Apophis Deck #767769 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Anubis the Last Judge x3, Nibiru, the Primal Being x3, The Man with the Mark x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Anubis the Last Judge x3
- Droll & Lock Bird x1
- Lord of the Heavenly Prison x2
- Merciless Scorpion of Serket x1
- Nibiru, the Primal Being x3
- The Man with the Mark x3
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Hop Ear Squadron x3
- Dark Ruler No More x3
- Defense of the Temple x1
- Harpie's Feather Duster x1
- Lightning Storm x3
- Pot of Prosperity x1
- Temple of the Kings x2
- Treasures of the Kings x3
- Triple Tactics Thrust x3
- Apophis the Serpent x3
- Apophis the Swamp Deity x3
- Evenly Matched x3
- Infinite Impermanence x2
- Solemn Accusation x2
- Statue of Anguish Pattern x2
- Verdict of Anubis x1
Extra Deck (15)
- Divine Scorpion Beast of Serket x1
- Divine Serpent Apophis x2
- Aussa the Earth Charmer, Immovable x1
- I:P Masquerena x1
- Link Spider x1
- Mekk-Knight Crusadia Avramax x1
- S:P Little Knight x1
- Silhouhatte Rabbit x2
- Virtual World Kyubi - Shenshen x1
- Silvera, Wolf Tamer of the White Forest x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Time Thief Redoer x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 58 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Toolbox
- Secondary strategies: Control, Midrange
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Apophis monsters, Temple of the Kings fusion and link boards, backed by Nibiru and Anubis the Last Judge as 3000-ATK closers; Link and Xyz extra-deck boards (Avramax, Zeus, Ty-Phon) once the main-deck negations have cleared the way
- Turn 1 (going first): Open a searcher (The Man with the Mark, Apophis the Serpent, Treasures of the Kings) to build the Temple of the Kings and Apophis trap line, and hold Ash Blossom and Ghost Belle to protect the starter
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Belle, Nibiru, Droll and Lock Bird) to answer the opponent's first engine, then rebuild through the GY searchers
- Recovery: Recycle Apophis traps from the GY (Divine Serpent Apophis, Apophis the Serpent) and reuse searchers to rebuild hand after a broken opening
- After siding: Not defined: the deck has no Side Deck, so no post-side plan exists in the evidence
Why it scores here
The deck is Illegal as built: it runs 3 copies of Ash Blossom & Joyous Spring against an OCG limit of 2, so the score is capped and the evaluation is structural-only. Structurally, the Apophis core is reliably accessible: the hypergeometric estimate for at least one archetype-core card in a 5-card opening hand is about 0.93, and 15 hand traps plus 18 searcher-text cards give the deck several independent openings and recovery routes. Interaction is the strongest part of the system, with negations, Harpie's Feather Duster, Dark Ruler No More, Lightning Storm, Solemn Accusation and Verdict of Anubis layered across the main deck. The deck has no recorded boards, so its combo ceiling and median output are text-only inferences and are scored with low confidence. The score comes from consistency, redundancy and interaction on the system as a whole, not from averaging card scores, and not from Apophis being a known archetype. The empty Side Deck and the 65 off-archetype copies cost points on adaptability and coherence.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 65 | P(at least one archetype-core card in 5-card hand) ~0.93 across 22 core copies; Temple of the Kings and Apophis searchers give redundant T1 starts (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Proxy brick rate ~0.07 from the core group; 15 hand traps and 18 searchers reduce dead hands, but 23 tech/removal slots add some conflicting draws (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards, so the ceiling rests on card text: Temple, Serpent and Man with the Mark chain into Fusion and Link Summons (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards exist, so median output cannot be measured and is set low for uncertainty (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Roughly 15 hand traps plus Ghost Belle, Ash Blossom and Nibiru give several independent lines after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | 18 searcher-text cards and GY recursion (Apophis traps, Divine Serpent Apophis) regenerate resources; no netCardAdvantage data (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Negations, Harpie's Feather Duster, Dark Ruler No More, Lightning Storm and Verdict of Anubis give layered end-board interaction (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Nibiru, Lightning Storm and Feather Duster challenge a board on the second turn; no going-second win data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Several 3000-ATK closers (Anubis, Nibiru, Lord of the Heavenly Prison, Avramax, Zeus) convert advantage; no end-board data (Verified stat, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 main cards across 24 distinct names and 65 off-archetype copies; 33 level-0 spells and traps weaken compactness (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15 Extra cards across Link, Fusion, Synchro and Xyz, with several off-theme picks (Virtual World, Time Thief, White Forest) (Verified composition) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty (0 cards), so there is no adaptability and no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample and no tournament link; only the Apophis archetype is known (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Many decision points: negation timing, Set-card tracking and multiple Temple and Apophis conditions raise error risk (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 56, Going First ≈ 58, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-6); empty_side_deck (-3); illegal_legality_cap (-15). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 53.8, then modifiers; Illegal cap applied to 30
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ 0.07 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is highly accessible (about 0.93 in a 5-card opening hand)
- Layered interaction: 15 hand traps, multiple negations and board-wide destruction
- Redundant searchers and GY recursion keep the engine alive after disruption
- Extra Deck covers Link, Fusion, Synchro and Xyz, so the deck has several closing routes
Weaknesses
- Illegal as built: Ash Blossom is run 3 times against a limit of 2
- Empty Side Deck, so no post-side adaptability
- 65 off-archetype copies and 33 level-0 spells and traps lower main-deck coherence
- No recorded boards, so the combo ceiling and median cannot be verified
Critical choke points
- The Temple of the Kings and Apophis Trap engine needs a specific set of cards, so a broken opening has few fallback lines
- Ash Blossom over-limit makes the list illegal until one copy is removed
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | One non-limited card of the deck's choice | Restores legality (OCG Semi-Limited limit 2); without this fix no normal score applies |
| 2 | A level-0 spell or off-archetype tech card | A Side Deck of up to 15 cards | The Side Deck is empty, so there is no post-side plan in a best-of-3 format |
| 3 | Off-archetype filler copies | More Apophis or Temple of the Kings archetype cards | Raises exact-name purity and the reliability of the engine |
Evidence & confidence
- Verified: Illegal status: Ash Blossom & Joyous Spring 3 copies vs legal 2 (OCG Semi-Limited); Main 55, Extra 15, Side 0; sizes within OCG rules; Limited cards: Droll & Lock Bird, Harpie's Feather Duster, Pot of Prosperity, S:P Little Knight, each run at 1; Archetype core group of 22 copies; exact-name purity 7.1%; Usage stat: core cards present 10 of 15 (66.7%)
- Inferred: At least one archetype-core card in 5-card opening hand ~0.93; Brick rate ~0.07 from the core-group proxy; Interaction density and end-board quality from card text; Going-first and going-second scores from starter reliability and hand-trap density
- Provisional: Meta Power is null (no dated metagame sample); Matchup and format fit (D13) and tournament reliability are provisional, with no tournament link
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick/starter rates) Side Deck is empty, so no post-side evidence exists Meta Power is Provisional unless a dated metagame sample is supplied
Couldn't load the combos





