Supreme King Deck #768053 — Yu-Gi-Oh! OCG

43 Main, 15 Extra, incl. The Great Gallant Bandit x3, Horoscope Sorcerer, the Stargazer Magician x3, Shade the Obscure x3. Created Oct 20, 2026 by YGO Mod.

Deck Supreme King OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
37± 10/ 100
Power Score
Structural 51
Reliability 40
Going First 52
Going Second 47

Deck — Deck Power Evaluation

Final Contextual Deck Power: 37/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 52
Going Second 47
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 43 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Supreme King Z-ARC 4000 ATK, Vidolium 5000 ATK via Pendulum, Odd-Eyes Absolute Dragon) reached through Pendulum and Power Patron search chains; Varudras is the illegal top-end and is excluded from the rating.; Link and Synchro boards (Mediclius, Junora, Exceed the Pendulum) that stack negation and removal once the Extra Deck is live.
  • Turn 1 (going first): Open on Pendulum starters (Horoscope Sorcerer, Solfachord Primoa, Shade the Obscure) to set scales, then search or Pendulum Summon into a Power Patron or Supreme King link/fusion boss; hand traps are held for the opponent's first activation.
  • Turn 2 (going second): Use Ash Blossom, Maxx C and Droll & Lock Bird to break the opponent's first search or Special Summon chain, then rebuild through Medius the Pure and Solfachord searches.
  • Recovery: Recover through Pendulum recursion (Shade the Obscure, Gate Zero, Solfachord Happiness) and Horoscope Sorcerer's negate-and-destroy, which refills the Pendulum Zones without spending the Extra Deck.
  • After siding: Not evaluable: side_count is 0, so there is no post-side plan and the deck cannot adapt between games.

Why it scores here

The deck's consistency rests on a dense searcher and Pendulum-recursion layer: about 27 searcher-text cards in the Main Deck make at least one searcher in a 5-card opening hand about 99.5% likely, which supports the engine's ability to start. The Extra Deck is fully used (15 cards across Link, Synchro, Fusion and Xyz) and the deck runs three hand traps (Ash Blossom, Maxx C, Droll & Lock Bird), so interruption and endboard negation score moderately well. The score is held back by a split identity: only 3 of 58 archetype-tagged copies are exact 'Supreme King' names (purity about 5%), with Power Patron, Solfachord, Magician and Odd-Eyes competing for the same slots, and by the absence of any recorded combo boards. No side deck is present, and popularity or the usage statistics do not add points; the score was built from the system, not by averaging card scores. The deck is Illegal because Varudras is Forbidden and was run at one copy, so the result is a theoretical structural-only estimate, not a normal Final score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one archetype-core card in 5-card hand) = 0.61 for 7 core copies; searcher text ~99.5% in hand5 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Copy histogram 13/6/6 across 25 distinct main cards; estimated full-brick risk is moderate given 27 searcher-text cards (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards in combos_evidence; ceiling inferred from card text on Z-ARC, Vidolium and Odd-Eyes Absolute (Inferred)
D4 Combo Floor & Median Output 40 No combo data supplied, so the median output is unknown and set low by evidence gap (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple independent lines via 4 hand-trap or tech cards and Pendulum recursion; negation and removal text on 20 and 29 cards (Inferred)
D6 Resource Economy, Recovery & Grind 55 Recursion through Pendulum Zone and Shade/Gate Zero reuse; no ResourceScore data available (Inferred)
D7 End-Board & Interaction Quality 60 Z-ARC stops Fusion/Synchro/Xyz activations, Terminus and Mediclius add negations; interaction density is inferred from text (Inferred)
D8 Going-Second & Board-Breaking Power 55 Hand-trap group gives about 46% chance of at least one hand trap in a 6-card going-second hand (Inferred)
D9 Offensive Pressure & Closing Power 60 Z-ARC 4000 ATK and Vidolium 5000 ATK are verified stats; board conversion is inferred (Verified stat / Inferred)
D10 Main Deck Efficiency & Flexibility 45 43 Main cards with 25 distinct; archetype purity 5.2%, so 55 of 58 tagged copies are off-archetype (Verified count / Inferred)
D11 Extra Deck Efficiency & Coverage 50 Extra Deck fully used at 15 with mixed Link/Synchro/Xyz/Fusion; Varudras is the excluded top-end (Verified)
D12 Side Deck Adaptability 15 No side deck (side_count 0), so no adaptation; best-of-3 unavailable (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; Meta Power is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Pendulum scale sequencing, multi-zone recursion and mixed Extra Deck routes raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 52, Going Second ≈ 47, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: Illegal deck: theoretical structural-only. 0.80*Structural(51) + 0.20*TournamentReliability(40) = 49, plus modifiers (-12, within the -12..+12 cap) = 37. Meta provisional, not a normal Final score.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.61 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and Pendulum recursion layer keeps starters likely in hand
  • Fully used 15-card Extra Deck with mixed Link, Synchro, Xyz and Fusion routes
  • Three hand traps and multiple negation effects give layered interruption

Weaknesses

  • Illegal as built: Varudras is Forbidden and run at one copy
  • Split archetype identity (about 5% exact-name purity) with competing engines
  • No recorded combo boards; median and ceiling are text-only inference
  • No side deck, so no post-side adaptation

Critical choke points

  • Pendulum Zone scale setup on turn 1
  • Extra Deck boss access depends on Power Patron or Supreme King routes that the list only partly supports
Priority Remove Add Reason
1 Varudras, the Final Bringer of the End Times (1 copy) A legal Extra Deck boss (or remove it and add a Main Deck searcher) Forbidden in OCG, so the list is illegal and cannot receive a normal rating.
2 Off-archetype Pendulum and Magician cards that do not feed Supreme King or Power Patron routes Additional Power Patron or Supreme King starters and searchers Exact archetype purity of about 5% splits the engine and reduces consistency.
3 None (side_count is 0) A 10 to 15 card Side Deck with graveyard and hand-trap answers Post-side adaptation is required for best-of-3 play and is currently absent.

Evidence & confidence

  • Verified: Varudras Forbidden, 1 copy run, 0 legal (violation); Main 43 / Extra 15 / Side 0 counts; Copy histogram and archetype purity 5.2%; Z-ARC 4000 ATK, Vidolium 5000 ATK, Droll and Ash legal limits
  • Observed: Usage stats: 15 rows, core present 36.4% (4 of 11 core cards)
  • Inferred: Starter and searcher hypergeometric estimates; Interruption resilience from hand-trap count and negation text; Going-first and going-second splits from text and hand-trap probability
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck (side_count 0), so post-side performance is unevaluated

More OCG Info

Supreme King

Supreme King Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top