Mermail Deck #767808 — Yu-Gi-Oh! OCG
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (44)
- Abyssrhine, the Atlantean Spirit x1
- Atlantean Dragoons x3
- Coralianectes, the Luminous Cradle Dragon x1
- Droll & Lock Bird x1
- First Penguin x1
- Levia-Dragon of Atlantis - Daedalus x2
- Mermail Abysspike x1
- Mermail Abyssteus x2
- Mermail Shadow Squad x2
- Monster Arms of Atlantis x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Neptabyss, the Atlantean Prince x3
- Poseidra, the Storming Atlantean x2
- Siren Vortex of Atlantis x1
- Warchief of Atlantis x2
- Deep Sea Minstrel x1
- Ghost Ogre & Snow Rabbit x3
- Gluttonous Reptolphin Greethys x1
- Advent of Atlantis x2
- Atlantis, City of the Sea Dragon x2
- Call of Atlantis x1
- Fish Sonar x2
- Harpie's Feather Duster x1
- One for One x1
- Raigeki x1
- Daedalus Maelstrom x1
- Virtue Stream x1
Extra Deck (14)
- Azure Ocean Dragon Lord - Neo-Daedalus Rage x1
- Levia-Dragoon - Daedalus x1
- Marincess Coral Anemone x1
- Mermail King - Neptabyss x1
- S:P Little Knight x1
- Adamancipator Risen - Dragite x1
- Icejade Gymir Aegirine x1
- Ravenous Crocodragon Archethys x1
- White Aura Whale x1
- Coral Dragon x1
- Abysstrite, the Atlantean Spirit x1
- LeVirtue Dragon x1
- Mermail Abyssgaios x1
- Poseidra Abyss, the Atlantean Dragon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 58/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 66 |
| Going First | 69 |
| Going Second | 64 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 44 / Extra 14 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Synchro, Xyz and Link pressure from the Atlantean/Umi/Mermail engine, closing through Poseidra, Azure Ocean Dragon Lord and Abysstrite style boss monsters; Direct attacks from Atlantean Dragoons and recursion-driven board refills from the Graveyard
- Turn 1 (going first): Search and summon Neptabyss, Abyssteus, Abysspike or First Penguin, place Atlantis or Advent of Atlantis, then build a Synchro, Xyz or Link into the Extra Deck boss
- Turn 2 (going second): Use Ghost Ogre and Snow Rabbit, Droll and Lock Bird and Ghost Ogre hand-trap interaction to slow the opponent, then rebuild through Atlantean and Mermail searchers
- Recovery: Graveyard effects of Atlantean Dragoons, Mermail Shadow Squad, Warchief of Atlantis and Abyssrhine re-summon monsters and re-add searchers
- After siding: Not evaluable: the deck has no side deck, so there is no post-side plan
Why it scores here
The deck reliably opens a functional plan: 26 archetype-core copies give about a 99% chance of at least one in a 5-card opener, and 20 searcher-text cards give about 96%, so the engine is almost always live (Inferred). It converts that plan through a 14-card Extra Deck of Synchro, Xyz and Link bosses with 2800 to 3000 ATK ceilings, but the ceiling is text-only because no recorded boards exist. It survives disruption through four hand traps, several Graveyard recursion effects and multiple starter routes, and its end-board interaction is broad (Raigeki, Feather Duster, Daedalus Maelstrom, Monster Arms, Virtue Stream, Call of Atlantis). Popularity did not earn points: archetype usage statistics only confirm the list is real and accessible, and the score was built from the system, not from averaging card scores. The deck is held back by having no side deck, no tournament or meta context, and no going-second or post-side evidence.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one 3-copy starter in 5 cards) = 0.31 per card; archetype core P(at least one in 5) = 0.992; 2-copy starters 0.217 each (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | Searcher text P(at least one in 5) = 0.961 limits hand bricks, but Mulcharmy and hand-trap cards need specific board states; no brick-rate data (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | Ceiling from Extra Deck bosses (Azure Ocean Dragon Lord 2900 ATK, Poseidra Abyss 3000 ATK) and Atlantis field plays; no recorded boards (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 58 | No combo boards, so median output cannot be measured; estimate from starter redundancy and typical Extra Deck access (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Four hand traps, Graveyard recursion on Dragoons, Shadow Squad, Warchief and Abyssrhine, and many independent starters (Inferred from text) |
| D6 | Resource Economy, Recovery & Grind | 72 | Searchers on Abyssteus, Abysspike, First Penguin, Fish Sonar and Atlantis, plus Mulcharmy draw effects (Inferred from text) |
| D7 | End-Board & Interaction Quality | 74 | Eleven removal-text and three negation-text cards, including Daedalus Maelstrom and Call of Atlantis negation (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 65 | Raigeki, Feather Duster, Virtue Stream and Droll cover a going-second board, but there are no going-second win-rate data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 74 | Poseidra 2800 ATK, Azure Ocean Dragon Lord 2900 ATK, Poseidra Abyss 3000 ATK and Atlantean Dragoons direct attacks (Verified stats, Inferred pressure) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 44 main cards, 28 distinct, 15 singletons and only 3 three-copy cards; 6.9 percent exact-name purity but a coherent Atlantean/Umi/Mermail spread (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 66 | 14 Extra Deck cards split 5 Synchro, 4 Xyz, 5 Link, all coherent with the Water engine; several are in the core list but unrun per usage stats (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 20 | Side deck is empty (0 cards, legal minimum), so no post-side adaptation exists (Verified absence, Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | Archetype inclusion stats show an established, widely run list, but no tournament link or dated meta sample (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Synchro, Xyz and Link sequencing with several once-per-turn conditions across the Atlantis/Umi texts (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 66, Going First ≈ 69, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Banlist exposure (hand trap at 1 copy) (-1); No side deck (-3); Engine conflict (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is present in almost every opener (about 99 percent, Inferred)
- Heavy searcher density (20 cards) keeps the engine live and redundant
- Broad interaction package: four hand traps, Raigeki, Feather Duster, Daedalus Maelstrom, Virtue Stream, Call of Atlantis
- High-ATK Extra Deck bosses with direct-attack and recursion support
Weaknesses
- No side deck, so no post-side adaptation
- No combo or tournament data, so ceiling and median are text-only
- Mulcharmy cards conflict with an empty-field requirement
- Long multi-step Synchro, Xyz and Link sequencing lowers pilot tolerance
Critical choke points
- Starter access depends on Neptabyss or Atlantean Dragoons (31 percent each in a 5-card opener)
- Extra Deck boss access depends on a valid Synchro, Xyz or Link material set
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | none (no cut recommended from available evidence) | A side deck of up to 15 cards | A zero-card side deck leaves games 2 and 3 with no adjustment; this is the largest structural gap and it cannot be scored from data here |
Evidence & confidence
- Verified: Legal OCG status, 44 Main and 14 Extra, zero side; Four Limited cards each at one copy, within legal limits; Card text and stats from the resolved card list; Archetype usage inclusion percentages
- Inferred: Hypergeometric opening-hand access (archetype core, searchers, starters); Interaction and recursion reads from card text; Consistency, brick and pilotability estimates; Structural and final score bands
- Provisional: Meta Power and D13 matchup fit (no dated metagame sample); Going-second and post-side estimates (no win-rate data)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchup or brick rates Meta Power is provisional without a dated metagame sample Usage statistics mark Abysstrite, LeVirtue Dragon, Mermail Abyssgaios, Poseidra Abyss and Marincess Coral Anemone as not in this deck, but the card list shows each at one copy in the Extra Deck; the card list was treated as source of truth No side deck exported, so D12 rests on an absent side
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