Battlin' Boxer Deck #767762 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Battlin' Boxer Chief Second x3, Battlin' Boxer Headgeared x3, Battlin' Boxer Promoter x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Battlin' Boxer Chief Second x3
- Battlin' Boxer Headgeared x3
- Battlin' Boxer Promoter x3
- Battlin' Boxer Sparrer x2
- Battlin' Boxer Switchitter x3
- Battlin' Boxer Uppercutter x3
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x2
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x2
- Ash Blossom & Joyous Spring x3
- "Infernoble Arms - Durendal" x2
- "Infernoble Arms - Joyeuse" x1
- Battlin' Boxing Spirits x3
- Book of Eclipse x1
- Foolish Burial x1
- Forbidden Chalice x1
- Harpie's Feather Duster x1
- Lightning Storm x2
- Raigeki x2
- Rank-Up-Magic Quick Chaos x2
- Reinforcement of the Army x1
- Ring Announcer x2
- Battlin' Boxing Cross Counter x1
- Evenly Matched x2
- Flamvell Counter x1
- Infinite Impermanence x3
Extra Deck (15)
- Ferocious Flame Swordsman x1
- Knightmare Phoenix x1
- Promethean Princess, Bestower of Flames x1
- Battlin' Boxer King Dempsey x3
- Battlin' Boxer Lead Yoke x2
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Evilswarm Exciton Knight x1
- Number 105: Battlin' Boxer Star Cestus x1
- Number 79: Battlin' Boxer Nova Kaiser x2
- Number C105: Battlin' Boxer Comet Cestus x1
- Number C79: Battlin' Boxer General Kaiser x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 57 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Battlin' Boxer Xyz bosses (King Dempsey, Nova Kaiser, General Kaiser, Star Cestus) built from Boxer monsters recycled through the GY by Chief Second, Switchitter, Headgeared and Promoter; Link and Xyz pressure from Promethean Princess, Ferocious Flame Swordsman and Lswarm Exciton Knight, plus Mulcharmy draw engine
- Turn 1 (going first): Open a Boxer starter (Uppercutter or Chief Second) with Battlin' Boxing Spirits or Sparrer for board, protect with Ash Blossom / Infinite Impermanence, then Xyz into a Boss (Inferred)
- Turn 2 (going second): Hand-trap the opponent's first Summon or Spell (Ash, Impermanence, Nibiru, Evenly Matched), then rebuild through Boxer GY recursion and Xyz Boss (Inferred)
- Recovery: Boxer monsters returned from the GY by Switchitter and Spirits, plus Mulcharmy draws when the hand is empty (Inferred)
- After siding: Not evaluable: the deck has no side deck, so there is no post-side plan (Provisional)
Why it scores here
The deck's Boxer engine reliably produces a live starter in the opening hand only about a third of the time for the four-copy core, so the consistency score stays moderate. Its strength is redundancy: ten hand traps, several search and recursion cards, and multiple boss Xyz Monsters give it several routes after a single interruption, which earned the resilience and going-second scores. Score is capped to 30 because the list is Illegal (Ash Blossom & Joyous Spring is run three times against a limit of two) and has no side deck. No combo data, meta-share or win-rate telemetry exists, so popularity and tournament presence earned no points and no card scores were averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one core Boxer in opening 5) is about 0.32 for the four-copy core, and the wider starter set is larger (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Ten hand traps and a copy histogram of 8/10/9 across singles, doubles and triples give moderate brick risk; no conflicting Normal Summon pairs identified (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards, so ceiling rests on text reads of Boss Xyz and Chief Second recursion; no measured combo output (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo evidence to measure a median; median is set below the ceiling as a text-only estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Ten hand traps, two to three independent starters and Mulcharmy draws give multiple routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Recursion through Switchitter, Spirits and Chief Second and Boss material re-use support grind; no net-advantage measurement (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Three board-wipe or mass-removal spells plus Ash, Impermanence and Nibiru give broad interaction; Ash over-limit lowers reliability (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 58 | Going-second hand-trap hit rate for at least one of ten hand traps in six cards is 0.72 (Inferred from hypergeometric estimate) |
| D9 | Offensive Pressure & Closing Power | 65 | Boss Xyz ATK 2200 to 2800 with Nova Kaiser and Star Cestus negation effects; no board-breaker data (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 main cards with 16 tech cards and only 43 percent exact-name archetype purity; many off-archetype slots (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Twelve Xyz and three Link cards fill Extra with multiple Boss options; Extra usage is varied but not fully mandatory (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 30 | No side deck is present, so post-side adaptability cannot be scored and is set to a low placeholder (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated meta sample and no tournament link; archetype share is unavailable, so matchup fit is a neutral placeholder (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Boxer recursion and Xyz material tracking raise decision load; several hand-trap timing choices are needed each turn (Inferred) |
How the score was computed
Strategy profile: Midrange primary; Toolbox weights not blended in. Structural ≈ 54, Going First ≈ 57, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Illegal copy-limit violation (-6); No side deck (-4); Illegal cap (-13). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*54 + 0.20*50 = 53.2, then modifiers -10 gives 43, then Illegal cap applied to 30 (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.32 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Ten hand traps and a dense negation package give layered going-second interaction
- Recursion of Boxer monsters through Switchitter, Spirits and Chief Second keeps the engine going
- Multiple boss Xyz options with strong ATK and negation text
Weaknesses
- Ash Blossom & Joyous Spring over the copy limit makes the list Illegal as built
- No side deck, so no post-side adaptability in best-of-3
- 40 of 70 cards are off-archetype (purity 43 percent), which dilutes the engine
Critical choke points
- Ash Blossom & Joyous Spring copy count: must drop to two to be legal
- Boxer starter density in the opening hand is roughly one in three
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | A legal Boxer starter or a second Battlin' Boxer monster | Brings the list within the Semi-Limited copy limit so it can receive a normal score |
| 2 | Two to three off-archetype tech cards | A side deck of 10 to 15 cards for post-side plans | Restores post-side adaptability (D12) and improves best-of-3 coverage |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0 are within OCG size rules; Ash Blossom & Joyous Spring runs 3 copies vs legal 2 (Illegal); Archetype purity 42.9 percent; 12 Xyz and 3 Link in Extra
- Inferred: Opening-hand starter probability about 0.32; Hand-trap going-second hit rate 0.72; Midrange structural estimate 54
- Provisional: Meta Power is null; matchup and format fit are placeholders
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot record absent No win-rate telemetry for going-first, going-second, matchup or brick rate No side deck, so post-side performance cannot be evaluated Meta Power is Provisional unless a dated metagame sample is supplied
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