Code Talker Deck #768126 — Yu-Gi-Oh! OCG

51 Main, 19 Extra, incl. Achichi @Ignister x3, Mulcharmy Fuwalos x3, Pikari @Ignister x3. Created Oct 20, 2026 by YGO Mod.

Deck Code Talker OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
25± 10/ 100
Power Score
Structural 48
Reliability 40
Going First 45
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 45
Going Second 42
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 51 / Extra 19 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Link-chain board built from Extra Deck Link and Synchro monsters (Light Dragon, Firewall Dragon Singularity, Dark Templar, Transcode Talker) that pressures the opponent's field; Mathmech and Ignister sub-archetype Synchro and Xyz boards used as backup finishers
  • Turn 1 (going first): Starter from hand (Cynet Mining, Mathmech Circular, Backup, Achichi or Pikari), search through the Ignister and Code Talker chain, then Link Summon into the Extra Deck boss
  • Turn 2 (going second): Use hand traps (Ash Blossom, Infinite Impermanence, Droll and Lock Bird, Maxx C, Red Reboot) to stop the opponent's first summon or search, then rebuild the engine from the remaining hand
  • Recovery: Recursion from the GY through Link Monsters and Ignister effects, and the Mathmech GY-revive chain
  • After siding: Not assessable: the list has no Side Deck (side_count 0)

Why it scores here

The deck is scored as a system, not as an average of its cards. Its core engine is reasonably accessible: P(at least one archetype-core card in a 5-card opening hand) is about 0.91, and P(at least one searcher text card) is about 0.79 (Inferred). The engine rests on overlapping Ignister and Code Talker starters, which gives some redundancy. Interaction is layered across eight hand-trap-type cards, which lifts the endboard and going-second scores somewhat. Combo conversion and the median output are unscored in practice because the export has no parseable boards, so those scores are text-only inference. Popularity was not credited: the archetype-standard core is only partly run (52% present), and exact-name Code Talker purity is 4.3%. The list is illegal: Link Decoder is Forbidden and the Extra Deck is 4 over the limit. Under the rubric, that caps the result at a low structural-only score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 Archetype-core group P(at least one in 5-card hand) = 0.914 across 19 copies; 2-copy starters ~0.19 each; redundancy is real but the starter set is spread across sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 45 25 singleton slots and 25 level-0 Spell/Trap cards; multiple Normal Summon starters compete for hand space; brick rate not measured, proxy about 0.09 (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards in combos_evidence; ceiling read only from card text on Link and Synchro chains (Inferred, text-only)
D4 Combo Floor & Median Output 35 No recorded boards, so no median or power distribution exists; scored conservatively from starter density (Inferred, provisional)
D5 Interruption Resilience & Route Redundancy 50 Eight hand-trap-type cards plus Ash Blossom x2 and Infinite Impermanence x3 give an alternative route after a disruption; recursion via Mathmech and Ignister text (Inferred)
D6 Resource Economy, Recovery & Grind 45 No resource_signature data; GY recursion and searcher text suggest reasonable regeneration, offset by Extra-Deck cost and the oversized Extra Deck (Inferred)
D7 End-Board & Interaction Quality 55 Interaction spread across hand traps, Crossout Designator, Solemn Judgment and Link boss negation text; interaction density not computed (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 50 P(at least one hand trap in going-second 6-card hand) = 0.66; going-second split unavailable (Inferred)
D9 Offensive Pressure & Closing Power 55 Boss Link and Synchro monsters at 2300 to 3500 ATK are in the Extra Deck; piercing and closing text not measured (Inferred)
D10 Main Deck Efficiency & Flexibility 50 51 Main Deck cards are within the 40 to 60 range; 35 distinct cards with 25 singletons and dilution from off-archetype staples (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 40 Extra Deck is 19 cards, over the 15 limit; 13 Link copies, 2 Fusion, 2 Synchro, 2 XYZ; excess slots are a flexibility cost and mandatory-slot count is unclear (Verified count, Inferred)
D12 Side Deck Adaptability 10 No Side Deck (side_count 0); no post-side plan is possible (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament_context or meta-share data; format fit is unknown (Provisional)
D14 Pilotability & Error Tolerance 35 Two-zone Extra Deck, multi-step Link and Synchro chains and many decision points raise the error rate (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 48, Going First ≈ 45, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-6); engine conflicts across sub-archetypes (-3). Final formula: Illegal cap applied. Uncapped: 0.80*48 + 0.20*40 + modifiers (-9) = 37.4, capped to 25 because the deck is Illegal (Forbidden Link Decoder, Extra Deck 19 > 15). Structural-only; Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ 0.09 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Redundant Ignister and Code Talker starters give a reasonable chance of a live engine on turn 1
  • Layered interaction: eight hand-trap-type cards plus Ash Blossom x2 and Infinite Impermanence x3
  • Multiple Link, Synchro and Xyz bosses with 2300 to 3500 ATK in the Extra Deck

Weaknesses

  • Illegal list: Forbidden Link Decoder is run, and the Extra Deck is 19 cards against a 15-card limit
  • No Side Deck, so no post-side plan
  • Low exact-name archetype purity (4.3%) with several sub-archetypes competing for slots
  • No recorded combos, so the combo floor and median are unmeasured

Critical choke points

  • The Extra Deck must be cut from 19 to 15, and Link Decoder must leave the list before it can be played legally
  • Starter access relies on a small set of 2-copy and 3-copy Ignister cards; a bad opening hand has few alternatives on turn 1
Priority Remove Add Reason
1 Link Decoder (Forbidden) and at least three other Extra Deck cards to reach 15 Lower-redundancy Extra Deck cards chosen by role, or none Required for legality; the deck cannot receive a normal score until both violations are fixed
2 Cards that duplicate a role already covered by 3-copy starters A Side Deck of 15 cards for best-of-3 play The list has no Side Deck, so post-side adaptability is 0
3 Off-archetype Extra Deck cards (Mathmech and Firewall staples outside the core) Additional core Ignister or Code Talker cards to raise exact-name purity Improves engine coherence; the current 4.3% purity splits the plan

Evidence & confidence

  • Verified: Legality: Link Decoder is Forbidden with 1 copy run; Extra Deck is 19 > 15; Main Deck is 51 (within 40 to 60); Seven cards are Limited and two are Semi-Limited, all run within their legal copies; No Side Deck (side_count 0); Extra Deck breakdown: 13 Link, 2 Synchro, 2 XYZ, 2 Fusion
  • Inferred: Archetype-core P(at least one in 5-card hand) = 0.914; searcher P = 0.786; hand-trap P (going second) = 0.662; Interaction and resilience read from card text; Turn-1 and turn-2 plans derived from the starters present
  • Provisional: Meta fit and matchup coverage (no dated metagame sample); Tournament reliability (no tournament_context)
  • Data gaps: No parseable combos: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry for going-first, going-second, matchup or brick rates Meta Power is provisional without a dated metagame sample No Side Deck supplied, so D12 cannot be measured

More OCG Info

Code Talker

Code Talker Breakdown

 
 

 

 

 

 

 

 
 

 

 
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