Purrely Deck #768200 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Meowls x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.

Deck Purrely OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
30± 8/ 100
Power Score
Structural 49
Reliability 42
Going First 48
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 49.3
Going First 48
Going Second 42
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Purrely Xyz chain: Quick-Play Memory spells attach to Epurrely/Expurrely Xyz monsters, which then apply repeatable board effects and attack pressure (Inferred from text); Galaxy-Eyes Antimatter Dragon, Divine Arsenal AA-ZEUS, and Surgical Striker S.P.E.C.T.R.A. as high-ATK closers when their materials are available (Inferred from text; both Galaxy-Eyes and AA-ZEUS are in Extra but not part of the Purrely core)
  • Turn 1 (going first): Open a Purrely starter (Purrely, Purrelyly, or Purrely Pretty/Happy/Delicious/Sleepy Memory) with 3-copy redundancy, search via Purrely, Purrelyly, or My Friend Purrely, then Xyz into an Epurrely or Expurrely and use Memory-attach effects (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, and Bystial hand traps for the opponent's first activation; resume the Purrely Xyz route on the next turn (Inferred; hand-trap count 4)
  • Recovery: Recursion via Purrely Happy Memory (Xyz material gains), Epurrely Beauty and Epurrely Noir returning cards, and Radiant Typhoon searchers to rebuild the Memory-based engine (Inferred)
  • After siding: Not assessable: no Side Deck is registered, so there is no post-side plan to score.

Why it scores here

The deck's consistency rests on a 31-copy exact-name Purrely core spread across Purrely, Purrelyly, and multiple Memory spells, which gives a likely 2-card bootstrap (Purrely plus a Memory) and redundant Xyz access; the 3-copy Memory and starter count are the main reasons D1 is above the midpoint. Conversion and median output are not measured, because no combo boards were supplied, so D3 and D4 are inferred from card text only and stay near the midpoint. Interaction is real but thin: Ash Blossom, Droll and Lock Bird, Dark Ruler No More, and Mystical Space Typhoon cover hand traps, negation, and removal. The main penalty is legality: Ash Blossom is run 3 copies against an OCG limit of 2, so the deck is Illegal and receives a capped score rather than a normal Final Contextual score. Popularity and archetype share did not earn points, because tournament_context is absent and usage stats only confirm the list is real, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one 3-copy starter in opening 5) approx 0.25 per card; archetype-core group P(at least one in hand 5) approx 0.97 proxy; 2-card bootstrap (Inferred)
D2 Opening-Hand Quality & Brick Management 45 4 hand traps and 15 searcher-text cards support hands, but 17 generic and 39 off-archetype copies raise brick and dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combo boards; ceiling read only from Xyz and Memory card text (Inferred, text-only)
D4 Combo Floor & Median Output 40 No recorded boards, so median output cannot be measured; expected to be lower than ceiling (Inferred, text-only)
D5 Interruption Resilience & Route Redundancy 48 Two Radiant Typhoon searchers and Purrely Happy Memory give partial route redundancy; no independent second line is evidenced (Inferred)
D6 Resource Economy, Recovery & Grind 55 Recursion through Memory-attach and Epurrely Beauty/Noir plus 15 searcher-text cards gives reasonable grind (Inferred)
D7 End-Board & Interaction Quality 60 Ash Blossom, Droll and Lock Bird, Dark Ruler No More, Dimensional Fissure floodgate, and Mystical Space Typhoon cover multiple layers (Inferred from text flags)
D8 Going-Second & Board-Breaking Power 50 Going-second split not observed; Bystial and hand-trap density suggest some board-breaking reach (Inferred)
D9 Offensive Pressure & Closing Power 45 Closers at 3000 ATK (AA-ZEUS, S.P.E.C.T.R.A.) and 4000 ATK (Galaxy-Eyes) exist but are not in the core engine (Verified stat, Inferred use)
D10 Main Deck Efficiency & Flexibility 50 Exact-name purity 44.3% with 39 off-archetype copies across 25 distinct main cards; compactness is middling (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 All 15 Extra slots used across 13 distinct cards, with several Purrely Xyz targets; Galaxy and Sky Striker cards are off-core (Verified composition)
D12 Side Deck Adaptability 15 Side deck empty (0 cards); no post-side plan (Verified legality)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated metagame sample; Meta Power provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Xyz chains with several Memory spells and hand-trap timing; high decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 49.3, Going First ≈ 48, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-4); no_side_deck (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 47.8, then context modifiers (-7) give 40.8; Illegal-deck cap sets the final score to 30 (theoretical/structural-only, not a normal Final Contextual score)


More OCG Info

Purrely

Purrely Breakdown

 
 

 

 

 

 

 

 
 

 

 
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