Solfachord Deck #768089 — Yu-Gi-Oh! OCG
53 Main, 15 Extra, incl. Darklord Djehuty x3, Darklord Ixchel x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (53)
- Darklord Djehuty x3
- Darklord Gulgolet x2
- Darklord Ixchel x3
- Darklord Morningstar x1
- Dawn Angel Kambi x2
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- DoSolfachord Cutia x1
- Solfachord Primoa x2
- Solfachord Solfegia x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Herald of Orange Light x3
- Banishment of the Darklords x3
- Darklord Contact x1
- Darklord Dance x2
- Forbidden Crown x2
- Forbidden Droplet x3
- Solfachord Happiness x3
- Fallen Angel in Darkness x1
- Solemn Judgment x1
- Solemn Warning x2
- The Sanctified Darklord x1
Extra Deck (15)
- Darklord Eveningstar x1
- The First Darklord x2
- Condemned Darklord x2
- GranSolfachord Coolia x1
- GranSolfachord Musecia x1
- Herald of Mirage Lights x1
- Mediclius the Extraordinary Power Patron x1
- Protector of The Agents - Moon x1
- Purification Power Patron x1
- Rahamu, Envoy of the Sacred Tome x1
- S:P Little Knight x1
- Underworld Goddess of the Closed World x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 52 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Control, Stun
- Format: ocg
Legality
Main 53 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Extra Deck boss summons from the Solfachord and Darklord lines (GranSolfachord Coolia, Darklord Morningstar, Darklord Eveningstar, Underworld Goddess) per card text; Fusion/Link pressure via The First Darklord and Mediclius, with Super Starslayer TY-PHON as an Xyz follow-up
- Turn 1 (going first): Pendulum Summon Solfachord monsters, use Solfachord Happiness and Darklord searchers to build a hand, and hold Ash Blossom and Herald as interaction while summoning a boss
- Turn 2 (going second): Use hand traps (Droll and Lock Bird, Ash Blossom, Herald, Ghost Ogre and Snow Rabbit, Nibiru) to break the opponent's opening turn, then rebuild through Mulcharmy draw effects and Extra Deck boss summons
- Recovery: Recover through Mulcharmy draws, Darklord Ixchel recursion, Banishment of the Darklords search, and Darklord Contact or Fallen Angel in Darkness revival
- After siding: Not evaluable: the side deck is empty (side_count 0), so there is no post-side plan
Why it scores here
The deck is illegal as built: Ash Blossom & Joyous Spring is run 3 copies against a limit of 2, and Herald of Orange Light is run 3 copies against a limit of 1. Under the rubric it is capped and labelled theoretical/structural only. Structurally, the Solfachord and Darklord core is reliably accessible, with a 98.5% estimated chance of at least one archetype-core card in a 5-card opening hand (Inferred). Interaction density is strong: 19 negation-text cards and 13 hand traps give good end-board and going-second coverage. Closing power comes from several 3000-ATK or stronger Extra Deck bosses. The score comes from consistency, interaction and closing power on the system, not from the Solfachord archetype's popularity and not from averaging the individual card scores. Weak points are the split between two engines (exact archetype purity 11.8%), the absent side deck, the lack of any recorded combo boards, and a high pilot-complexity load.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | Archetype core 29 copies with P(at least one in 5-card hand) ≈ 0.985, but the deck splits across Darklord and Solfachord engines with 11.8% exact-name purity (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 13 hand traps, 14 searcher-text cards and 19 negation cards give functional hands, but the many non-engine interaction pieces raise brick and dead-card risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 52 | No parseable combo boards; ceiling is a text-only read of Extra Deck bosses and Solfachord pendulum recursion (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo boards recorded, so median output is unmeasured and rated low on the text read alone (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Thirteen hand traps plus Darklord and Solfachord recursion give several independent lines after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Mulcharmy draw effects, Darklord Ixchel recursion and Banishment of the Darklords provide resource regeneration (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Solemn Judgment, Solemn Warning, Forbidden Droplet, Forbidden Crown and two negate-capable Link bosses give layered end-board interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second hand-trap coverage is about 83% for one or more hand traps in a 6-card hand, plus Underworld Goddess and Mediclius as board breakers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Darklord Morningstar, Darklord Eveningstar, GranSolfachord Coolia and The First Darklord reach 2700 to 4000 ATK (Verified stats, Inferred pressure) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 53 main cards across 25 distinct names, 11 three-ofs, 11.8% exact-archetype purity and 16 tech slots leave the main deck diffuse (Verified composition, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra Deck cards with 13 distinct names; fusion, link and Xyz access exists, but the deck relies on several specific Extra Deck cards (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 10 | No side deck at all, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated metagame sample; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple engines (Pendulum scales, Link material, Darklord revival) and many hand-trap timing decisions raise pilot complexity (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 52, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure (-8); engine_conflict (-3); illegal_cap (0). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 54 - 11 = 43, then capped at 30 because the deck is Illegal (theoretical/structural only)
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