Allure Queen Deck #767845 — Yu-Gi-Oh! OCG
51 Main, 15 Extra, incl. Chaos Allure Queen x3, Nibiru, the Primal Being x3, Ash Blossom & Joyous Spring x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (51)
- Adamancipator Crystal - Dragite x1
- Allure Queen LV3 x1
- Awakening of the Possessed - Gagigobyte x1
- Awakening of the Possessed - Nefariouser Archfiend x1
- Chaos Allure Queen x3
- Crowley, the Gifted Magistus x1
- Diabellstar the Black Witch x1
- Droll & Lock Bird x1
- Elzette of the White Forest x1
- Familiar-Possessed - Lyna x1
- Mulcharmy Fuwalos x2
- Nibiru, the Primal Being x3
- Spellbook Magician of Prophecy x2
- Spiritual Art Familiars x2
- Aussa the Earth Charmer x1
- Dharc the Dark Charmer x1
- Eria the Water Charmer x1
- Lyna the Light Charmer x1
- Wynn the Wind Charmer x1
- Adamancipator Researcher x1
- Ash Blossom & Joyous Spring x3
- Rucia of the White Forest x1
- Zoroa, the Magistus of Flame x1
- Awakening of the Possessed x1
- Grand Spiritual Art - Ichirin x1
- Harpie's Feather Duster x1
- Possessed Destiny x1
- Sinful Spoils of the White Forest x2
- Spellbook of Secrets x3
- Spellbook of the Grand Circle x2
- Spirit Charmers x3
- Infinite Impermanence x3
- Possessed Partnerships x1
- Solemn Judgment x1
Extra Deck (15)
- Azamina Moa Regina x1
- Charmers of the Grand Circle x2
- Possessed Destiny - Wynn x1
- Saint Azamina x1
- Artemis, the Magistus Moon Maiden x1
- Crowley, the First Propheseer x1
- Golden Allure Queen x1
- I:P Masquerena x1
- Miasma Necromancer x1
- Proxy F Magician x1
- S:P Little Knight x1
- Selene, Queen of the Master Magicians x1
- Naturia Landoise x1
- Gallant Granite x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 50 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox, Fusion/Link/Synchro mechanic mix
- Format: ocg
Legality
Main 51 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Extra Deck boss or Link/Fusion board from the Charmer / Spellbook / Possessed starter chain (Golden Allure Queen, Saint Azamina, Azamina Moa Regina, Diabellstar); Control-steal flip monsters (Dharc, Wynn, Aussa, Lyna, Eria) converting into Fusion/Link pressure
- Turn 1 (going first): Spirit Charmers or Spellbook of Secrets to search a Charmer/Spellbook, then Familiar-Possessed / Spellcaster summons into a Link or Fusion Summon
- Turn 2 (going second): Hand traps (Ash Blossom, Infinite Impermanence, Nibiru, Droll & Lock Bird) to interrupt the opponent's board, then rebuild through Spellbook searches
- Recovery: GY recursion of Spiritual Art Familiars and Charmers of the Grand Circle engine pieces; Possessed Partnerships and Awakening effects for re-summons
- After siding: Not evaluable: side_count is 0, no sideboard exists in the export
Why it scores here
The deck is scored as one connected system, not from the average of its 34 distinct main-deck cards. Its engine is reliable on paper: the archetype-core group gives about 95% chance of at least one core card in a going-first 5-card hand, and 17 searcher-text cards and 3 copies each of Spirit Charmers and Spellbook of Secrets give good access. Interaction is broad, with 10 hand traps, Solemn Judgment, Harpie's Feather Duster and Droll & Lock Bird, which lifts going-second and end-board quality. The score is held down by the spread across six sub-archetypes (only 7.6% exact-name purity, 61 off-archetype copies), which lowers brick and conversion reliability and makes the line hard to pilot. No recorded boards, sideboard, tournament link or dated meta exist, so combo, post-side and matchup dimensions are Inferred or Provisional. Popularity of Allure Queen did not earn points, and the deck is capped because Ash Blossom & Joyous Spring is run three times against a limit of two.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 archetype-core card in going-first 5-card hand) ≈ 0.95; 17 searcher-text cards; engine split across sub-archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 61 off-archetype copies across 6 sub-archetypes and 10 hand traps raise conflicting/dead-hand risk; no brick rate measured (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards (total_combos 0); conversion read from card text only, Fusion/Link routes via Charmers and Golden Allure Queen (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combos evidence, so median output cannot be measured; floor set by text-only read (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Ten hand traps plus Possessed and Spellbook recursion give alternatives after one interruption, but 3-copy Ash over limit and single-choke Charmer engine weaken it (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | 17 searcher-text cards and GY recursion via Spiritual Art Familiars and Charmers of the Grand Circle support grind (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Interaction density high: Infinite Impermanence x3, Ash Blossom x3, Solemn Judgment, Droll & Lock Bird, Harpie's Feather Duster plus control-steal flips (Verified card text / Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand-trap probability on going-second hand 6 ≈ 0.75 and Nibiru / Ash coverage; board-breaking via Harpie's Feather Duster and Solemn (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Extra Deck bosses Golden Allure Queen 2500 ATK, Diabellstar 2500 ATK, Saint Azamina 4000 DEF, Azamina Moa Regina 3000 ATK (Verified stats / Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 38 | 51 main cards with 34 distinct and 23 singletons across six archetypes; low compactness (Verified composition / Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 14 distinct Extra cards with 8 Link monsters, legal size 15; mix of Link, Fusion and Synchro routes, several flex-only (Verified composition / Inferred) |
| D12 | Side Deck Adaptability | 5 | Side deck is empty (side_count 0); no post-side adaptability possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated metagame; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multiple sub-archetype engines, Extra-material routing and many hand-trap timing decisions raise error rate (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 53, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-4); no sideboard (-3). Final formula: Illegal deck: pre-cap 0.80*Structural(53) + 0.20*TournamentReliability(42) + ContextModifiers(-7) ≈ 44; illegal-status cap applied → 30. Theoretical/structural-only. Meta Power provisional (null).
Couldn't load the combos





