Phantom Beast (Chimera) Deck #767630 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Cornfield Coatl x3, Gazelle the King of Mythical Claws x3, Mirror Swordknight x3. Created Oct 20, 2026 by YGO Mod.
Deck Phantom Beast (Chimera) OCG
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Barrier Statue of the Abyss x1
- Big-Winged Berfomet x2
- Cornfield Coatl x3
- Diabellze the Original Sinkeeper x1
- Gazelle the King of Mythical Claws x3
- King Tiger Wanghu x1
- Maiden of the Millennium Moon x1
- Master Tao the Chanter x1
- Mirror Swordknight x3
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x3
- Nightmare Apprentice x3
- Vouiburial, the Dragon Undertaker x1
- Ash Blossom & Joyous Spring x3
- Tao Tao the Chanter x1
- Chimera Fusion x3
- Ebon Sun x1
- Eye of Illusion x2
- Fusion Armament x1
- Lightning Storm x3
- Nightmare Hands x1
- Super Polymerization x3
- Triple Tactics Thrust x2
- Evenly Matched x3
- Infinite Impermanence x3
- Mirage Mirror Force x1
- Silhouhatte Trick x1
- Solemn Judgment x1
Extra Deck (15)
- Berfomet the Mythical King of Phantom Beasts x1
- Chimera the Flying Mythical Beast x1
- Chimera the Illusion Beast x1
- Chimera the King of Phantom Beasts x1
- Favorite HERO Shining Flare Wingman x1
- Guardian Chimera x1
- Magnum the Reliever x1
- Nightmare-Eyes Restrict x1
- Accesscode Talker x1
- I:P Masquerena x1
- S:P Little Knight x1
- Silhouhatte Rabbit x1
- Chaos Angel x1
- Heretical Phobos Covos x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 50 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Combo
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Chimera Fusion plus Extra Deck Fusion monsters (Chimera the Flying Mythical Beast, Berfomet, Guardian Chimera) converting searched Beast/Fiend/Illusion starters into a large board; Link and Xyz pressure (Silhouhatte Rabbit, Accesscode Talker, Heretical Phobos Covos, Super Starslayer TY-PHON) once the Fusion line establishes a board
- Turn 1 (going first): Normal Summon Gazelle or Big-Winged Berfomet, search Chimera Fusion or a monster, then Fusion Summon through Chimera Fusion using the searched material
- Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Evenly Matched, Solemn Judgment and Nibiru as hand traps or negates against the opponent's first line, then rebuild with the searched Fusion starter
- Recovery: Searchers (Gazelle, Berfomet, Nightmare Apprentice, Cornfield Coatl) and Chimera Fusion recursion from the GY rebuild a new starter after a hand trap or board wipe; Lightning Storm and Super Polymerization can add a second board
- After siding: No sideboard is registered, so there is no post-side plan; the deck cannot adapt after game one
Why it scores here
The deck opens a functional Chimera line reasonably often: the 21 archetype-core copies have about a 92% chance of at least one in a 5-card opening hand, and three searchers (Gazelle, Berfomet, Nightmare Apprentice) plus Chimera Fusion give a real two-card bootstrap. Its strongest feature is interaction on the system level, with 12 hand traps and about 79% odds of at least one in a 6-card going-second hand, which earns the going-second and interaction scores. Conversion and floor are not measured because there are no recorded boards, so ceiling and median stay near the midpoint as Inferred estimates. The score is capped low because the list is illegal: Ash Blossom and Super Polymerization are each run three times against a limit of two, and the deck has no side deck. No points were earned from popularity or meta share, and the card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one core-archetype card in a 5-card hand) ≈ 0.92; Gazelle/Berfomet/Nightmare Apprentice searchers at 3 copies; 2-card bootstrap (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 28 distinct main-deck cards with 12 hand traps and 25 Level-0 spell/trap slots; bricking is plausible but unmeasured (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | Fusion ceiling via Chimera Fusion plus Fusion Extra Deck monsters; no recorded boards to confirm the best line (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combos supplied, so floor and median are text-only inference with no power distribution (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | 12 hand traps and multiple negate effects give some redundancy, but no independent second line was measured (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 48 | Searchers and GY Chimera Fusion recursion support rebuilding; no resource signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Ash Blossom, Infinite Impermanence, Evenly Matched, Solemn Judgment and Heretical Phobos Covos give layered interaction (Inferred semantic read from card text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap density ≈ 0.79 at 6 cards; no going-second split recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Chimera the King of Phantom Beasts 2100 ATK, Magnum 2800, Guardian Chimera 3300 ATK, Super Starslayer 2900 ATK; closing power depends on Fusion summoning (Verified stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 main cards inside the 40–60 range with 0% exact-name archetype purity and 70 off-archetype copies across Chimera/Mulcharmy/Cyclone; flexibility is low (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots: 8 Fusion, 4 Link, 2 XYZ, 1 Synchro; mostly coherent but with off-theme Synchro and XYZ slots (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No side deck is registered, so adaptability is effectively absent (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Fusion lines with hand-trap timing decisions; complexity is moderate-high (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy-limit violation (-10); No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 47.2, then Illegal cap via modifiers -12 → 35
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core archetype access is high, with three searchers and Chimera Fusion at 3 copies
- Dense hand-trap package gives strong going-second interaction
- Layered negation and removal across Main and Extra Deck
Weaknesses
- Illegal copy counts for Ash Blossom and Super Polymerization
- No side deck, so no post-side adaptation
- Low archetype purity with many off-theme cards
- No recorded boards, so combo ceiling and floor are unverified
Critical choke points
- Chimera Fusion plus Fusion Extra Deck monsters: the main line depends on one Spell card and specific Extra Deck materials
- Ash Blossom and Super Polymerization exceed the legal copy limit, so the list cannot be played as built in OCG
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | None (or a legal non-copy-limited card) | Brings the list within the OCG Semi-Limited copy limit of 2; the deck is Illegal as built |
| 2 | 1 copy of Super Polymerization | None (or a legal non-copy-limited card) | Brings the list within the OCG Semi-Limited copy limit of 2; the deck is Illegal as built |
| 3 | None | A 6–15 card Side Deck | Gives the deck a post-side plan and lets it answer the hand-trap-heavy matchups it currently cannot adapt to |
Evidence & confidence
- Verified: Legality: 55 Main, 15 Extra, 0 Side; Ash Blossom and Super Polymerization each run 3 copies against a limit of 2; Card text and stats for the Chimera line and hand traps; Archetype core presence: 7 of 12 core cards in the deck
- Inferred: Hypergeometric starter and hand-trap odds; Going-second interaction density; Engine coherence and brick risk from the composition
- Provisional: Meta Power and matchup fit (no dated metagame sample or tournament link)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry exists in YGOVN, so going-first and going-second signals are Inferred No side deck is registered, so post-side strength cannot be assessed Meta Power is Provisional unless a dated metagame sample is supplied
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