Cipher Deck #768216 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
25± 10/ 100
Power Score
Structural 56
Reliability 50
Going First 58
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 56
Going First 58
Going Second 62
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 14 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Galaxy-Eyes / Photon / Cipher Xyz boss (for example Galaxy-Eyes Cipher X Dragon, Number 62, Full Armor Photon Dragon) that is reached through Galaxy and Photon level-4 and level-8 Xyz lines; Seventh/Rank-Up recursion into Number 107 and Number C107 for board-control-plus-attack lines
  • Turn 1 (going first): Open Galaxy Soldier, Photon Delta Wing or Orbital 7 (3 copies each) and search a Galaxy or Photon payoff, then Xyz into a level-8 boss; the text-only plan has no recorded boards to confirm it
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre & Snow Rabbit, Nibiru, Droll & Lock Bird and Forbidden Droplet as hand traps against the opponent's first board, then rebuild through Galaxy Wizard and Galaxy Summoner searches
  • Recovery: Pot of Sloth, Mulcharmy Fuwalos draw, and the Galaxy/Photon search effects on Photon Orbital, Galaxy Photon Dragon and Galaxy-Eyes Afterglow Dragon refill the hand after an interruption (Inferred from card text)
  • After siding: Not evaluable: the deck runs no side cards, so there is no post-side plan

Why it scores here

The deck is scored as a system, not as an average of card power. Its Xyz engine opens reliably: the three-copy level-4 starters (Galaxy Soldier, Photon Delta Wing, Orbital 7) give about a 25% chance of at least one in a 5-card opening hand, and the 22-copy archetype core gives about a 93% chance of at least one core card. Its interaction is dense, with roughly 12 negation-text cards, 8 hand traps and 14 removal-text cards, which earns the end-board interaction score. Going second is supported by hand traps in the 6-card hand (about 63% for at least one). Closing power comes from the 4000-ATK Xyz bosses in the Extra Deck. Two copy-limit violations (Seventh Tachyon at 3 copies and Ash Blossom at 3 copies) make the list illegal, so the score is capped. The rubric's Structural value before the cap is about 56, and the cap brings the final score to 25. Popularity of the Cipher archetype and the usage statistics do not add points, and no combo, guide or tournament evidence was supplied to confirm any line.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one 3-copy level-4 starter in a 5-card hand) ≈ 0.25; archetype core at least one in hand ≈ 0.93 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 15 single-copy cards and 8 hand traps dilute the opening hand; no recorded hand data (Inferred)
D3 Combo Conversion & Ceiling 60 No recorded boards (combos_evidence.total_combos = 0); ceiling read from card text only, with Xyz chains to 4000-ATK bosses (Inferred)
D4 Combo Floor & Median Output 45 No median output data; floor is unmeasured and set conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 58 16 searcher-text cards, 8 hand traps and a Galaxy/Photon recursion network give independent routes (Inferred)
D6 Resource Economy, Recovery & Grind 60 Pot of Sloth, Mulcharmy draw and Photon/Galaxy search effects regenerate resources (Inferred from text)
D7 End-Board & Interaction Quality 70 12 negation-text cards, 8 hand traps and 14 removal-text cards provide layered interaction (Inferred from text)
D8 Going-Second & Board-Breaking Power 65 Hand traps reach about 63% for at least one in a 6-card going-second hand; no going-second win data (Inferred)
D9 Offensive Pressure & Closing Power 68 Several 4000-ATK Xyz bosses in the Extra Deck (Number 62, Galaxy-Eyes Cipher X, Full Armor Photon Dragon) (Verified stat from card data)
D10 Main Deck Efficiency & Flexibility 45 55 main cards across 30 distinct names, with 2 copy-limit violations and 15 singletons, makes the main deck less efficient (Verified)
D11 Extra Deck Efficiency & Coverage 58 14 Extra Deck cards, all distinct, mostly Xyz; coverage is broad but with no recorded summon data (Verified count, Inferred use)
D12 Side Deck Adaptability 10 Side deck is empty, so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or meta sample; archetype share unknown (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Xyz chains with many floating-effect decision points are hard to pilot (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary; 20 points of blended weight for the secondary interpretation is not applied and the Midrange profile is used as-is. Structural ≈ 56, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-10). Final formula: Illegal deck: uncapped 0.80*Structural(56) + 0.20*TournamentReliability(50) + modifiers(-10) ≈ 45, then capped to 25 by the illegal-deck rule (theoretical/structural-only; Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense negation and hand-trap interaction (about 8 hand traps plus negation text on 12 cards)
  • Searcher density (16 cards) that keeps the hand functional
  • High-ATK Xyz bosses reachable from the Extra Deck

Weaknesses

  • Illegal in OCG: Seventh Tachyon and Ash Blossom are each over their copy limit
  • Empty side deck, so no post-side plan
  • No recorded combos or tournament evidence to confirm the lines

Critical choke points

  • Level-4 Xyz starters: only 3 copies each, about 25% to draw one in 5 cards
  • Seventh Tachyon and Ash Blossom copy count must drop to be legal
Priority Remove Add Reason
1 1 Seventh Tachyon (to 1 copy) a non-restricted searcher or starter Brings the deck within the OCG copy limit; this is required before a normal score applies
2 1 Ash Blossom & Joyous Spring (to 2 copies) a non-restricted hand trap or Galaxy/Photon starter Brings the deck within the OCG copy limit for Semi-Limited cards
3 none a 3-to-5-card side deck Adds post-side adaptability (D12), which is currently 0 cards

Evidence & confidence

  • Verified: Legality: Illegal, 2 copy-limit violations (Seventh Tachyon 3/1, Ash Blossom 3/2); Composition counts: 55 main, 14 extra, 0 side; Extra Deck contains multiple 4000-ATK Xyz monsters (card data); Usage stats: 11 of 25 core cards present (44%)
  • Inferred: Starter access ~25% for a 3-copy card in 5 cards; ~93% for at least one core card (hypergeometric); Interaction density from negation and removal text; Going-second hand-trap coverage ~63%
  • Provisional: Meta Power and matchup fit (no dated sample or tournament link)
  • Data gaps: no combos supplied: floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first/second, matchup or brick rate Meta Power is Provisional unless a dated metagame sample is supplied no side deck, so post-side is not evaluable deck title is null

More OCG Info

Cipher

Cipher Breakdown

 
 

 

 

 

 

 

 
 

 

 
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