Black Luster Soldier Deck #767582 — Yu-Gi-Oh! OCG

56 Main, 15 Extra, incl. Kashtira Fenrir x3, Kashtira Riseheart x3, Kashtira Unicorn x3. Created Oct 20, 2026 by YGO Mod.

Deck Black Luster Soldier OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
30± 10/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: ocg

Legality

Main 56 / Extra 15 / Side 0 — status: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Kashtira boards (Kashtira Ogre, Kashtira Unicorn, Shangri-Ira) and Extra Deck Xyz/Synchro beaters; Extra Deck beaters (Dark Armed, Red-Eyes Flare Metal Dragon, Sangenpai, Dracossack) once the board is established
  • Turn 1 (going first): Open a Kashtira starter or Rainbow Bridge/Kashtiratheosis route, protect with Ash Blossom and Droll, then Xyz/Synchro into a boss. The Kashtira starter density is thin: about 25% per 3-copy card to appear in a 5-card hand.
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre, Droll, Infinite Impermanence) to break the opponent's first board, then rebuild through Kashtira Birth / Kashtiratheosis and the Extra Deck beaters.
  • Recovery: Pot of Prosperity and Pressured Planet Wraitsoth search Kashtira monsters; Mulcharmy Fuwalos/Purulia refill the hand. Recovery depends on the Kashtira monsters surviving, and Fenrir is Forbidden.
  • After siding: None. The side deck is empty, so there is no post-side plan. A legal rebuild would need a side deck and would likely replace the Forbidden Fenrir and the excess Unicorn/Ash copies.

Why it scores here

This list is Illegal: it runs three Kashtira Fenrir (Forbidden), three Kashtira Unicorn (Limited to 1), and three Ash Blossom (Semi-Limited to 2), and it has no side deck. It is scored as a theoretical structural read only. The Kashtira engine is reliable on paper but thin in the opening hand, since each 3-copy starter appears in about 25% of 5-card hands and the archetype core has roughly a 50% chance of a dead hand. Interaction is the strongest part of the system: Ash Blossom, Droll and Lock Bird, Ghost Ogre, Solemn Judgment and Solemn Warning, Lightning Storm and the Feather Duster protect the board across both turn orders. Combo conversion cannot be measured because no boards were supplied, so the ceiling and median are text-only inferences. The score comes from the system's consistency, interaction and going-second plan, not from averaging card scores or from the Black Luster Soldier name, which the list barely uses (exact-name purity 1.4%).

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one 3-copy starter in a 5-card hand) = 0.25; Kashtira core is 20 cards but thin on the opening hand (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Archetype core proxy brick about 0.50 in a 5-card hand; many Kashtira-dependent non-starters (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; ceiling is text-only inference from Kashtira/Shangri-Ira/Ogre texts (Inferred)
D4 Combo Floor & Median Output 40 No combos supplied, so no median or distribution; floor is unmeasured (Inferred)
D5 Interruption Resilience & Route Redundancy 55 10 hand traps, Droll, Solemn x2 and Ghost Ogre give several independent answers, but the Kashtira payoffs are fragile to Fenrir's Forbidden status (Inferred)
D6 Resource Economy, Recovery & Grind 55 Pot of Prosperity, Wraitsoth and Mulcharmy searches plus Bifrost give moderate recovery; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 70 Ash, Droll, Ghost Ogre, Solemn Judgment, Solemn Warning, Lightning Storm and Harpie's Feather Duster give layered interaction (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Hand-trap group gives 0.71 for at least one hand trap in a 6-card going-second hand; Kashtira Ogre and Dracossack give board-breaking (Inferred)
D9 Offensive Pressure & Closing Power 60 Kashtira Ogre 2800, Dark Armed 2800, Red-Eyes Flare 2800, Sangenpai 3000 and Ogre-led attacks give closing power (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 45 56 Main cards with 26 distinct; 34 level-0 spell/trap slots; 20 tech/interaction flex slots (Inferred)
D11 Extra Deck Efficiency & Coverage 55 15 Extra slots: 9 Xyz, 3 Synchro, 3 Link; several Extra beaters but no mandatory-core Extra card (Verified composition)
D12 Side Deck Adaptability 10 Side deck is empty; no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no meta sample; meta-share unavailable (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Kashtira sequencing plus Xyz/Synchro/Link decisions; high decision load (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary (0.8/0.2 weighting of profile). Modifiers: none.


More OCG Info

Black Luster Soldier

Black Luster Soldier Breakdown

 
 

 

 

 

 

 

 
 

 

 
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