Horus Deck #768155 — Yu-Gi-Oh! OCG
55 Main, 13 Extra, incl. Crystron Smiger x3, Crystron Sulfefnir x3, Imsety, Glory of Horus x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Crystron Prasiortle x1
- Crystron Smiger x3
- Crystron Sulfador x2
- Crystron Sulfefnir x3
- Crystron Thystvern x1
- Droll & Lock Bird x1
- Duamutef, Blessing of Horus x1
- Hapi, Guidance of Horus x1
- Imsety, Glory of Horus x3
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x2
- Mulcharmy Purulia x3
- Ash Blossom & Joyous Spring x3
- Crystron Citree x1
- Crystron Tristaros x3
- Ghost Ogre & Snow Rabbit x3
- Clockwork Night x1
- Crystron Inclusion x3
- Foolish Burial x1
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- King's Sarcophagus x3
- Lightning Storm x2
- Crystron Cluster x1
- Infinite Impermanence x3
- Solemn Judgment x1
- Unbreakable Xyz Barrier x2
Extra Deck (13)
- Clockwork Knight x1
- S:P Little Knight x1
- Crystron Eleskeletus x2
- Crystron Quariongandrax x1
- Infernal Strike Fighter x1
- Swordsoul Supreme Sovereign - Chengying x1
- Cyber Dragon Nova x2
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 90: Galaxy-Eyes Photon Lord x1
- Super Starslayer TY-PHON - Sky Crisis x1
- The Zombie Vampire x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 50 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 57 / Extra 13 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Crystron Synchro boards (Quariongandrax, Eleskeletus) plus Horus Special Summons from GY via King's Sarcophagus converting into 2500-3000 ATK boss monsters (Imsety, Hapi) and Xyz/Synchro beaters; Galaxy-Eyes Photon Lord and Number 38 Xyz beaters off Xyz and Synchro material chains
- Turn 1 (going first): Open a Crystron starter or Mulcharmy/Crystron Inclusion searcher, convert into a Synchro or Xyz boss, and hold Ash Blossom and Infinite Impermanence as interaction (theoretical, illegal list)
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre, Droll & Lock Bird) to break the opponent's first summon, then rebuild through Crystron Tristaros and Citree GY-based Synchro plays (theoretical, illegal list)
- Recovery: Recover through Crystron GY and banish recursion (Sulfador, Thystvern, Prasiortle) and Mulcharmy draw effects to refill the hand after interaction
- After siding: No side deck is registered, so there is no post-side plan; the deck cannot adapt between games in this export
Why it scores here
The deck was scored as a connected system, not as an average of its card scores. Its Crystron starters and searchers (Crystron Inclusion, Smiger, Sulfefnir, Tristaros) give it reasonable access to a live engine, with about a 24% chance per 3-copy starter in a 5-card opening hand and about 67% for at least one searcher-text card. Its 10 hand traps and 27 removal-text cards provide interaction density that earns the strongest dimension (D7), while the Horus and Crystron boss monsters (Quariongandrax, Chengying, TY-PHON, Galaxy-Eyes) give the closing power. The score is held down by the absence of any recorded combos, which leaves the floor and median unmeasured, and by 18 tech cards plus 21 Level-0 cards that raise brick risk and reduce main-deck efficiency. The list is Illegal (Ash Blossom & Joyous Spring run 3 copies against a 2-copy Semi-Limited limit), so the score is capped and labeled structural-only. Archetype popularity and usage stats were not used to earn points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 3-copy starter in 5-card hand) ≈ 0.24 each, searcher-text P ≈ 0.67; Crystron engine is redundant but thin on pure starters (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 21 Level-0 cards and 18 tech cards in 57 main; hypergeometric brick risk is high for a 57-card list (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards in combos_evidence; ceiling inferred only from Crystron Synchro and Horus revival text (Inferred) |
| D4 | Combo Floor & Median Output | 40 | combos_evidence has zero boards, so the median is unmeasured and only text-based inference exists (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Two independent Crystron recursion routes plus 10 hand traps give some route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion and search text present (Crystron Inclusion, Mulcharmy draw effects), no resource signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 10 hand traps and 13 negation-text cards provide dense, layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second split unavailable; hand-trap density supports going-second disruption (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Extra Deck boss ATK 2500-3000 (Quariongandrax, Chengying, TY-PHON, Galaxy-Eyes) (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 18 tech cards and 21 Level-0 cards in a 57-card main; compactness is weak (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 13 Extra Deck cards split across 6 Xyz, 5 Synchro, 2 Link with a few dead slots possible (Inferred) |
| D12 | Side Deck Adaptability | 10 | No side deck registered (0 cards), so no post-side adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Crystron chains and Horus revival timing carry moderate decision load (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Stun secondary (disclosed; Midrange profile used for structural calculation). Structural ≈ 51, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); unresolved passcode (-2); no side deck (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*51 + 0.20*45 = 49.8; plus modifiers -12 = 37.8; capped to 35 because legality status is Illegal (theoretical/structural-only)
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