Atlantean Deck #768079 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Abyssrhine, the Atlantean Spirit x3, Atlantean Dragoons x3, Mermail Abyssteus x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Abyssrhine, the Atlantean Spirit x3
- Atlantean Dragoons x3
- Atlantean Heavy Infantry x1
- Friller Rabca x1
- Mermail Abyssmegalo x1
- Mermail Abysspike x2
- Mermail Abyssteus x3
- Mermail Shadow Squad x3
- Moulinglacia the Elemental Lord x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Neptabyss, the Atlantean Prince x3
- Nibiru, the Primal Being x3
- Poseidra, the Storming Atlantean x3
- Superancient Deepsea King Coelacanth x1
- Ash Blossom & Joyous Spring x3
- Deep Sea Minstrel x1
- Ghost Belle & Haunted Mansion x2
- Gluttonous Reptolphin Greethys x1
- One for One x1
- Pot of Prosperity x1
- Sales Ban x3
- Dominus Impulse x3
- Evenly Matched x3
- Infinite Impermanence x3
Extra Deck (15)
- Haggard Lizardose x1
- Marincess Coral Anemone x1
- Mermail Abyssalacia x1
- Mermail King - Neptabyss x1
- Adamancipator Risen - Dragite x1
- Icejade Gymir Aegirine x1
- Ravenous Crocodragon Archethys x1
- Swordsoul Supreme Sovereign - Chengying x1
- White Aura Monoceros x1
- Deep Sea Prima Donna x1
- Abysstrite, the Atlantean Spirit x1
- LeVirtue Dragon x1
- Mermail Abyssgaios x2
- Poseidra Abyss, the Atlantean Dragon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 55 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Tempo
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Atlantean/Mermail/Abyss- board of 2800-3000 ATK Extra Deck monsters (Poseidra, Abyssgaios, Coelacanth, Monoceros) built through searcher-driven Level 7 WATER summons; Xyz and Link bosses (LeVirtue Dragon, Poseidra Abyss, Abysstrite, Mermail King - Neptabyss) that extend the board
- Turn 1 (going first): Open a WATER starter (Neptabyss, Mermail Abyssteus, Atlantean Dragoons, Mermail Abysspike) and search a second Atlantean/Mermail piece, then convert to a Level 7 WATER Synchro or Xyz boss; hold Ash Blossom / Evenly Matched for the first interaction
- Turn 2 (going second): Use Ash Blossom, Infinite Impermanence, Ghost Belle and Nibiru to answer the opponent's first summon, then rebuild through Mermail Abyssteus / Abysspike searches into a boss
- Recovery: Recover through Atlantean/Mermail searchers (Neptabyss, Abysspike, Abyssteus, Abyssalacia) and Deep Sea Minstrel recursion from the GY
- After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan
Why it scores here
This OCG Atlantean list reliably opens a WATER starter and searches a second Atlantean or Mermail piece: 14 archetype-core copies give roughly a 78% chance of at least one in a 5-card opening hand (Inferred). Conversion to Level 7 Synchro and Xyz bosses is plausible from the card text, but no recorded boards exist, so the ceiling and median are text-based inference only. Interaction is dense (14 hand traps, Ash Blossom, Infinite Impermanence, Mermail Abyssgaios negation), which supports going-second play, yet the 57 off-archetype copies, 14 hand traps and absence of a side deck pull the structure down. Popularity (archetype usage stats) confirms the list is accessible but was not credited as power, and the card scores were not averaged. The list is Illegal (two cards over copy limit), so the final score is capped and labelled structural-only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least 1 archetype-core copy in 5-card hand) = 0.78 across 14 core copies; starters are 3-copy WATER searchers (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 14 hand traps and 9 singleton tech slots raise dead-in-hand risk; proxy brick rate about 0.22 (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No recorded boards; ceiling inferred from Poseidra, Abyssgaios and Abysstrite text as Level 7 WATER boss routes (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo data; median output cannot be measured and is held near the middle (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Multiple independent WATER starters and searchers provide route redundancy against a single interruption, with 14 hand traps (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 16 searcher-text cards plus GY recursion (Deep Sea Minstrel, Abysspike) support regeneration; Pot of Prosperity is Limited (Verified text, Inferred grind) |
| D7 | End-Board & Interaction Quality | 55 | Mermail Abyssgaios negation, Ash Blossom and Dominus Impulse give layered interaction, but Dominus Impulse is over the limit (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap coverage: about 0.84 chance of at least one hand trap in a 6-card hand (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Multiple 2500-3000 ATK bosses (Poseidra 2800, Coelacanth 2800, Abyssgaios 2800) (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 40 | Exact archetype purity is 18.6% with 57 off-archetype copies across many sub-archetypes; 55 main-deck slots (Verified count, Inferred coherence) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra Deck cards across Synchro, Xyz and Link with no flex-slot analysis; Abyssgaios runs 2 copies (Verified breakdown, Inferred) |
| D12 | Side Deck Adaptability | 10 | Side Deck has 0 cards, so post-side adaptation is absent (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated metagame sample; Atlantean share is unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step WATER and Xyz/Synchro sequencing plus many quick-effect hand traps demands strong decision-making (Inferred) |
How the score was computed
Strategy profile: Midrange only; Tempo tilt not applied to weights. Structural ≈ 52, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-4); no_side_deck (-3); illegal_list_cap (-13). Final formula: Raw: 0.80*Structural(52) + 0.20*TournamentReliability(40) + modifiers(-7) = about 43; capped to 30 because the list is Illegal. Meta provisional. Theoretical/structural-only.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.78 · key two-card combo ≈ — · full-brick estimate ≈ 0.22 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation coverage (14 hand traps, 13 negation-text cards)
- Multiple Level 7 WATER boss routes into 2800-3000 ATK bosses
- Many searchers and GY recursion for resource regeneration
Weaknesses
- Illegal list: Ash Blossom and Dominus Impulse each run 3 copies against an OCG limit of 2
- No Side Deck at all
- Low archetype purity (18.6%) across many sub-archetypes
Critical choke points
- Dependence on WATER Level 7 summons and Synchro/Xyz material from a small set of starters
- Single Atlantean/Mermail starter in hand creates a conversion bottleneck when hand traps are used first
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Dominus Impulse | 1 non-trap card (e.g., another Atlantean/Mermail starter) | Restores legality: Dominus Impulse is over the OCG limit of 2 copies |
| 2 | 1 Ash Blossom & Joyous Spring | 1 non-hand-trap card | Restores legality: Ash Blossom is over the OCG limit of 2 copies |
| 3 | 1 off-archetype tech card | 1 Side Deck card | Adds post-side flexibility, which the deck currently lacks |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0 are within OCG size rules; Ash Blossom and Dominus Impulse each run 3 copies over the Semi-Limited limit of 2; One for One and Pot of Prosperity are Limited and run 1 copy each (legal); Card text and stats from the resolved evidence
- Inferred: Opening-hand probabilities (hypergeometric); Going-first and going-second estimates; Consistency, brick and interaction quality
- Provisional: Meta power (no dated metagame sample); Matchup and tournament reliability
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second or matchups Meta Power is provisional without a dated metagame sample Deck has no title and no side deck
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