Exodia Deck #767746 — Yu-Gi-Oh! OCG
60 Main, 15 Extra, incl. Heart of the Blue-Eyes x3, Lava Golem x3, Sengenjin Wakes from a Millennium x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (60)
- Droll & Lock Bird x1
- Exodia the Forbidden One x1
- Golem that Guards the Millennium Treasures x2
- Heart of Gaia x2
- Heart of the Blue-Eyes x3
- Lava Golem x3
- Sengenjin Wakes from a Millennium x3
- Shield of the Millennium Dynasty x3
- Left Arm of the Forbidden One x1
- Left Leg of the Forbidden One x1
- Right Arm of the Forbidden One x1
- Right Leg of the Forbidden One x1
- Ash Blossom & Joyous Spring x2
- Ghost Sister & Spooky Dogwood x2
- Dimensional Fissure x3
- Gravekeeper's Inscription x3
- Millennium Ankh x3
- Obliterate!!! Blaze x1
- Pot of Prosperity x1
- Super Polymerization x2
- The Fallen & The Virtuous x2
- Ultimate Slayer x3
- Wedju Temple x2
- Angel Statue - Azurune x1
- Bottomless Trap Hole x1
- Evenly Matched x2
- Exxod Fires of Rage x3
- Infinite Impermanence x2
- Macro Cosmos x3
- Obliterate!!! x1
- Royal Decree x1
Extra Deck (15)
- Garura, Wings of Resonant Life x1
- Millennium-Eyes Restrict x1
- Mudragon of the Swamp x1
- Predaplant Triphyoverutum x1
- Snake-Eyes Doomed Dragon x1
- The Unstoppable Exodia Incarnate x3
- Titaniklad the Ash Dragon x2
- Black Luster Soldier - Soldier of Chaos x1
- Relinquished Anima x1
- S:P Little Knight x1
- Silhouhatte Rabbit x1
- Mereologic Aggregator x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 50/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 45 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 44 |
- Primary strategy: Combo
- Secondary strategies: Stun
- Format: ocg
Legality
Main 60 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Exodia the Forbidden One with all four limbs in hand (one-card-per-piece, single copies), with the realistic conversion route being Heart of the Blue-Eyes → Millennium Ankh → The Unstoppable Exodia Incarnate, which needs the five Forbidden One monsters in hand, Deck, or face-up field.; Titaniklad the Ash Dragon and Garura (Extra Deck beaters) plus Obliterate!!! Blaze for board breaking; no evidence of a second independent win route.
- Turn 1 (going first): Open a Millennium searcher (Shield of the Millennium Dynasty, Sengenjin, Golem that Guards the Millennium Treasures) or Heart of the Blue-Eyes, reach Millennium Ankh, and Special Summon The Unstoppable Exodia Incarnate; keep Ash Blossom / Infinite Impermanence / Ghost Sister up for interruption.
- Turn 2 (going second): Use the six-card hand's hand traps (Ash Blossom, Infinite Impermanence, Ghost Sister, Evenly Matched, Droll & Lock Bird) to stop the opponent's first engine, then rebuild through the Millennium searchers and Ankh line.
- Recovery: Recover through Pot of Prosperity (banish from Extra Deck to excavate), Wedju Temple and the Millennium searchers; Heart of the Blue-Eyes returns to the Graveyard for its recursion effect.
- After siding: No Side Deck is registered (0 cards), so there is no post-side plan; the evidence does not support a side-adaptation read.
Why it scores here
The deck is scored as a system: its engine (Heart of the Blue-Eyes and Millennium Ankh feeding The Unstoppable Exodia Incarnate, with three Millennium searchers as the starting layer) reaches a live board often enough to matter, and its ceiling is a real Exodia win. Interaction is dense for a Combo list, with nine hand traps and several floodgates, which lifts end-board quality and going-second resistance. The score is held down by brick risk from the five single-copy Forbidden One monsters and the 3 Lava Golem, by a 60-card main deck with only 12% exact-name Exodia purity, by a sparse 15-card Extra Deck of mostly single copies, and by the absence of any Side Deck. Archetype popularity and usage stats did not earn points; the usage join conflicts with the card list and was not used to raise any score. Card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | Millennium searcher text in 16 cards gives P(≥1 searcher in opening 5) ≈ 0.80; Heart of the Blue-Eyes and Ankh are 3-copy each, so P(≥1 of either in opening 5) ≈ 0.23 each, a 2-card bootstrap (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 42 | Five single-copy Forbidden One monsters, 3 Lava Golem that needs opponent monsters to tribute, and floodgates are frequent dead hands; full-brick estimate is high (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | Ankh → Unstoppable Exodia Incarnate is a real ceiling route with a 5-piece Exodia win condition; no recorded boards to confirm (Inferred) |
| D4 | Combo Floor & Median Output | 52 | combo data is empty (total combos 0), so median output is text-only and not measured (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Nine hand traps (Ash Blossom ×2, Infinite Impermanence ×2, Ghost Sister ×2, Evenly Matched ×2, Droll & Lock Bird) and 3-copy Heart/Ankh give redundant lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Pot of Prosperity, Wedju Temple, Heart of the Blue-Eyes Graveyard recursion and Millennium searchers recover some resources (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Interaction density high: Royal Decree, Bottomless Trap Hole, Angel Statue, Exxod, Obliterate!!!, plus hand traps; floodgates Macro Cosmos and Dimensional Fissure add layering (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand traps give P(≥1 hand trap in 6 cards) ≈ 0.64; Obliterate!!! Blaze and Exxod are board breakers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Unstoppable Exodia ATK equal to LP and Garura's doubled battle damage close games, but no pressure evidence beyond card text (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 42 | 60 main cards, 31 distinct, only 12% exact-name Exodia purity, 34 Level-0 spells/traps and 19 tech cards dilute the engine (Verified structure, Inferred read) |
| D11 | Extra Deck Efficiency & Coverage | 40 | 15 Extra cards with 3 Unstoppable Exodia; the remaining 10 are single copies across different engines (Verified count, Inferred read) |
| D12 | Side Deck Adaptability | 12 | No Side Deck (Side Deck size 0), so no adaptability plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament context or dated meta sample; format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step lines across Ankh, Heart, searchers and five single-copy pieces with many decision points (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 55, Going First ≈ 45, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 44. Modifiers: single_copy_choke_point (-3); floodgate_self_conflict (-2); interaction density (2). Final formula: 0.80*Structural(55.3) + 0.20*TournamentReliability(44) + ContextModifiers(-3) = 50 (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.8 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction with nine hand traps and floodgates
- Millennium searcher layer gives 16 searcher-text cards
- Real Exodia 5-piece win and Ankh → Unstoppable ceiling
Weaknesses
- Five single-copy Forbidden One pieces are dead in most hands without the Ankh line
- Lava Golem ×3 needs opponent monsters to tribute
- Low exact-name archetype purity (12%)
- No Side Deck
Critical choke points
- Heart of the Blue-Eyes and Millennium Ankh are each 3 copies with no second route
- Forbidden One pieces are single-copy Limited cards
- Going second depends on hand traps in the six-card hand
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Lava Golem ×3 | a searcher or Ankh-line support card that works without opponent monsters | The card needs opponent monsters to tribute, so it bricks in many hands (Inferred) |
| 2 | Dimensional Fissure or Macro Cosmos (one copy) | a Graveyard-independent card or a Side Deck slot | The floodgates conflict with Graveyard-based engine lines (Inferred) |
| 3 | single-copy off-engine Extra Deck cards | a second copy of Unstoppable Exodia or an Ankh-line Extra Deck option | Extra Deck coverage is spread across ten engines with one copy each (Inferred) |
Evidence & confidence
- Verified: Legal list: 60 Main, 15 Extra, 0 Side; all restricted cards within legal copies (Limited 1, Semi-Limited 2); Card text and role tags for 60 Main and 15 Extra cards; Hypergeometric draw odds and searcher-group probability
- Observed: Usage stats show Exodia pieces at 100% inclusion in the archetype sample
- Inferred: Heart + Ankh bootstrap and the Ankh → Unstoppable route; Brick estimate and going-second hand-trap coverage; Interaction density and floodgate self-conflict
- Provisional: Meta Power and format fit (no dated metagame sample)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent usage statistics in this deck flags conflict with the cards array: Unstoppable Exodia Incarnate (3), Snake-Eyes Doomed Dragon, Mudragon of the Swamp, Silhouhatte Rabbit and Garura are present in the Extra Deck yet marked in this deck=false, so core-card presence=75 is not used no guides attached no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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