Millennium Deck #767747 — Yu-Gi-Oh! OCG
60 Main, 15 Extra, incl. Heart of the Blue-Eyes x3, Lava Golem x3, Sengenjin Wakes from a Millennium x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (60)
- Droll & Lock Bird x1
- Exodia the Forbidden One x1
- Golem that Guards the Millennium Treasures x2
- Heart of Gaia x2
- Heart of the Blue-Eyes x3
- Lava Golem x3
- Sengenjin Wakes from a Millennium x3
- Shield of the Millennium Dynasty x3
- Left Arm of the Forbidden One x1
- Left Leg of the Forbidden One x1
- Right Arm of the Forbidden One x1
- Right Leg of the Forbidden One x1
- Ash Blossom & Joyous Spring x2
- Ghost Sister & Spooky Dogwood x2
- Dimensional Fissure x3
- Gravekeeper's Inscription x3
- Millennium Ankh x3
- Obliterate!!! Blaze x1
- Pot of Prosperity x1
- Super Polymerization x2
- The Fallen & The Virtuous x2
- Ultimate Slayer x3
- Wedju Temple x2
- Angel Statue - Azurune x1
- Bottomless Trap Hole x1
- Evenly Matched x2
- Exxod Fires of Rage x3
- Infinite Impermanence x2
- Macro Cosmos x3
- Obliterate!!! x1
- Royal Decree x1
Extra Deck (15)
- Garura, Wings of Resonant Life x1
- Millennium-Eyes Restrict x1
- Mudragon of the Swamp x1
- Predaplant Triphyoverutum x1
- Snake-Eyes Doomed Dragon x1
- The Unstoppable Exodia Incarnate x3
- Titaniklad the Ash Dragon x2
- Black Luster Soldier - Soldier of Chaos x1
- Relinquished Anima x1
- S:P Little Knight x1
- Silhouhatte Rabbit x1
- Mereologic Aggregator x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 43/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53.4 |
| Going First | 52 |
| Going Second | 56 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Toolbox
- Secondary strategies: Combo, Stun
- Format: ocg
Legality
Main 60 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Forbidden One / Exodia finish via Unstoppable Exodia Incarnate and Obliterate!!! Blaze, gated by a 5-piece Forbidden One requirement (text-level only, no recorded lines); Millennium and Blue-Eyes/Gaia boss beats (3000-ATK bodies: Heart of the Blue-Eyes, Snake-Eyes Doomed Dragon, Black Luster Soldier, Predaplant Triphyoverutum)
- Turn 1 (going first): Open a searcher (Millennium Ankh, Sengenjin, Shield of the Millennium Dynasty, Heart of the Blue-Eyes) to start the Millennium Continuous Spell line, keep hand traps for the opponent's first turn
- Turn 2 (going second): Hold Ash Blossom, Ghost Sister, Infinite Impermanence, Droll & Lock Bird and Evenly Matched for the opponent's first Summon or Set, with Bottomless Trap Hole, Royal Decree and Angel Statue as backup interaction
- Recovery: Heart of the Blue-Eyes discards to add Millennium Ankh back; Pot of Prosperity excavates after banishing Extra Deck cards; Sengenjin and Shield re-add engine pieces from the Deck
- After siding: None: the deck runs no Side Deck, so there is no post-side plan
Why it scores here
The deck reliably opens a functional Millennium starter in most hands (the archetype core group is about 91% to have at least one copy in a 5-card opening hand, Inferred), so engine access is reasonable. Conversion is the weak link: the Forbidden One pieces are single copies, the Millennium Ankh finish needs all five, and there are no recorded boards, so ceiling and median output are text-based inference only. Interaction is the strongest part of the system: nine hand traps and several negation or removal traps give broad coverage for the opponent's first turns. The Side Deck is empty, so post-side adaptability is very low, and the own-graveyard floodgates (Dimensional Fissure, Macro Cosmos) conflict with the Gravekeeper's and Exodia graveyard effects. The score comes from consistency, median output and interaction evaluated on the system; it does not come from the popularity of the Millennium archetype, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one archetype-core card in 5-card hand) ≈ 0.91; P(at least one searcher-text card) ≈ 0.80; single-copy Forbidden One pieces reduce live-engine odds (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Four of five Forbidden One pieces and the 1-copy Exodia pieces are dead without the rest of the set; 16 searcher-text and 9 hand-trap cards provide redundancy (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable combos; ceiling read from card text (Exodia finish, Obliterate!!! Blaze, 3000-ATK bosses) with very low odds of the 5-piece requirement (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards; median is an estimate from starter density and interaction, and the Exodia pieces are likely to produce little on their own (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple independent starters (Sengenjin, Shield, Heart, Ankh, Golem) and recursion via Heart of the Blue-Eyes give some redundancy after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Pot of Prosperity costs Extra Deck cards and the Dimensional Fissure and Macro Cosmos floodgates banish the graveyard, which reduces recovery; Heart of the Blue-Eyes recovers Millennium Ankh (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Nine hand traps plus Royal Decree, Bottomless Trap Hole, Angel Statue and Super Polymerization give broad and layered interaction (Inferred semantic read of card text) |
| D8 | Going-Second & Board-Breaking Power | 62 | Hand-trap density and floodgates help against an established board, but there is no recorded going-second split and no board-breaker density data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Three copies of Unstoppable Exodia Incarnate and several 3000-ATK Extra Deck bosses give closing power, though the Exodia path is hard to reach (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 31 distinct Main Deck cards with 34 level-0 spells and traps; the archetype purity is 14.7%, so many slots are tech or off-archetype (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Fusion, Link and Xyz split is 10/4/1 and covers the Millennium, Exodia and Blue-Eyes lines, but several slots are single-copy (Verified structure, Inferred coverage) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty, so there is no post-side plan and no post-side evidence (Verified structure, Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | Archetype share and tournament data are absent; format fit is provisional without a dated OCG meta sample (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multiple engines and the 5-piece Forbidden One requirement mean many decision points and a demanding line to execute (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 53.4, Going First ≈ 52, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: engine_conflict (-3); banlist_exposure (-2); unrecoverable_choke_point (-2); weak_post_side_plan (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.80*53.4 + 0.20*45 = 51.7, then modifiers -9 = 42.7, rounded to 43
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Broad interaction: nine hand traps plus several negation and removal traps
- Dense Millennium searcher set with three copies of each main starter
- Three Unstoppable Exodia Incarnate and several 3000-ATK Extra Deck bosses for closing power
- Legal list with all restricted copies within legal limits
Weaknesses
- No recorded boards, so ceiling and median are text-based inference
- Low archetype purity (14.7%) and many tech slots, reducing engine coherence
- Single-copy Forbidden One pieces are dead on their own
- Empty Side Deck leaves no post-side plan
- Own-graveyard floodgates conflict with graveyard engines
Critical choke points
- Millennium Ankh needs all five Forbidden One monsters in hand, Deck, or field
- Pot of Prosperity and the Exodia pieces are Limited, so a single copy each is the only route
- Graveyard-banish floodgates reduce recovery after the first disruption
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Dimensional Fissure | Side Deck or a non-graveyard-banish tech card | It banishes the own graveyard and conflicts with Gravekeeper's Inscription and graveyard-based Exodia effects (Inferred) |
| 2 | Macro Cosmos | a second searcher or a hand trap | Same graveyard conflict; a searcher or hand trap adds more consistency for the Millennium starter (Inferred) |
| 3 | none | a Side Deck of 5 to 15 cards | Post-side adaptability is the lowest dimension; the deck has no answer for a changed meta (Inferred) |
Evidence & confidence
- Verified: Main 60, Extra 15, Side 0 are within OCG size rules; All Limited and Semi-Limited copies are within legal copy limits; Extra Deck breakdown is 10 Fusion, 4 Link, 1 Xyz; Archetype purity 14.7% from the exact-name count; 27 usage-statistics rows; 13 of 21 core cards present (61.9%)
- Observed: Usage statistics show 13 of 21 core cards present, indicating the deck is a partial Millennium build
- Inferred: Starter access about 0.91 from the archetype core hypergeometric estimate; Interaction breadth from hand-trap and removal text reads; Ceiling and median values from text only, since no boards exist; Structural score 53.4 from the Toolbox weight profile; Final score 43 from the formula with modifiers
- Provisional: Meta power is null without a dated OCG metagame sample; Matchup and format fit (D13) lacks a dated meta sample; Tournament reliability of 45 is an estimate without win-rate telemetry
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null, so the deck is identified by its archetype label only Side Deck is empty, so post-side evaluation is not possible
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