Magician Girls Deck #767605 — Yu-Gi-Oh! OCG

53 Main, 16 Extra, incl. Mulcharmy Fuwalos x3, Supreme King Dragon Darkwurm x3, Supreme King Gate Magician x3. Created Oct 20, 2026 by YGO Mod.

Deck Magician Girls OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 30, 2026
40± 10/ 100
Power Score
Structural 54
Reliability 42
Going First 52
Going Second 44

Deck — Deck Power Evaluation

Final Contextual Deck Power: 40/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 52
Going Second 44
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Midrange
  • Format: ocg

Legality

Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Supreme King Z-ARC (4000 ATK Extra Deck boss) reached through the Supreme King / Pendulum route (Inferred from card text); Odd-Eyes and Clear Wing Extra Deck boards (Odd-Eyes Absolute Dragon, Supreme King Dragon Clear Wing, Clear Wing Synchro Dragon) (Inferred from card text)
  • Turn 1 (going first): Search Pendulum-enabling cards (Pendulum Call, Star Pendulumgraph, Supreme King Dragon Darkwurm, Pendulum Evolution) into the Pendulum Zones and aim for Extra Deck Pendulum/Fusion summons (Inferred from card text; no recorded boards)
  • Turn 2 (going second): Use the four hand traps (Droll & Lock Bird, Ghost Belle & Haunted Mansion, Harpie's Feather Duster, Super Polymerization) and negations to slow the opponent, then convert through Pendulum or Extra Deck summons (Inferred)
  • Recovery: Recursion and re-search through Star Pendulumgraph, Wisdom-Eye Magician, Pendulum Encore and Supreme King Gate Zero (Inferred from card text)
  • After siding: Not available: the Side Deck is empty, so no post-side plan can be evaluated

Why it scores here

This list is Illegal because its Extra Deck holds 16 cards against an OCG maximum of 15, so it receives a capped, structural-only score and not a normal contextual rating. Structurally, the search density is the deck's strongest feature: 21 searcher-text cards give a 0.925 chance of at least one in an opening 5-card hand (Inferred), and 26 removal-text and 13 negation-text cards support an interaction layer. Engine consistency is weaker than the search count suggests because the list is spread across Magician, Supreme King, Odd-Eyes, Performapal and generic cards (exact archetype-name purity 0%), and most key cards are singletons with 9 to 26 percent opening-hand odds. No recorded boards exist, so the ceiling and median are text-only inferences and were not averaged from card scores. Popularity was not credited: the archetype-core usage stat confirms only that the list is recognizable, and the lack of a side deck removes any credit for post-side adaptability.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 searcher-text card in opening 5) = 0.925 across 21 cards, but key singletons sit at 0.09 to 0.26 per copy count; sub-archetype spread is wide (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Many singletons and 27 level-0 cards (mostly spells) raise dead-draw risk; 4 hand traps and 21 searchers partially offset it (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable boards (total_combos 0); Z-ARC and Odd-Eyes/Clear Wing Extra Deck boss text support a high ceiling only on paper (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so median output cannot be measured; scored conservatively from the same text-only read (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Multiple search and recursion routes give some redundancy, but the Pendulum engine is single-thread without a side deck (Inferred)
D6 Resource Economy, Recovery & Grind 55 Pendulum recursion and searches (Star Pendulumgraph, Wisdom-Eye Magician, Pendulum Encore) give card economy; no resource_signature data (Inferred)
D7 End-Board & Interaction Quality 68 13 negation-text and 4 hand-trap cards plus Supreme King Z-ARC's Fusion/Synchro/Xyz effect-lock; interaction_density has no recorded data (Inferred)
D8 Going-Second & Board-Breaking Power 55 4 hand traps give P(>=1 in a 6-card going-second hand) = 0.385; removal breadth is good but no going-second boards exist (Inferred)
D9 Offensive Pressure & Closing Power 62 Supreme King Z-ARC, Odd-Eyes Absolute Dragon and Supreme King Dragon Clear Wing give 2500 to 4000 ATK bosses; no end-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 50 37 distinct main cards in 54 slots with 27 level-0 cards, a moderate compactness penalty; main count is also inflated by one unresolved passcode (Inferred)
D11 Extra Deck Efficiency & Coverage 40 16 Extra Deck cards exceeds the 15-card limit, so the illegal slot count drags this score down; 7 Fusion and 4 Synchro cards bring 3 monster-type branches (Inferred)
D12 Side Deck Adaptability 10 Side Deck is empty (0 of 15 slots), so there is no post-side plan to evaluate (Verified from legality data)
D13 Matchup Coverage & Format Fit 45 No dated metagame sample; only archetype usage stats exist, with no tournament link (Provisional)
D14 Pilotability & Error Tolerance 35 Multiple pendulum, fusion, synchro and xyz lines with many decision points and 37 distinct main cards make pilotage demanding (Inferred)

How the score was computed

Strategy profile: Combo primary, Toolbox secondary, disclosed as the default Combo profile (no separate blend ratio applied). Structural ≈ 54, Going First ≈ 52, Going Second ≈ 44, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: illegal_structure_cap (-9); engine_conflicts (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then Illegal cap via modifier: 0.80*54.2 + 0.20*42 = 51.8, minus 12 = 39.8 -> 40

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher set (21 searcher-text cards) gives high access to a starter
  • Interaction breadth: 26 removal-text, 13 negation-text and 4 hand-trap cards
  • Extra Deck boss options at 2500 to 4000 ATK (Supreme King Z-ARC, Odd-Eyes Absolute Dragon)

Weaknesses

  • Illegal: Extra Deck 16 exceeds the OCG maximum of 15
  • No side deck, so no post-side plan and no answer to matchup shifts
  • Engine spread across Magician, Supreme King, Odd-Eyes and Performapal lowers cohesion
  • High singleton count lowers hand-level consistency

Critical choke points

  • Supreme King Z-ARC is a single Extra Deck boss; no alternate route to it is verified
  • Pendulum Zone setup depends on Pendulum Call / Star Pendulumgraph / Pendulum Evolution, all singletons or dual-copy cards
Priority Remove Add Reason
1 Mudragon of the Swamp (Extra Deck) none (remove to reach 15 Extra Deck cards) Removes one Extra Deck slot to make the list legal; its text is generic and it adds no recorded engine role
2 none a 15-card Side Deck with hand traps and answers to Pendulum/Synchro boards A side deck is needed for any post-side plan and for matchup adaptability

Evidence & confidence

  • Verified: Extra Deck size 16 exceeds the OCG maximum of 15 (legality size_warnings); Side Deck is empty (side_count 0); Searcher/removal/negation/hand-trap tag counts from the export; Banlist status for Droll & Lock Bird, Astrograph Sorcerer and Harpie's Feather Duster is Limited (1 copy run, legal); Archetype core usage: Mulcharmy Fuwalos 65% and Droll & Lock Bird 55% inclusion
  • Observed: Archetype usage stats were available (6 rows)
  • Inferred: Opening-hand consistency figures from hypergeometric estimates; Engine lines and win conditions from card text; Going-first and going-second strength read from text and hand-trap odds; Overall score from dimension weights (Combo profile)
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format-fit scoring (D13); Median combo output (D4), with no recorded boards
  • Data gaps: Illegal Extra Deck count (16 vs 15) is the cap-driving issue; a fixed list must be re-evaluated No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent 1 passcode (16178681) in the CardIDList could not be resolved to a card and was counted as main No win-rate telemetry exists in YGOVN, so going-first/second and matchup signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck, so post-side adaptability cannot be assessed

More OCG Info

Magician Girls

Magician Girls Breakdown

 
 

 

 

 

 

 

 
 

 

 
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