Dragunity Deck #767956 — Yu-Gi-Oh! OCG
54 Main, 15 Extra, incl. Dragunity Quirinus x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (54)
- Blackwing - Zephyros the Elite x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Dragunity Arma Gram x1
- Dragunity Arma Mystletainn x1
- Dragunity Legatus x1
- Dragunity Quirinus x3
- Koa'ki Meiru Drago x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Shiina, Twin Tempests of Celestial Thunder x3
- Tempest, Dragon Ruler of Storms x1
- The Great Gallant Bandit x3
- Ash Blossom & Joyous Spring x3
- Dragunity Couse x1
- Dragunity Falchion x2
- Dragunity Guisarme x1
- Dragunity Phalanx x1
- Dragunity Remus x3
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Dragon Ravine x3
- Dragunity Divine Lance x3
- Dragunity Divine Wind x1
- Dragunity Glow x1
- Dragunity Whirlwind x3
- Gold Sarcophagus x1
- Harpie's Feather Duster x1
- Lightning Storm x2
- Dragunity Oubliette x1
Extra Deck (15)
- Crystron Halqifibrax Prism x1
- Dragunity Knight - Romulus x1
- Dragunity Lord - Georgius x1
- Guardragon Pisty x1
- Hieratic Seal of the Heavenly Spheres x1
- Crimson Dragon x1
- Crystal Clear Wing Synchro Dragon x1
- Dragunity Knight - Areadbhair x1
- Dragunity Knight - Areus x1
- Dragunity Knight - Ascalon x1
- Dragunity Knight - Barcha x1
- Dragunity Knight - Gae Dearg x1
- Dragunity Knight - Gormfaobhar x1
- Dragunity Knight - Trident x1
- Dragunity Knight - Luin x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 60 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 54 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Synchro and Link Dragunity boards (Ascalon, Areadbhair, Barcha, Areus) converting extended pressure through hand-trap protection; Dragon-type Tuner and Winged Beast searches feeding Dragunity Knight Synchro summons, with Gae Dearg and Gormfaobhar recursion
- Turn 1 (going first): Search Dragon Ravine or a Dragunity searcher, go to a Dragunity Synchro or Link line, and hold Ash Blossom and Ghost Ogre for the opponent's first activation (Inferred)
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre, Ghost Belle; at least one in hand 58 percent of the time, Inferred) to break the opponent's first board, then rebuild through GY-equip Synchro plays
- Recovery: Dragunity recursion through Remus, Phalanx, Couse and Dragunity Glow back to the Extra Deck Synchro monsters (Inferred)
- After siding: No Side Deck is registered, so there is no post-side plan; the deck cannot adapt between games
Why it scores here
The deck reliably opens a Dragunity searcher line: P(at least one of 13 searcher-text cards in a 5-card opener) is about 0.76, and the 13 searchers plus the Dragon Ravine and Dragunity Glow recursion keep the engine alive (Inferred). Interaction is the strongest system trait: 7 hand traps and 14 negation-text cards, with Ash Blossom at 3 copies, give layered protection that scores on end-board interaction. The closing power comes from the Extra Deck Synchro and Link bosses (Ascalon and Areadbhair at 3300 ATK), not from any averaged card score. Real weaknesses are the 52 percent exact-archetype purity (33 off-archetype copies across Mulcharmy, Bystial, Cyclone and Harpie), the absence of any Side Deck, and the Illegal status from Ash Blossom at 3 copies against a limit of 2. Popularity and the Dragunity usage stat do not earn points; no combo boards exist, so the score rests on inferred structure and is capped as theoretical only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one searcher in a 5-card opener) about 0.76 across 13 searcher-text cards; core archetype group 0.46 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 54-card main with 16 singletons and 14 cards at 2-3 copies; brick risk moderate from Mulcharmy and Bystial off-archetype copies (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable boards; ceiling read from text of Ascalon and Areadbhair plus Synchro and Link fodder chains (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded combos, so the median is unknown and set at a neutral floor (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Recursion through Remus, Phalanx, Couse and GY-equip Synchro lines gives redundant routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searcher density and GY recursion sustain resource flow; no resource_signature data available (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | 7 hand traps, 14 negation-text cards and 24 removal-text cards; Ash and Ghost Ogre give layered protection (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand-trap coverage: at least one hand trap in hand 6 about 0.58; board-breaking via Dragunity Glow and Synchro boss text (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Ascalon and Areadbhair both at 3300 ATK, plus Gae Dearg and Barcha as closers (verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 54 main cards with only 30 distinct names; 33 off-archetype copies cut compactness and purity (verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 of 15 Extra slots used across 10 Synchro and 5 Link monsters; mixed sub-archetype bosses (verified composition, Inferred flexibility) |
| D12 | Side Deck Adaptability | 5 | Side Deck is empty (0 cards), so no post-side adaptation exists (verified legality) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Many multi-step GY and equip interactions across 15 Extra cards; high decision density (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 60, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-8); no_side_deck (-4). Final formula: Illegal cap applied: 0.80*Structural(57) + 0.20*TournamentReliability(48) + modifiers(-12) = 43, capped to 35 as theoretical-only (Illegal list); Meta Power provisional (null)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered hand-trap protection: Ash Blossom, Ghost Ogre and Ghost Belle at 2-3 copies each
- Searcher density (13 searcher-text cards) gives a high chance of a live opener
- Extra Deck bosses at 3300 ATK (Ascalon, Areadbhair) and Synchro/Link coverage for all 15 Extra slots
Weaknesses
- Illegal list: Ash Blossom & Joyous Spring at 3 copies against a limit of 2
- Low exact-archetype purity (52 percent) with 33 off-archetype copies from Mulcharmy, Bystial, Cyclone and Harpie
- No Side Deck, so no adaptation between games
- No recorded combos or win-rate telemetry to verify the line
Critical choke points
- Ash Blossom is the central hand trap; cutting it to 2 copies lowers protection density
- Dragon Ravine and the Dragunity searchers are the single access route to the Extra Deck bosses
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring | None required; the deck becomes legal at 2 copies | Fixes the only legality violation and makes the deck eligible for a normal score |
| 2 | 1 Mulcharmy Purulia | 1 Dragunity or Dragon-type Tuner | Raises archetype purity and engine consistency without changing the hand-trap core |
| 3 | Off-archetype Harpie's Feather Duster | A Side Deck of 10 to 15 cards | Gives post-side flexibility, currently absent |
Evidence & confidence
- Verified: Main 54 and Extra 15 counts are within the OCG size rules; Ash Blossom & Joyous Spring runs 3 copies against a Semi-Limited limit of 2; Side deck is empty; Extra Deck has 10 Synchro and 5 Link monsters
- Observed: Usage stat: Ash Blossom at 70 percent inclusion in this archetype
- Inferred: Starter access about 0.76 from the hypergeometric searcher estimate; Hand-trap protection density and going-second coverage; Closing power of the 3300 ATK bosses
- Provisional: Meta power and matchup fit (no dated metagame sample)
- Data gaps: no combos supplied, so the combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and pilot record are absent no win-rate telemetry (going-first, going-second, matchup or brick rates) Meta Power is provisional unless a dated metagame sample is supplied Side deck is empty, so post-side behaviour cannot be evaluated
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