Magician Girls Deck #767989 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Astrograph Sorcerer, the Starfrost Magician x3, Odd-Eyes Revolution Dragon x3, Performapal Skullcrobat Joker x3. Created Oct 20, 2026 by YGO Mod.

Deck Magician Girls OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 30, 2026
51± 8/ 100
Power Score
Structural 60
Reliability 47
Going First 60
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 51/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 60
Going First 60
Going Second 55
Meta Power provisional
Tournament Reliability 47
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Midrange
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Supreme King Z-ARC (4000 ATK) and Odd-Eyes/Clear Wing Extra Deck boards, reached through Pendulum searches and Pendulum Summons; Synchro and Xyz boss monsters (Supreme King Dragon Clear Wing, Odd-Eyes Absolute Dragon, Odd-Eyes Rebellion Xyz Dragon) that negate or board-break
  • Turn 1 (going first): Search a Pendulum starter (Wings of Light, Supreme King Dragon Darkwurm, Gate Magician), set Pendulum Zones, Pendulum Summon, then reach Z-ARC or an Odd-Eyes boss while holding Effect Veiler or Droll as interaction
  • Turn 2 (going second): Hold a hand-trap (Effect Veiler, Ghost Belle, Nibiru, Droll) to stop the first summon, then rebuild through the Pendulum searchers; the list has no side deck to adjust this plan
  • Recovery: Rebuild from the 23 searcher-text cards and the Pendulum recursion effects (Horoscope Sorcerer, Odd-Eyes Pendulum Dragon, Supreme King Gate Zero) to replace lost Pendulum starters
  • After siding: None: the deck has 0 side cards, so no post-side plan can be evaluated

Why it scores here

The deck reliably opens a functional plan because 23 cards search Pendulum monsters or Wings of Light, so a searcher is in the opening hand about 99% of the time (Inferred, hypergeometric). Its conversion ceiling comes from the Extra Deck: Supreme King Z-ARC (4000 ATK, and it shuts down opposing Fusion/Synchro/Xyz effects), Odd-Eyes Arcray (4000), Starving Venom (3600) and Clear Wing Synchro boards that destroy all opposing monsters. The median output is much lower than the ceiling because each engine depends on a single-copy Extra Deck boss, the Pendulum scale pairs across the Supreme King, Odd-Eyes and Clear Wing sub-engines have to line up, and no recorded boards exist to confirm how often that happens. Interaction is dense (8 hand traps and about 16 negation-text cards), but the deck has no side deck and no post-side plan. Popularity and the archetype label did not earn points: the list contains no Magician Girls cards, and the score was built from the system's consistency, interaction and closing power, not from averaging the individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher in hand of 5) ~0.99 from 23 searcher-text cards; single-copy Z-ARC and Arcray are only 0.125 to open (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Eight hand traps and several conditional spells (Dragon Shrine, Foolish Burial, Soul of the Supreme King) add some dead-card risk without a Pendulum board (Inferred)
D3 Combo Conversion & Ceiling 60 Ceiling from Z-ARC, Odd-Eyes Arcray and Clear Wing Synchro boards; no recorded combo boards, so this is text-only (Inferred)
D4 Combo Floor & Median Output 48 Median output cannot be measured: combos_evidence has zero boards and the pendulum-scale pairings are unverified (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Eight hand traps plus Pendulum and Odd-Eyes recursion give several independent continuation routes after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Searchers and Wings of Light recover resources, but Extra Deck boss use is one-shot per copy (Inferred)
D7 End-Board & Interaction Quality 70 Z-ARC shuts off opposing Fusion/Synchro/Xyz effects; Odd-Eyes Absolute and Predapower negate; read from card text (Inferred)
D8 Going-Second & Board-Breaking Power 70 Clear Wing Synchro can destroy all face-up opposing monsters; Droll and Astrograph add going-second answers (Inferred)
D9 Offensive Pressure & Closing Power 74 End-board of 4000/3600/3000-ATK Extra monsters with direct-attack and boss text (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 60 19 distinct main-deck cards, balanced histogram (3:8, 2:5, 1:6), but several low-impact tech and conditional spells (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 68 15 distinct Extra cards across Fusion, Synchro, Xyz and Link with single-copy boss coverage and no duplicate clutter (Verified composition)
D12 Side Deck Adaptability 15 Zero side-deck cards, so no post-side adaptation exists to score (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype share unavailable, so this stays at a neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-engine Pendulum scale management plus three Extra Deck summon types gives many decision points and a high error rate (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 60, Going First ≈ 60, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 47. Modifiers: Dependence on single Extra-Deck boss (-2); No side deck (-2); Engine conflicts across sub-archetypes (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*60.3 + 0.20*47 - 7 = 50.6, rounded to 51

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (23 cards) makes a Pendulum starter almost always available
  • Strong Extra Deck ceiling: Z-ARC, Odd-Eyes Arcray, Starving Venom, Clear Wing Synchro
  • Dense hand-trap and negation coverage (8 hand traps, 16 negation-text cards)

Weaknesses

  • No side deck, so no post-side plan
  • Archetype label Magician Girls does not match the list (0 exact-name copies)
  • Multiple sub-engines with conflicting Pendulum scales and summon routes
  • No recorded combo boards to confirm median output

Critical choke points

  • Pendulum Zone scale pairing for the Supreme King starters
  • Single-copy Z-ARC and Odd-Eyes Arcray in the Extra Deck
  • Dragon Shrine and Foolish Burial as low-impact cards in a hand without a Pendulum board
Priority Remove Add Reason
1 Dragon Shrine Second copy of Supreme King Z-ARC is not legal (single copy); add a 1-copy Pendulum searcher or a side-deck interaction slot Dragon Shrine is a dead card without a Dragon Normal Monster in the Deck
2 Foolish Burial (no side deck to hold other answers) A side deck of 10-15 cards covering the engine's floodgate and boss threats A side deck is what gives the list a post-side plan, the largest structural gap in this evaluation

Evidence & confidence

  • Verified: Main deck 40 cards and Extra deck 15 cards are legal for OCG; Limited cards (Astrograph Sorcerer, Droll & Lock Bird, Foolish Burial) are run at 1 copy each; Composition histogram and type/attribute spreads
  • Inferred: Searcher access ~0.99 in opening hand; Hand-trap and negation density as interaction quality; Going-first and going-second estimates
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13 placeholder 50); Tournament reliability (no tournament link)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for this deck Meta Power is Provisional unless a dated metagame sample is supplied archetype label 'Magician Girls' has no matching cards in the list no side deck, so post-side performance cannot be scored

More OCG Info

Magician Girls

Magician Girls Breakdown

 
 

 

 

 

 

 

 
 

 

 
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