Mermail Deck #767856 — Yu-Gi-Oh! OCG
59 Main, 15 Extra, incl. Abyssrhine, the Atlantean Spirit x3, Atlantean Dragoons x3, Mermail Shadow Squad x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (59)
- Abyssrhine, the Atlantean Spirit x3
- Atlantean Dragoons x3
- Atlantean Heavy Infantry x1
- Droll & Lock Bird x1
- Eria the Water Channeler x2
- Levia-Dragon of Atlantis - Daedalus x1
- Mermail Abysspike x1
- Mermail Shadow Squad x3
- Monster Arms of Atlantis x1
- Moulinglacia the Elemental Lord x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Neptabyss, the Atlantean Prince x3
- Poseidra, the Storming Atlantean x2
- Siren Vortex of Atlantis x1
- Warchief of Atlantis x1
- Ash Blossom & Joyous Spring x3
- Deep Sea Minstrel x1
- Icejade Ran Aegirine x2
- Lappis Dragon x1
- Abyss-sting Triaina x1
- Advent of Atlantis x1
- Atlantis, City of the Sea Dragon x1
- Call of Atlantis x1
- Forbidden Droplet x3
- Instant Fusion x1
- Lightning Storm x1
- One for One x1
- Triple Tactics Thrust x2
- Daedalus Maelstrom x1
- Dominus Impulse x3
- Evenly Matched x2
- Solemn Judgment x1
- Solemn Strike x1
- Solemn Warning x1
- Virtue Stream x1
Extra Deck (15)
- Elder Entity Norden x1
- Azure Ocean Dragon Lord - Neo-Daedalus Rage x1
- Levia-Dragoon - Daedalus x1
- Marincess Coral Anemone x1
- Mermail Abyssalacia x1
- Mermail King - Neptabyss x1
- Adamancipator Risen - Dragite x1
- Icejade Gymir Aegirine x1
- Swordsoul Supreme Sovereign - Chengying x1
- Deep Sea Prima Donna x1
- Abysstrite, the Atlantean Spirit x1
- LeVirtue Dragon x1
- Mermail Abyssgaios x1
- Poseidra Abyss, the Atlantean Dragon Lord x1
- Toadally Awesome x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 50 |
| Going Second | 45 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Control
- Format: ocg
Legality
Main 59 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Atlantis / Umi field-driven board of Water Link and Xyz monsters (Levia-Dragon, Poseidra, Mermail Abyssgaios) that pressures through disruption and search density; Atlantean Dragoons direct attack and Abyss- Xyz boards from Mermail Shadow Squad and Atlantean summons
- Turn 1 (going first): Open a searcher (Neptabyss, Abyssrhine, Mermail Abysspike) to add a Water engine piece, use Atlantis / Umi placement or Mulcharmy draws, and hold Ash Blossom or Droll for the first activation
- Turn 2 (going second): Use the six-card hand's hand traps (Ash Blossom, Evenly Matched, Droll & Lock Bird) and Solemn negations to stop the opponent's first board, then rebuild through Mermail or Atlantean searchers
- Recovery: Recover through GY-triggered summons (Mermail Abysspike, Atlantean Heavy Infantry, Warchief of Atlantis) and searchers that rebuild the Water engine after a single broken board
- After siding: Not assessable: Side Deck size is 0, so no post-side plan exists in the evidence
Why it scores here
The deck reliably opens a searcher in about 85% of opening hands, and the Mermail/Atlantean core (27 copies) is present in about 96% of openings, so the engine is reachable on turn 1 (Inferred from hypergeometric estimates). Its interaction density is high, with 15 negation and 20 removal text hits across hand traps and Solemn negations, which earns the end-board interaction score. The deck is a Toolbox-style blend of three sub-archetypes (only 4.1% exact-name purity, 71 off-archetype copies), so its combo ceiling and floor are scored from structure and text alone, with no recorded boards to measure. Popularity of the Mermail archetype did not earn points, and the card scores were not averaged. The deck is Illegal (Ash Blossom and Dominus Impulse at 3 copies against a limit of 2), and it has no side deck, so the final score is capped at 30 and labeled structural-only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one searcher in 5-card hand) ~0.85; archetype core present in ~0.96 of openings (Inferred, hypergeometric) |
| D2 | Opening-Hand Quality & Brick Management | 52 | 36 distinct main-deck cards with 71 off-archetype copies and 14 generic cards; brick risk is moderate (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Atlantis/Umi and Water Link routes exist in card text but no parseable recorded boards exist (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo boards supplied, so floor and median are not measurable from data (Inferred, low confidence) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Multiple independent starters and recursion from the GY, plus 6 hand traps, support continuation after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | 18 searcher-text cards and GY recursion effects support grind, but resource spend is unmeasured (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 15 negation-text and 20 removal-text cards across hand traps and Solemn negations, with Solemn Judgment and Solemn Warning as Limited/Semi-Limited staples (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 50 | Going-second split unavailable; six-card hand includes hand traps but board-breaking density is unmeasured (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Boss monsters Poseidra, Levia-Dragon and Mermail Abyssgaios provide closing power, with no end-board ATK sampling (Verified card stats, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 59 main cards across 36 distinct names; copy histogram 22/5/9 with only 4.1% exact-archetype purity lowers efficiency (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots across Link, Xyz, Synchro, Fusion; several mandatory boss pieces and no visible flex slots (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 10 | No side deck in the evidence, so post-side adaptability cannot be credited (Verified absence) |
| D13 | Matchup Coverage & Format Fit | 45 | Archetype meta-share and tournament data unavailable; Mermail/Atlantis are the only archetype signals (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Many optional negation and search decisions per turn with multi-step GY activations; error tolerance is moderate (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 53, Going First ≈ 50, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-6); no Side Deck (-4). Final formula: Illegal cap: 0.80*53 + 0.20*40 = 50.4 before cap; capped to 30 (structural-only, Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense search and engine access: 18 searcher-text cards, with ~85% of openings reaching one
- Layered interaction: 6 hand traps plus Solemn negations and a removal suite
- Multiple boss threats in the Extra Deck, including Poseidra, Levia-Dragon and Mermail Abyssgaios
Weaknesses
- Illegal as built: Ash Blossom and Dominus Impulse exceed their copy limit by one each
- Low archetype purity (4.1%): three sub-archetypes compete for slots
- No side deck, so no best-of-3 adaptation
- No combo data, so the ceiling and median cannot be verified
Critical choke points
- Legality must be fixed before any normal score applies
- Engine depends on Atlantis / Umi placement and specific Water monsters in GY for summons
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1x Ash Blossom & Joyous Spring | Remove one copy to meet the Semi-Limited limit of 2 | Fixes the copy-limit violation so the list can receive a normal score |
| 2 | 1x Dominus Impulse | Remove one copy to meet the Semi-Limited limit of 2 | Fixes the second copy-limit violation |
| 3 | Off-archetype tech with no engine link | A side deck of 15 aimed at the expected field | Side deck is missing entirely, which caps adaptability (D12) |
Evidence & confidence
- Verified: Legality: 59 main, 15 extra, 0 side; Ash Blossom and Dominus Impulse are each over the limit; Banlist: Droll & Lock Bird, Instant Fusion, One for One and Solemn Judgment are Limited; Ash Blossom, Dominus Impulse and Solemn Warning are Semi-Limited; Composition: 15 negation text cards, 20 removal text cards, 18 searcher text cards; Exact-name archetype purity 4.1%; 71 off-archetype copies
- Inferred: Searcher reaches the opening hand ~85% of the time; Hand-trap coverage and Solemn negations give strong interaction density; Toolbox strategy classification from composition and text
- Provisional: Meta Power and matchup fit need a dated metagame sample; Archetype meta-share is unavailable
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No side deck: post-side and best-of-3 plans cannot be assessed No win-rate telemetry exists in YGOVN; going-first/second splits are Inferred Meta Power is Provisional unless a dated metagame sample is supplied
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