Phantom Knights Deck #768099 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (56)
- Droll & Lock Bird x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- The Phantom Knights of Ancient Cloak x1
- The Phantom Knights of Decayed Cloak x3
- The Phantom Knights of Doomed Soleret x3
- The Phantom Knights of Ragged Gloves x1
- The Phantom Knights of Silent Boots x3
- The Phantom Knights of Torn Scales x3
- Wandering Gryphon Rider x1
- Water Enchantress of the Temple x3
- Ash Blossom & Joyous Spring x2
- Crossout Designator x1
- Dracoback, the Rideable Dragon x1
- Fateful Adventure x1
- Foolish Burial x1
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Lightning Storm x2
- Phantom Knights' Rank-Up-Magic Force x1
- Reinforcement of the Army x1
- Rite of Aramesir x2
- The Phantom Knights' Rank-Up-Magic Requiem x1
- Infinite Impermanence x3
- Phantom Knights' Fog Blade x2
- Phantom Knights' Wing x1
- Solemn Judgment x1
- Solemn Strike x2
- The Phantom Knights of Umbrage Veil x1
Extra Deck (15)
- Cherubini, Ebon Angel of the Burning Abyss x1
- S:P Little Knight x1
- The Phantom Knights of Rusty Bardiche x1
- Dark Rebellion Xyz Dragon x1
- Dark Rebellion Xyz Dragon, Four Heavenly Dragons x1
- Dark Requiem Xyz Dragon x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Evilswarm Ophion x1
- Exosister Karmael x1
- Leviair the Sea Dragon x2
- Number F0: Utopic Draco Future x1
- Number F0: Utopic Future x1
- The Phantom Knights of Break Sword x1
- The Phantom Knights of Malevolent Scythe x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 54/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 58 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Phantom Knights Xyz/Link boards (Break Sword, Malevolent Scythe, Rusty Bardiche) plus a 3000-ATK Xyz boss (Dark Requiem, Zeus, Utopic Draco Future) built from Phantom Knights bodies; Mulcharmy and Adventurer card advantage that grinds the opponent out when the Xyz line is stopped
- Turn 1 (going first): Open a Level 3 Phantom Knights starter (Torn Scales, Silent Boots, Doomed Soleret) and convert it into an Xyz or Link using the GY and Deck search effects; hold Ash, Droplet or Impermanence as protection
- Turn 2 (going second): Use hand traps (Ash, Infinite Impermanence, Forbidden Droplet, Maxx C, Droll & Lock Bird, Nibiru) to answer the opponent's board, then rebuild an Xyz from the GY or hand
- Recovery: Banish Phantom Knights monsters from the GY to search Phantom Knights Spell/Traps and monsters (Silent Boots, Decayed Cloak, Ancient Cloak, Ragged Gloves), then rebuild a Xyz
- After siding: None: the deck runs no Side Deck, so there is no post-side plan
Why it scores here
The deck reliably opens a Phantom Knights starter: the archetype core group has about a 94% chance of at least one card in a 5-card opening hand (Inferred hypergeometric estimate), and that access is what earns the Consistency score. Its strongest points are layered interaction (10 hand traps and 16 negation or removal texts across Ash, Impermanence, Droplet, Maxx C, Droll, Solemn and Nibiru) and a Xyz/Link board finisher with 2500-3000 ATK bosses. Its weak points are that 47 of 71 cards are off the exact archetype name (33.8% purity), that six Mulcharmy and three Nibiru are not part of the Xyz engine, and that there is no Side Deck. No combos were supplied, so the ceiling and median are text-only inferences and are scored with low weight. The score comes from consistency, interaction, and closing power on the whole system; it is not an average of individual card scores, and archetype usage stats confirmed the core list but added no points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one core card in a 5-card opening hand) ≈ 0.94; 3-copy starters ≈ 0.25 each in hand5 (Inferred hypergeometric) |
| D2 | Opening-Hand Quality & Brick Management | 58 | 16 singleton slots and 6 Mulcharmy/Adventurer cards that do not feed the Xyz engine raise brick risk; no combo boards to check (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Break Sword, Malevolent Scythe and Rusty Bardiche give a Xyz/Link ceiling, but no recorded boards exist to measure it (Inferred semantic read) |
| D4 | Combo Floor & Median Output | 50 | No parseable boards, so the median output is unknown and scored at a neutral value (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 68 | 10 hand traps, Forbidden Droplet, Ash and Maxx C give several independent answers; GY banish recursion provides route redundancy (Inferred from text) |
| D6 | Resource Economy, Recovery & Grind | 60 | Phantom Knights GY-banish search effects regenerate resources; no resource signature data is available (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Hand-trap, Spell/Trap and monster negation density is high (about 16 negation texts); one-card answers are layered across Ash, Droplet and Impermanence (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 66 | Going-second hand-trap availability: P(at least one hand trap in a 6-card hand) ≈ 0.71 (Inferred hypergeometric) |
| D9 | Offensive Pressure & Closing Power | 65 | Xyz bosses at 2500-3000 ATK (Dark Requiem, Zeus, Utopic Draco Future) with Phantom Knights recursion; no end-board data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 56 main cards with 31 distinct names and 16 singletons; archetype purity 33.8% means many off-engine slots (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck cards: 12 Xyz, 3 Link, with Break Sword and Scythe as core; 14 distinct cards give broad Xyz coverage (Verified composition) |
| D12 | Side Deck Adaptability | 10 | Side Deck count is 0, so there is no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample exists; the score is a neutral placeholder (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Many interaction and summon-timing decisions, a 6-card hand on the draw, and 15 Extra Deck choices make the deck demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 60, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: no side deck (-3); engine conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated metagame sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction: 10 hand traps plus Spell/Trap and monster negation give answers on both turns
- Xyz/Link finishers with 2500-3000 ATK bosses and Phantom Knights recursion for grind
- The archetype core is consistently accessible (about 94% for at least one core card in hand5)
Weaknesses
- Low archetype purity (33.8%): six Mulcharmy and three Nibiru do not feed the Xyz engine
- No Side Deck, so there is no post-side adaptation
- No recorded combo boards, so ceiling and median are unmeasured
Critical choke points
- The first Level 3 Phantom Knights starter: a bad opening without one is the main brick risk
- Xyz material supply from Phantom Knights monsters, since hand-trap use competes with material
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | None (the deck has no Side Deck) | A Side Deck of 8-15 cards aimed at the most-played threats in its format | D12 is 10 because there is no post-side plan; a side deck is the cheapest fix for adaptability |
| 2 | 1-2 of the 3 Mulcharmy Purulia or Fuwalos | Phantom Knights Level 3 or Xyz-support cards | Raises archetype purity and engine density (D10, D1) without losing the interaction core |
Evidence & confidence
- Verified: Legal status: 56 Main / 15 Extra / 0 Side within 40-60 / 0-15 / 0-15; no violations; Banlist: 8 Limited and 1 Semi-Limited card, all run within legal copies; Archetype purity 33.8% exact name; 12 of 22 core cards present (usage stats)
- Inferred: Consistency estimates from hypergeometric probabilities; Interaction density from card text and negation hints; Going-second hand-trap availability
- Provisional: Meta Power and matchup fit: no dated metagame sample; Tournament reliability: no tournament link
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional without a dated metagame sample No Side Deck: post-side performance cannot be assessed
Couldn't load the combos





