Artifact Deck #767616 — Yu-Gi-Oh! OCG
55 Main, 14 Extra, incl. Artifact Lancea x3, Cyber Dragon Core x3, K9-17 Izuna x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Artifact Lancea x3
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Cyber Dragon x1
- Cyber Dragon Core x3
- Cyber Dragon Herz x1
- Cyber Dragon Nachster x1
- Cyber Jormungardr x1
- Cyberdark Chimera x1
- Cyberdark Claw x2
- Cyberdark Wurm x1
- Droll & Lock Bird x1
- K9-17 Izuna x3
- K9-66a Jokul x1
- K9-66b Lantern x1
- K9-ØØ Lupis x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x2
- Therion "King" Regulus x1
- Disablaster the Negation Fortress x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x1
- "A Case for K9" x1
- Chaotic Elements x3
- Clockwork Night x1
- Cyber Emergency x3
- Cyberdark Realm x3
- Forbidden Droplet x2
- Harpie's Feather Duster x1
- Lightning Storm x1
- Pot of Sloth x1
- Power Bond x1
- Triple Tactics Thrust x1
- Infinite Impermanence x2
Extra Deck (14)
- Chimeratech Fortress Dragon x1
- Chimeratech Megafleet Dragon x1
- Chimeratech Rampage Dragon x1
- Clockwork Knight x1
- Gorgon of Zilofthonia x1
- Qliphort Genius x1
- S:P Little Knight x1
- Chaos Angel x1
- CXyz Hope Chaos Barian Dragon x1
- Cyber Dragon Nova x1
- Imperial Princess Quinquery x1
- K9-17 "Ripper" x1
- Number C101: Silent Honor DARK x1
- Vallon, the Super Psy Skyblaster x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 55 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Tempo
- Format: ocg
Legality
Main 56 / Extra 14 / Side 0 — status: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters (Cyber Dragon Nova, Vallon, Number C101, Chimeratech fusions) reached through Cyber Dragon and K9 searches, with hand traps protecting the setup; Fusion and Link pressure from Chimeratech Rampage/Megafleet Dragon and Qliphort Genius
- Turn 1 (going first): Search a Cyber Dragon or Cyberdark starter with Cyber Dragon Core, Cyberdark Realm or Cyber Emergency, then extend into a Level 5 Xyz or Link line; keep Ash Blossom or Infinite Impermanence up for the opponent's first activation
- Turn 2 (going second): Open on a hand trap (Ash Blossom, Droll & Lock Bird, Nibiru, Infinite Impermanence) to blank the opponent's first board, then rebuild with a searcher and a Cyber Dragon special summon
- Recovery: Recover from GY through Cyberdark Claw, Ghost Belle and Cyber Dragon Herz recursion, plus Chimeratech special summons from the Extra Deck
- After siding: Not evaluable: the deck runs no Side Deck cards
Why it scores here
The deck is evaluated as one system, not an average of its card scores: 67 of its 70 archetype-tagged copies are off-archetype, so the Artifact label earns no credit beyond the three Artifact Lancea copies. Its strongest read is interaction: 12 hand traps and 13 negation-text cards give layered answers, and searcher text on 24 cards makes at least one searcher in a 5-card opening hand about 95 percent likely (Inferred). Recorded combo data is absent, so the ceiling and floor are text-only inferences and carry low weight. The Structural score is 53 under the Toolbox profile, but the list is illegal: Ash Blossom and K9-17 Izuna are each run three times against a limit of two, so the Final score is capped at 30 as a theoretical, structural-only read. Side deck is empty, which removes any post-side plan and caps Tournament Reliability at 45.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one searcher in opening 5) ≈ 0.95; Cyber Dragon core group 0.50 open in 5; core-card presence 3/5 from usage stats (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 12 hand traps and many single-copy starters risk dead or redundant hands when not going second; 23 singleton cards (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | Ceiling reads from text only: Cyber Dragon/Cyberdark/Chimeratech routes and Power Bond, with no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so median output is unknown; a deck with many off-archetype cards suggests a weaker median (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Redundant negates across Ash Blossom x3, Infinite Impermanence x2, Nibiru x2, Ghost Belle and Artifact Lancea give alternate routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | 24 searcher-text cards and several GY recursion effects (Cyberdark Claw, Ghost Belle, Cyber Dragon Herz) support grind (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 13 negation-text and 17 removal-text cards, plus Harpie's Feather Duster, Lightning Storm and Forbidden Droplet, give broad interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second hand-trap coverage is about 0.78 for at least one hand trap in 6 cards; board-breaker spells are present (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Level 5 to 11 boss monsters (Cyber Dragon Nova, Vallon, Druiswurm, Magnamhut) provide closing power, though some are single copies (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 42 | 56 main cards across 36 distinct names, 23 singletons and 3 copies of several staples lower compactness and garnet density (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 14 Extra Deck cards across Link, Xyz, Fusion and Synchro with mixed summon requirements; useful but not tightly coherent (Inferred) |
| D12 | Side Deck Adaptability | 12 | No Side Deck cards, so no adaptation is possible (Verified: side_count 0) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame or tournament link; archetype share unavailable, so this stays neutral and provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Dense decision tree across roughly 16 tech cards, multiple hand-trap timing choices and a 56-card main (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 53, Going First ≈ 55, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-6); no_side_deck (-4); unresolved_passcode (-2). Final formula: Illegal-list cap: 0.80*Structural(53) + 0.20*TournamentReliability(45) = 51.4; plus modifiers (-12) = 39.4; capped at 30 as theoretical/structural-only. Meta Power provisional (null).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered hand-trap and negate coverage (12 hand traps, 13 negation-text cards)
- High searcher density (24 searcher-text cards) gives reliable starts
- Broad interaction package: Harpie's Feather Duster, Lightning Storm, Forbidden Droplet, Disablaster
Weaknesses
- Illegal copy counts for Ash Blossom and K9-17 Izuna
- Low archetype purity: 3 of 70 archetype-tagged copies are Artifact
- No side deck, so no post-side adaptation
- High singleton count and 56-card main reduce consistency and garnet density
Critical choke points
- Ash Blossom and K9-17 Izuna legality must be fixed before the list is playable
- Cyber Dragon starter access depends on a few single-copy searchers and Cyber Dragon Core/Cyberdark Realm
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | A legal replacement chosen by the pilot (not in the evidence) | Brings the list within the OCG copy limit of 2 for this card |
| 1 | 1 copy of K9-17 Izuna | A legal replacement chosen by the pilot (not in the evidence) | Brings the list within the OCG copy limit of 2 for this card |
| 2 | None | A Side Deck of up to 15 cards | The deck has no post-side plan; the side deck is the largest gap for best-of-3 play |
| 3 | Unresolved passcode 10443957 | Verify the card and replace it if it is not legal or not intended | A card that cannot be resolved weakens the legality and consistency reads |
Evidence & confidence
- Verified: Illegal status: Ash Blossom and K9-17 Izuna each run 3 copies against a legal limit of 2 (OCG Semi-Limited); Main 56 and Extra 14 are within the OCG size rules (main 40-60, extra 0-15); Side deck count is 0; Usage stats show 3 of 5 core cards present
- Inferred: Searcher access probability ≈ 0.95 in a 5-card opening hand; Hand-trap coverage ≈ 0.78 at least one in a 6-card going-second hand; Interaction density high from negation and removal text; Off-archetype composition: 67 of 70 archetype-tagged copies
- Provisional: Meta and format fit (D13) is neutral pending a dated meta sample
- Data gaps: No combos supplied: floor, median and ceiling are text-only inferences No tournament link: archetype meta-share and per-pilot match record absent One main deck passcode (10443957) is unresolved No win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is provisional unless a dated metagame sample is supplied No guides attached to the archetype
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