Witchcrafter Deck #767803 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Spenta, the Magistus Sealer x3, Ghost Ogre & Snow Rabbit x3, Verre Magic - Lacrima of Light x3. Created Oct 20, 2026 by YGO Mod.

Deck Witchcrafter OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 54
Reliability 40
Going First 52
Going Second 46

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 52
Going Second 46
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Witchcrafter Fusion and Link boards (Witchcrafter Madame Rilliona 3800 ATK, Witchcrafter Vice-Madame, Starving Venom-style Fusion beats) built from Witchcrafter searches and Spellcaster recycling; Magistus / Endymion Link and Fusion pressure (Crowley, Artemis, Zoroa-style boards) when those sub-archetype cards are present
  • Turn 1 (going first): Search a Witchcrafter engine monster with Walpurgis, Creation or Verre Magic, Normal Summon or Special Summon through Madame Verre / Genni / Schmietta, then Fusion or Link into a Witchcrafter boss; hand traps (Ash Blossom, Maxx C, Droll & Lock Bird, Infinite Impermanence) protect the line
  • Turn 2 (going second): Use Ash Blossom, Ghost Ogre & Snow Rabbit, Effect Veiler, Solemn Accusation and Maxx C to interrupt the opponent's first board, then rebuild through Witchcrafter searchers from the GY (Celebration, Unveiling, Creation)
  • Recovery: Recycle Witchcrafter Spells and Spellcaster monsters from the GY through Terracottan, Pittore, Seed and Pupils; Mulcharmy draw effects refill the hand when the field is empty
  • After siding: Not evaluable: the deck has no Side Deck (side_count 0)

Why it scores here

The Witchcrafter core is reasonably accessible: about 83% of openings include at least one of the 16 searcher-text cards by hypergeometric estimate (Inferred), and the archetype core group is open in about 96% of 5-card hands. Interaction is dense for an OCG list, with 11 hand traps and 14 negation-text cards, which lifts the end-board and interruption scores. Conversion and median output could not be measured because no combos were supplied, so the ceiling and floor scores are text-only reads (Inferred). The deck has no Side Deck and runs three Forbidden cards, so it is capped as an illegal, theoretical structural read. Popularity signals (72% of archetype core cards present) were not credited as power, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher in 5 cards) ≈ 0.83; archetype core open in ≈ 0.96 of hands (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Redundant searchers and hand traps reduce dead hands, but 48 of 55 main-deck copies are off exact archetype name (Inferred)
D3 Combo Conversion & Ceiling 50 No combos supplied; ceiling is a text-only read of Fusion and Link boss routes (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so median output is unmeasured and kept near neutral (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Several independent starters (Walpurgis, Verre Magic, Creation, Madame Verre) give route redundancy after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 GY recursion through Terracottan, Pittore, Seed and Witchcrafter Spells supports rebuilds, but costs are high (Inferred)
D7 End-Board & Interaction Quality 68 11 hand traps, 14 negation-text cards and 24 removal-text cards give layered interaction (Verified flags, Inferred semantics)
D8 Going-Second & Board-Breaking Power 50 Ghost Ogre, Ash Blossom and Maxx C help versus boards, but board-breaker density is not measured (Inferred)
D9 Offensive Pressure & Closing Power 55 Madame Rilliona (3800 ATK), Vice-Madame and Golem Aruru give strong end-board pressure (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 60 55 main cards, 36 distinct, 23 singletons; purity is only 31% by exact name, so some slots are generic (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 11 Fusion and 4 Link Extra cards; Extra slots are mostly boss-capable but depend on Witchcrafter Fusion access (Verified composition)
D12 Side Deck Adaptability 10 No Side Deck, so no post-side adaptability (Verified: side_count 0)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; format fit is Provisional
D14 Pilotability & Error Tolerance 35 Many searchers, Quick Effects and once-per-turn choices give a high decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 54, Going First ≈ 52, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12). Final formula: min(Illegal cap 30, 0.80*Structural + 0.20*TournamentReliability + ContextModifiers) = min(30, 0.80*54 + 0.20*40 - 12) (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (16 cards) gives a high chance of a live engine start
  • Eleven hand traps and 14 negation-text cards provide layered interaction
  • Fusion and Link bosses (Madame Rilliona 3800 ATK) give real end-board pressure

Weaknesses

  • Illegal under the OCG ban list: three Forbidden cards at 1 copy each
  • No Side Deck, so no post-side plan
  • Only 31% exact-name purity; 48 of 55 main-deck copies are off-archetype, so engine coherence is diluted
  • No combos supplied, so conversion and median output are unmeasured

Critical choke points

  • Fusion or Link access to a Witchcrafter boss depends on a small set of Extra Deck monsters
  • Searcher text is high, but the engine still needs Spellcaster/Witchcrafter bodies on the field to convert
Priority Remove Add Reason
1 Magicians' Souls a legal Witchcrafter or Spellcaster engine card within the OCG copy limit Forbidden card; the deck cannot be legal while it is in the Main Deck
2 Charmer Quartet in Bloom a legal Witchcrafter or Magistus Link monster that fits the Extra Deck Forbidden card in the Extra Deck; removing it also restores a legal Extra Deck count
3 Red-Eyes Dark Dragoon a legal Fusion monster that uses the same Fusion route Forbidden card in the Extra Deck; replacing it restores legality
4 one off-archetype generic slot a Side Deck of 5 to 15 cards A Side Deck would give a post-side plan and raise adaptability

Evidence & confidence

  • Verified: Illegal status: three Forbidden cards at 1 copy each (legal copies 0); Main 55 and Extra 15 are within OCG size rules; Side is 0; Composition counts: 16 searcher-text, 14 negation-text, 11 hand-trap cards, 36 distinct main cards; Madame Rilliona 3800 ATK, Vice-Madame 2700 ATK and Golem Aruru 2800 ATK in the list
  • Observed: Usage stats show 72% of archetype core cards present (18 of 25)
  • Inferred: Starter access ≈ 0.83 and archetype-core open ≈ 0.96 from hypergeometric estimates; Brick and interaction reads from card text; Combo ceiling and floor from card text only
  • Provisional: Meta and format fit (no dated metagame sample); Tournament reliability (no tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck, so post-side adaptability cannot be assessed

More OCG Info

Witchcrafter

Witchcrafter Breakdown

 
 

 

 

 

 

 

 
 

 

 
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