Deskbots Deck #768104 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Deskbot 002 x3, Deskbot 003 x3, Book of Eclipse x3. Created Oct 20, 2026 by YGO Mod.

Deck Deskbots OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
35± 6/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Deskbot board presence: Deskbot Base and the Deskbot monsters gain 500 ATK/DEF each, and Deskbot 009 / Deskbot 007 / Deskbot 004 gain ATK from Deskbot cards in the GY or Extra Deck, converting to damage through Deskbot Jet and the Extra Deck Synchro/Link/Fusion finishers.; Extra Deck finishers (Samurai Destroyer, Odd-Eyes Meteorburst, Black Rose Dragon, Mist Wurm, Garura) are in the list only as usage-stat core names; they are not in the deck and must not be counted.
  • Turn 1 (going first): Open on a Deskbot starter (Deskbot 002 / 003 / 004 / 005) with Deskbot Base to raise the board's ATK, using Harpie's Feather Duster, Typhoon and Lightning Storm for backrow and Raigeki for board clear as the first interaction.
  • Turn 2 (going second): Use Ultimate Slayer, Infinite Impermanence, Solemn Judgment and Change of Heart to answer the opponent's board, then rebuild Deskbots from the GY through Deskbot 001 and Deskbot Base. Hand traps are only 2 copies, so the plan depends on Deskbot 003 and Book of Eclipse for the Going-second reset.
  • Recovery: Deskbot 001 can be Special Summoned from the GY when 2 or more Machines are summoned together, and Deskbot Base can recycle Deskbot cards from the hand back into the Deck to draw the same number.
  • After siding: Not evaluable: the side deck is empty, so there is no post-side plan in this list.

Why it scores here

The deck's core Deskbot engine is well represented (26 core copies, about 96.6% chance of at least one core card in a 5-card opening hand per the hypergeometric proxy), so the engine is accessible on paper. It is held back by heavy non-monster density (38 Spells/Traps against 17 Main Deck monsters), which raises brick risk for the monster-dependent plan. Interaction is the system's strongest area: removal and negation text is broad (Raigeki, Harpie's Feather Duster, Typhoon, Lightning Storm, Solemn Judgment, Infinite Impermanence, Ultimate Slayer), and it is layered across the Main Deck. No recorded boards or tournament data exist, so the conversion and floor scores are text-based inferences, and the deck gets no credit for Deskbots being a popular archetype. The score was not built by averaging card scores, and the illegal copy-limit violation (Super Polymerization at 3) plus an empty side deck cap the final result.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one core Deskbot card in opening 5) ≈ 0.97; starter access is strong but depends on text-only searcher density (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Main Deck is 38 non-monsters to 17 monsters; monster-required hands risk bricks despite a low proxy brick rate of ~0.03 (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable combo boards; ceiling rests on Deskbot Base ATK buffs and Deskbot Jet text only (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so the median output is unknown and rests on text inference (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Recursion via Deskbot 001 and Deskbot Base, plus redundant interaction; no board data to confirm continuation after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Deskbot Base recycles Deskbot cards into draws and Garura draws on GY; Dominus Spiral and Machine Duplication add some grind (Inferred)
D7 End-Board & Interaction Quality 70 Broad removal and negation text across 20 removal and 18 negation hints, plus 2 hand traps and 3-copy Typhoon / Lightning Storm (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 50 Going-second relies on 2 hand traps and 2-copy Ultimate Slayer; board breaking is mostly Raigeki and Harpie's Feather Duster (Inferred)
D9 Offensive Pressure & Closing Power 50 Closing power comes from Deskbot ATK buffs and Deskbot Jet text; no end-board data is supplied (Inferred)
D10 Main Deck Efficiency & Flexibility 45 55-card Main with 38 non-monsters and a 3-copy Super Polymerization that is over the limit; compactness is reduced by tech density (Inferred)
D11 Extra Deck Efficiency & Coverage 42 15 Extra Deck slots across 13 distinct cards, with only Deskbot Jet on-theme; 13 of 25 usage-core Extra cards are missing (Verified usage, Inferred coverage)
D12 Side Deck Adaptability 10 Side deck is empty (0 cards), so no post-side plan can be evaluated (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample; archetype share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Many text-heavy effects and multiple negation/choice points raise the step count; 'Deskbot' sub-archetype mix adds decision load (Inferred)

How the score was computed

Strategy profile: Midrange primary, Stun secondary (not separately blended in calculation; Midrange profile used). Modifiers: none.


More OCG Info

Deskbots

Deskbots Breakdown

 
 

 

 

 

 

 

 
 

 

 
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