Eldlich Deck #767796 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Delta of Invitation x3. Created Oct 20, 2026 by YGO Mod.

Deck Eldlich OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 20, 2026
25± 8/ 100
Power Score
Structural 46
Reliability 35
Going First 40
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 46
Going First 40
Going Second 55
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Control, Combo
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Extra Deck Fusion, Xyz, Synchro and Link beaters (Eldlich the Mad Golden Lord, Superdreadnought Rail Cannon Juggernaut Liebe, Bystial Dis Pater) enabled by Eldlich and Golden Land starters; Trap-heavy interaction chain (Solemn and Dominus negates, Apophis and Temple of the Kings) that trades cards for tempo
  • Turn 1 (going first): Open a monster and an Eldlich or Golden Land starter in 5 cards (about 25% per copy-3 card), then use Eldlich the Golden Lord and the Set traps to reach an Extra Deck boss; monster shortage makes this unreliable
  • Turn 2 (going second): Use hand traps (Maxx C, Droll and Lock Bird, Evenly Matched, Infinite Impermanence) and the Solemn/Dominus negates to answer the opponent's first summon, then convert with Extra Deck monsters
  • Recovery: Recurse Eldlich and Trap cards from the GY (Eldlich the Golden Lord, Eldlixir, Man with the Mark, Temple of the Kings) and reuse Set traps; limited by only 15 Main Deck monsters
  • After siding: No Side Deck (0 cards). No post-side plan exists in this export; all sideboard adaptation is unavailable

Why it scores here

The deck is scored as a system, not as an average of its cards. Its main limitation is that it reliably opens a live engine only some of the time: 31 of its 55 Main Deck cards are Trap Cards and it runs just 15 monsters, so roughly one in five going-first hands (Inferred, hypergeometric on Main Deck counts) has no monster at all. Its strongest feature is interaction density (about 22 negation and 24 removal text hints across Solemn, Dominus, Golden Land Forever and the hand traps), which earns the highest structural dimension (D7, Inferred). Combo conversion and floor are not measured because the export contains no parseable boards, so those dimensions rest on text reading only. Popularity and archetype usage did not earn points; the usage stats are incomplete for this list. Two Forbidden cards (Varudras and Baronne de Fleur) make the deck illegal, so the score is capped and labelled theoretical and structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 35 Only 6 exact-name Eldlich copies and a P(at least one archetype core card in opening 5) of 0.25 for copy-3 cards; engine starts are inconsistent (Inferred)
D2 Opening-Hand Quality & Brick Management 30 15 monsters and 31 traps in 55 Main Deck cards; about 19% of going-first 5-card hands have no monster (Inferred, hypergeometric)
D3 Combo Conversion & Ceiling 45 No parseable boards, so the ceiling is a text-only read of Eldlich, Golden Land and Apophis lines (Inferred)
D4 Combo Floor & Median Output 40 Median output cannot be measured; the Extra Deck boss density suggests a middling floor when the engine goes live (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Recursion from the GY and many Set traps give some independent lines after one interruption, but 15 monsters limit redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 40 Recursion text on Eldlich, Man with the Mark and Temple of the Kings helps rebuild; spending LP on negates (Solemn, Dominus) drains resources (Inferred)
D7 End-Board & Interaction Quality 72 22 negation and 24 removal text hints, 8 hand-trap flags and layered Set traps give strong interaction density (Inferred semantic read of card text)
D8 Going-Second & Board-Breaking Power 60 Going-second split is not recorded; hand traps and negates plus Extra Deck bosses give a reasonable answer to a established board (Inferred)
D9 Offensive Pressure & Closing Power 55 Liebe at 4000 ATK, Mad Golden Lord at 3800 ATK and Gustav Max at 3000 ATK are strong closers, but only single copies are run and Varudras is illegal (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 40 Many single-copy tech cards and 31 distinct Main Deck cards reduce coherence; archetype exact-name purity is 8.6% (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 13 distinct Extra Deck cards cover Fusion, Synchro, Xyz and Link, but two Extra Deck copies are Forbidden (Verified legality)
D12 Side Deck Adaptability 10 The Side Deck is empty (0 cards), so no post-side adaptation is possible (Verified composition)
D13 Matchup Coverage & Format Fit 50 No dated metagame or tournament link; archetype meta share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 30 Many Set-timed traps, Quick-speed negates and LP-cost activations require frequent decision points (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 46, Going First ≈ 40, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-12); no_side_deck (-2). Final formula: No reliable metagame: 0.80*Structural(46) + 0.20*TournamentReliability(35) + ContextModifiers(-14) = 30, then capped to 25 because the deck is Illegal (theoretical and structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ 0.19 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: negates and removal across Solemn, Dominus, Golden Land Forever, Evenly Matched and Infinite Impermanence
  • Strong Extra Deck closers (Liebe, Mad Golden Lord, Gustav Max, Bystial Dis Pater) with a four-type Extra Deck
  • Recursion through Eldlich and Trap cards in the GY

Weaknesses

  • Only 15 Main Deck monsters in 55 cards, so about one in five going-first hands has no monster
  • Two Forbidden cards make the list illegal
  • No Side Deck, so no post-side adaptation
  • Sub-archetype spread (15 archetypes, 8.6% exact-name purity) reduces engine coherence

Critical choke points

  • Monster count: the engine and most interaction need a monster to be live
  • Forbidden cards occupying Extra Deck slots, which breaks the list until removed
  • Set-timed traps that cannot be used if the turn is spent on a Normal Summon
Priority Remove Add Reason
1 Varudras, the Final Bringer of the End Times; Baronne de Fleur Legal Extra Deck monsters of the same type (Fusion/Xyz/Synchro) that fit the Eldlich or Golden Land plan Both are Forbidden in-format; the deck cannot be legal or played in an OCG event while they remain
2 One or two single-copy trap cards with low consistency value (e.g. a Set-only trap) One or two Main Deck monsters (Level 4 or lower for Normal Summon access) Only 15 monsters in 55 cards gives an estimated 19% no-monster going-first hand; adding monsters reduces brick risk (Inferred)
3 None A short Side Deck (3 to 8 cards) for the best matchup-specific negates or removal The deck has zero Side Deck cards, so it cannot adapt after siding

Evidence & confidence

  • Verified: Legality: two Forbidden cards are in the Main Deck and Extra Deck; the Main Deck has 55 cards and the Extra Deck 15 (within OCG size rules); Composition: 15 monsters, 31 traps, 9 spells in the Main Deck; Side Deck is 0 cards; Card text and copy counts as listed in the evidence pack
  • Inferred: Roughly 19% of going-first 5-card hands have no monster (hypergeometric); Interaction density is high based on negation and removal text hints; Engine consistency is low given 6 exact Eldlich copies and a 0.25 core-card hand probability; Going-first and going-second power estimates
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta share and per-pilot records absent No win-rate or going-first/second telemetry exists in YGOVN Usage stats are inconsistent: Eldlich the Mad Golden Lord (2 copies) and Flying Mary (1 copy) are in the Extra Deck but marked in_this_deck:false, so core coverage (33%) may be understated No guides attached to the archetype Meta Power is Provisional without a dated metagame sample

More OCG Info

Eldlich

Eldlich Breakdown

 
 

 

 

 

 

 

 
 

 

 
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