11 Extra Deck Efficiency & Coverage 68 13 Link, 1 Synchro and 1 Fusion across 15 slots, all Extra slots used; Limited singletons (S:P Little Knight, Striker Dragon) are flex-limited (Verified composition).
D12 Side Deck Adaptability 10 No side deck registered (side_count 0), so post-side adaptability is effectively absent for best-of-3 play (Verified composition).
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype share is unavailable, so fit is neutral and Provisional.
D14 Pilotability & Error Tolerance 30 Multi-step Link chains, GY-cost choices and 'control no cards' conditions create many decision points for the pilot (Inferred from card text).

How the score was computed

Strategy profile: Midrange. Structural ≈ 61.2, Going First ≈ 56, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: engine_conflicts (-3); no_side_deck (-2); banlist_exposure (0). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*61.2 + 0.20*52 - 5 = 54.3

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ 0.14 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core group is accessible: about 86 percent to open at least one Rokket starter in 5 cards.
  • Interaction density is high: 9 hand traps, Dark Ruler No More, and negation text on several Link bosses.
  • Extra Deck ceiling is strong: 3000 to 3500 ATK Link bosses with negation and recursion text.

Weaknesses

  • Self-conflicts: Deck Lockdown and Dimensional Fissure work against the deck's own Special Summons and GY recursion.
  • No side deck, so there is no post-side adaptation.
  • Low pilotability: Link chains, GY costs and 'control no cards' conditions create heavy decision load.
  • Mulcharmy (6 copies) needs an empty field, which fights the Link board the rest of the deck wants.

Critical choke points

  • Rokket starter access on turn 1-2 (Rokket Loader, Quick Launch, Rokket Tracer, Rokket Caliber) gates the whole Link chain.
  • A single Link-2 or Link-3 material loss to a board-breaker can strand the Borrel bosses in the Extra Deck.
Priority Remove Add Reason
1 Deck Lockdown x3 a Main-Deck-safe hand trap or negate that does not block Special Summons from the Deck Deck Lockdown stops the deck's own Quick Launch and Rokket Tracer Special Summons from the Deck.
2 Dimensional Fissure x3 a GY-compatible tech or a second Borrel-specific negate Banishing sends conflicts with the GY recursion (Borrel Regenerator, Rokket Recharger, Absorouter, Double Interlock).
3 none (side deck is empty) a 10 to 15 card side deck covering the top-deck matchups Best-of-3 play has no post-side plan at all; D12 is the lowest-scoring dimension.

Evidence & confidence

  • Verified: Legal in OCG: 57 main (40-60), 15 extra (0-15), 0 side (0-15); no violations.; Four Limited singletons (Chaos Space, Foolish Burial, S:P Little Knight, Striker Dragon) each at 1 legal copy.; Card text for Deck Lockdown and Dimensional Fissure confirms the self-conflict.; Copy histogram: 13 three-ofs, 1 two-of, 16 singletons; Extra Deck: 13 Link, 1 Synchro, 1 Fusion.
  • Observed: Usage statistics show the Rokket and Borrel core is standard for this archetype (100 percent inclusion for Quick Launch, Rokket Loader and Rokket Tracer).
  • Inferred: Archetype core group: 0.86 chance of at least one starter in 5 cards (hypergeometric).; Hand-trap group: 0.66 chance of at least one hand trap in 6 cards going second.; Ceiling and interaction reads come from card text, not recorded boards.
  • Provisional: Meta Power is null: no dated metagame sample.; D13 matchup fit is neutral (50) pending a dated meta sample.
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent usage_statistics in_this_deck flags contradict the card list: Borrelend, Borrelshroud, Trisborrel, Borreload Fatalflare and Guardragon Pisty are marked not in deck but appear in the Extra Deck card list; card list was used no win-rate telemetry (going-first/second, matchup, brick/starter rates) exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Borrel

Borrel Breakdown

 
 

 

 

 

 

 

 
 

 

 
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