Forbidden Deck #768055 — Yu-Gi-Oh! OCG

57 Main, 15 Extra, incl. Heart of the Blue-Eyes x3, Lava Golem x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.

Deck Forbidden OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 20, 2026
20± 10/ 100
Power Score
Structural 48
Reliability 40
Going First 45
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 45
Going Second 50
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Control
  • Format: ocg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Five-piece Exodia hand win (Exodia the Forbidden One plus four Forbidden One pieces), with Obliterate!!! Blaze and The Unstoppable Exodia Incarnate as the Exodd and Exodia finishers; Board takeover through Fusion, Link and Synchro summons (Psychic End Punisher, Black Luster Soldier, Snake-Eyes Doomed Dragon, Predaplant Dragostapelia)
  • Turn 1 (going first): Open Millennium searchers and Mulcharmy draw engines, then build toward a Forbidden One hand or an Exodd/Exodia board; hand traps are held for the opponent's first summon
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Solemn Strike and Harpie's Feather Duster to answer the opponent's first board, then rebuild through Millennium Ankh and Heart of the Blue-Eyes
  • Recovery: Heart of the Blue-Eyes and Sengenjin/Shield searchers return the engine from the GY, and Mulcharmy draws refill the hand after interaction is spent; the Exodia line has no recovery if a piece is lost
  • After siding: No Side Deck is registered, so there is no post-side plan; this is a structural gap, not a neutral result

Why it scores here

This OCG list is illegal as submitted: Ash Blossom & Joyous Spring and Super Polymerization are each run three times against a Semi-Limited limit of two, so the normal Final Contextual score is capped and this evaluation is theoretical/structural only. The structural read comes from the system as a whole: the Millennium/Mulcharmy draw-and-search base keeps the hand functional, six hand traps and Solemn Strike give the deck real interaction density, and the Exodia and Exodd finishers give it a closing route that does not depend on the board. The weak points are the 72 off-archetype copies with no exact-name purity, the 15 tech and hand-trap slots that crowd the main, the single-copy Exodia pieces that make the finisher fragile, and the absence of any Side Deck. No combo boards, tournament link, or win-rate data exist, so the floor, median and ceiling are text-only inference and Meta Power stays provisional. The score comes from consistency and interaction on the system, not from averaging card scores or from the archetype's usage stats.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 48 P(>=1 searcher in 5-card opening hand) ~0.74 and P(>=1 archetype core in hand) ~0.49; core lines depend on the Millennium/Mulcharmy base (Inferred)
D2 Opening-Hand Quality & Brick Management 40 22 generic and 72 off-archetype copies with conflicting Millennium and Exodia lines; no hypergeometric brick estimate was computed, so this is a judgement (Inferred)
D3 Combo Conversion & Ceiling 55 Exodia five-piece and Exodd routes are text-only; no combos are recorded, so the ceiling is structural only (Inferred)
D4 Combo Floor & Median Output 40 No parseable boards, so the median output cannot be measured and is inferred from the hand-trap-heavy shell (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Six hand traps and three Ash Blossoms give layered answers, but the Exodia line has one route and no recursion (Inferred)
D6 Resource Economy, Recovery & Grind 45 Heart of the Blue-Eyes and Millennium searchers recover resources; Mulcharmy draws refill the hand after interaction (Inferred)
D7 End-Board & Interaction Quality 62 Ash Blossom x3, Solemn Strike x3, Infinite Impermanence, Harpie's Feather Duster, Lightning Storm and Soul Drain give broad interaction (Inferred semantic read of card text)
D8 Going-Second & Board-Breaking Power 55 Going-second relies on hand traps and the Millennium rebuild; no going-second split exists (Inferred)
D9 Offensive Pressure & Closing Power 50 Exodia and Exodd finishers and fusion/link boards can close, but there is no measured damage or ATK data (Inferred)
D10 Main Deck Efficiency & Flexibility 42 57 main cards with 27 distinct, 15 tech and 6 hand traps, and 72 off-archetype copies; compactness is weak (Verified count, Inferred judgement)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck is 9 Fusion, 5 Link and 1 Synchro, with several single-copy Limited and Semi-Limited items (Verified composition)
D12 Side Deck Adaptability 15 No Side Deck is registered, so there is no post-side plan at all (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or meta-share data exists, so format fit cannot be measured; the list is also illegal in its exact copy counts (Provisional)
D14 Pilotability & Error Tolerance 35 Multiple branching lines (Exodia piece checks, Millennium searches, Ash timing, hand-trap sequencing) raise the decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 48, Going First ≈ 45, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (copy-limit violations) (-6); unrecoverable choke point (-3); no Side Deck (-3). Final formula: Uncapped: 0.80*Structural(48) + 0.20*TournamentReliability(40) + Modifiers(-12) = 34; illegal-list cap applied, so the reported final is 20 (theoretical only). Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.74 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: six hand traps, three Ash Blossoms, three Solemn Strikes and a spread of backrow and removal
  • Searcher density (13 copies) keeps the Millennium engine reachable
  • Two independent win routes: the Exodia hand win and the fusion/link board

Weaknesses

  • Illegal copy counts for Ash Blossom and Super Polymerization
  • No Side Deck, so no post-side adaptability
  • Single-copy Exodia pieces make the finisher fragile
  • Heavy off-archetype spread (72 copies) dilutes engine coherence

Critical choke points

  • Losing any one of the five Forbidden One pieces ends the Exodia route
  • Ash Blossom and Super Polymerization copy overflow must be corrected before the list is playable
Priority Remove Add Reason
1 One Ash Blossom & Joyous Spring None required; any tech or Side Deck slot Brings the list within the Semi-Limited limit of two copies
2 One Super Polymerization None required Brings the list within the Semi-Limited limit of two copies
3 A low-impact tech card A Side Deck of 0 to 15 cards Gives the deck a post-side plan and fills the empty Side slot

Evidence & confidence

  • Verified: Main 57, Extra 15, Side 0 are within the OCG size rules; Ash Blossom and Super Polymerization are each run 3 copies against a Semi-Limited limit of 2; Extra Deck is 9 Fusion, 5 Link, 1 Synchro
  • Inferred: Starter access is roughly 0.74 for the searcher group in a 5-card opening hand; Interaction density is high from card text, six hand traps and three Ash Blossoms; Floor and median output cannot be measured and are inferred from the shell; Exodia reliability is limited by five single-copy pieces
  • Provisional: Meta Power and format fit, pending a dated metagame sample
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and pilot match record are absent No win-rate telemetry for going-first, going-second, matchups, brick rate or starter rate No Side Deck registered Meta Power is provisional without a dated metagame sample

More OCG Info

Forbidden

Forbidden Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top