Atlantean Deck #768093 — Yu-Gi-Oh! OCG

43 Main, 15 Extra, incl. Abyssrhine, the Atlantean Spirit x3, Atlantean Dragoons x3, First Penguin x3. Created Oct 20, 2026 by YGO Mod.

Deck Atlantean OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
30± 8/ 100
Power Score
Structural 50
Reliability 35
Going First 50
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 50
Going First 50
Going Second 45
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 43 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Atlantean and Mermail board pressure through Poseidra, Levia-Dragon - Daedalus and the Xyz/Link extra-deck finishers; Sea Serpent and Aqua beatdown via Atlantean Dragoons direct attacks
  • Turn 1 (going first): Open a searcher (Neptabyss, Mermail Abyssteus, Mermail Abysspike) to reach a Level 7 or Atlantis-field payoff; hold Ash Blossom where the hand allows
  • Turn 2 (going second): Hold Ash Blossom and Dominus Impulse (both over the copy limit) to answer the first summon and then rebuild through the searchers
  • Recovery: Searchers and GY-send effects (Warchief of Atlantis, Mermail Abyssteus, Mulcharmy Purulia draw) refill the hand after an interruption
  • After siding: No side deck is registered, so there is no post-side plan to evaluate

Why it scores here

The deck is Illegal as submitted: Ash Blossom and Dominus Impulse are each run three times against an OCG Semi-Limited limit of two, so it is scored as a structural read only and capped at 30. Its consistency is decent on paper: the archetype core has a hypergeometric 0.96 chance of at least one copy in a 5-card opening hand, and 20 searcher-text cards give a 0.97 chance of a search in hand. Conversion and ceiling are not measured because the deck has no recorded boards. Off-archetype copies make up 46 of 58 cards (20.7% exact-name purity), spread across Mermail, Mulcharmy, Daedalus, Penguin, Abyss-, Marincess and Adamancipator, so the engine is less cohesive than the name suggests. Interaction is real (9 negation and 11 removal text hints, 3 hand traps), but the extra-deck closers are individually strong rather than tied to one line. The score comes from consistency, interaction and closing power on the system, not from Atlantean being a popular archetype and not from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(>=1 archetype-core copy in opening 5) = 0.96; 20 searcher-text cards give P=0.97 of a search in hand; no combos recorded (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Mixed off-archetype copies (46 of 58) raise the risk of conflicting searchers and dead cards in hand; estimated from composition (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards, so ceiling is inferred from card text only: Warchief, Mermail Abyssteus and Levia-Dragon chain searches into payoffs (Inferred)
D4 Combo Floor & Median Output 35 No recorded median power index or board distribution; typical output is unmeasured and assumed weak (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Three hand traps and several searchers give two or three independent starters across the deck, but no measured recovery data (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searchers and GY-send effects recover resources; no net card advantage data is recorded (Inferred)
D7 End-Board & Interaction Quality 60 Nine negation and eleven removal text hints, with Ash Blossom and Dominus Impulse as hand traps; both are over the copy limit (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 50 Hand traps and Daedalus Maelstrom can answer the opponent's summons, but no going-second split is recorded (Inferred)
D9 Offensive Pressure & Closing Power 60 Level 7 and above finishers (Poseidra 2800 ATK, Levia-Dragon 2600, Neo-Daedalus Rage 2900, Abyssgaios 2800) with direct attacks from Atlantean Dragoons (Verified stats)
D10 Main Deck Efficiency & Flexibility 40 43 main-deck cards over 22 distinct names, with 46 off-archetype copies; compactness and coherence are weak (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 15 extra-deck cards (Xyz 6, Synchro 5, Link 4), 14 distinct; the spread is broad but cohesion is mixed (Verified composition)
D12 Side Deck Adaptability 10 No side deck registered (0 side cards), so no adaptability is available to score (Verified)
D13 Matchup Coverage & Format Fit 45 Archetype usage statistics show Abyss- and Atlantean cores, but no tournament share or dated meta sample is available (Provisional)
D14 Pilotability & Error Tolerance 45 Many sub-archetype interactions and conditional summons raise the decision load; no combo steps are recorded to judge error tolerance (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 50, Going First ≈ 50, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Banlist exposure (-10); Engine conflicts (-7). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 47, then modifiers -17 = 30, capped for Illegal status (theoretical/structural read only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is highly accessible: about 96% chance of at least one core copy in a 5-card opening hand (Inferred)
  • Searcher density is high, so most hands have a way to find pieces (Inferred)
  • Strong extra-deck finishers with direct-attack and negation support (Verified stats)

Weaknesses

  • Illegal as submitted: Ash Blossom and Dominus Impulse exceed the Semi-Limited copy limit (Verified)
  • Low archetype purity (20.7%): many off-archetype copies weaken the engine (Verified)
  • No side deck, so no post-side adaptability (Verified)
  • No recorded combos, so ceiling and median output cannot be measured (Verified)

Critical choke points

  • Dependence on Neptabyss and the Level 7 payoffs (Poseidra, Levia-Dragon) to convert the searched pieces
  • Two hand traps carry the interaction plan, and both are over the copy limit
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring and Dominus Impulse Legal copy counts (2 each) or a third card from the same role Brings the deck into legal status; the current list cannot receive a normal Final Contextual score
2 Off-archetype copies (Mulcharmy, Penguin, Marincess and similar) Additional Atlantean or Mermail cards Raises engine coherence and exact-name purity
3 None A 15-card side deck Enables post-side adaptation; currently absent

Evidence & confidence

  • Verified: Main 43, Extra 15, Side 0 against OCG size rules (40-60, 0-15, 0-15); Ash Blossom and Dominus Impulse over the Semi-Limited copy limit; Card stats and text as supplied; Archetype purity 20.7% (12 exact-name of 58 non-extra copies)
  • Observed: Usage statistics show the Atlantean core is common in recorded decks (Abysstrite 100%, Marincess Coral Anemone 91%, Neptabyss 89%)
  • Inferred: Core accessibility 0.96 and searcher 0.97 from hypergeometric draw odds; Brick risk from mixed off-archetype copies; Interaction quality from negation and removal text
  • Provisional: Meta Power and matchup fit (no dated metagame sample)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry; going-first and going-second splits are unknown No side deck registered Meta Power is provisional without a dated metagame sample

More OCG Info

Atlantean

Atlantean Breakdown

 
 

 

 

 

 

 

 
 

 

 
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