Hecahands Deck #767580 — Yu-Gi-Oh! OCG
53 Main, 17 Extra, incl. Hecahands Jauzah x4, Fiendsmith Engraver x3, Hecahands Ibtel x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (53)
- Droll & Lock Bird x1
- Fabled Lurrie x1
- Fiendsmith Engraver x3
- Hecahands Gaigas x2
- Hecahands Godos x2
- Hecahands Ibtel x3
- Hecahands Mankibuel x3
- Hecahands Yadel x1
- Kashtira Fenrir x2
- Kashtira Unicorn x2
- Lacrima the Crimson Tears x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Nightmare Apprentice x2
- Ash Blossom & Joyous Spring x3
- Fiendsmith's Tract x1
- Harpie's Feather Duster x1
- Illusion Gate x3
- Kashtira Birth x1
- Pressured Planet Wraitsoth x2
- Super Polymerization x3
- Fiendsmith in Paradise x1
- Ib'al-Hecahands x1
- Solemn Judgment x1
- Solemn Warning x3
- Yad'al-Hecahands x1
Extra Deck (17)
- Fiendsmith's Desirae x1
- Fiendsmith's Lacrima x1
- Fiendsmith's Rextremende x1
- Garura, Wings of Resonant Life x1
- Hecahands Dandalos x1
- Hecahands Jauzah x4
- Hecahands Xeno x1
- Mudragon of the Swamp x1
- Fiendsmith's Agnumday x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- S:P Little Knight x1
- Chaos Angel x1
- Photon Strike Bounzer x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 60 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 53 / Extra 17 / Side 0 — status under the rules at evaluation time: Illegal. 8 violation(s).
Identity & game plan
- Win condition: Hecahands Fusion Monsters (Xeno, Dandalos, Jauzah) recovered through Mankibuel/Ibtel/Godos/Gaigas searches, backed by Fiendsmith and Kashtira follow-ups; Fiendsmith's Rextremende and Lacrima boards, with Chaos Angel and Photon Strike Bounzer as Extra-Deck finishers
- Turn 1 (going first): Reveal a Hecahands monster to search or Special Summon, use Fusion or Link monsters for board, and keep Ash Blossom and Solemn Warning up against opposing Summons and activations
- Turn 2 (going second): Use Droll & Lock Bird, Ash Blossom, Solemn effects and Yad'al/Ib'al-Hecahands to stop the opponent's first engine, then rebuild through Hecahands revive effects
- Recovery: Hecahands Gaigas, Godos and Ibtel revive or re-search through once-per-turn effects, and Fiendsmith GY recursion (Lacrima, Requiem) restores a board after interaction
- After siding: Not assessable: the deck has zero Side Deck cards, so there is no post-side plan
Why it scores here
This is an illegal list, so the score is a structural read capped low and does not represent a playable Final Contextual score. The main deck has enough searchers (16 text hits, about 85% chance of at least one in a 5-card hand) and a Hecahands core that is 62% likely to appear in an opening hand, which supports the consistency and resilience dimensions. Interaction is dense (7 hand traps, 9 negation-text cards, Ash Blossom, Solemn, Droll, and Yad'al/Ib'al), which lifts the end-board score. Offensive closing is strong on paper (Xeno 3400, Chaos Angel 3500, Rextremende 3000), but no recorded boards exist, so the combo ceiling and median are text-only inferences. The deck earns no points for the Hecahands archetype's popularity or from averaging card scores, and the Forbidden Kashtira Fenrir plus 3-copy Limited and Semi-Limited staples are heavy negatives in the modifiers.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(at least one searcher in 5-card hand) ≈ 0.85; P(Hecahands core open in hand5) ≈ 0.62; two-card bootstrap plausible (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | P(no core card in opening hand) ≈ 0.38 is a brick proxy; 27% exact-name purity and 3 Fiendsmith and Kashtira copies create conflicts (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | Fusion-based Hecahands routes to Xeno/Dandalos/Jauzah are text-supported; no recorded boards to measure ceiling (Inferred) |
| D4 | Combo Floor & Median Output | 55 | Median output unknown: no combos supplied, so only structural starter diversity informs this (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Several overlapping searchers and revive effects (Mankibuel, Ibtel, Godos, Gaigas, Yadel) give alternate routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Recursion via Hecahands revive and Fiendsmith GY effects; netCardAdvantage data absent (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | 7 hand traps, 9 negation-text cards, Solemn Warning and Solemn Judgment, Droll & Lock Bird, Yad'al/Ib'al-Hecahands (Verified text + Inferred) |
| D8 | Going-Second & Board-Breaking Power | 58 | Solemn and Harpie's Feather Duster answer set-ups, Dandalos control steal is strong when going second; no going-second combo split exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Closing via Xeno 3400, Chaos Angel 3500, Rextremende 3000; Kashtira Fenrir Forbidden (Verified stat + Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 53 main cards with 27 distinct; 3-copy staples heavy and main over copy limit for 5 cards (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 17 Extra cards exceed the 15-card OCG maximum; 4 Jauzah copies are over-limit (Verified legality) |
| D12 | Side Deck Adaptability | 10 | Zero Side Deck cards, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample; archetype usage stats are context only (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple Fusion, Link and Fiendsmith chains with many once-per-turn decisions (Inferred) |
How the score was computed
Strategy profile: Midrange primary (≈80%), Combo secondary (≈20%) for the structural read. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-10); illegal-list cap (0). Final formula: Illegal list: normal formula 0.80*Structural(58) + 0.20*TournamentReliability(45) = 55.4, plus modifiers -10 = 45.4, then capped at 30 for an Illegal list (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ 0.38 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher and recursion text (16 searchers, Hecahands revive effects), giving high starter access
- Strong interaction suite: 7 hand traps, 9 negation-text cards, and Yad'al/Ib'al-Hecahands
- High-ATK Extra Deck finishers (Xeno 3400, Chaos Angel 3500, Rextremende 3000)
Weaknesses
- Illegal: copy-limit violations on 7 card entries and Extra Deck size 17 > 15
- Forbidden Kashtira Fenrir run at 2 copies
- No Side Deck, so there is no post-side plan
- 27% exact-name purity; three sub-archetypes compete for slots
Critical choke points
- Any Hecahands monster in hand is required for most Hecahands lines; the core is only 62% likely in a 5-card hand
- The Limited and Semi-Limited staples (Engraver, Solemn, Ash) cap how many copies can legally run
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Kashtira Fenrir (2 copies, Forbidden) | Any legal Hecahands or Illusion monster | Fixes a Forbidden-card violation that makes the whole list illegal |
| 2 | Engraver, Unicorn, Ash, Super Polymerization, Solemn Warning copies above legal limit; one Extra Deck card | Legal copies (Engraver 1, Unicorn 1, Ash 2, Super Polymerization 2, Solemn Warning 2) and cut Extra Deck to 15 | Brings the list within copy limits and the OCG 15-card Extra Deck size |
Evidence & confidence
- Verified: Illegal status and violation list (copy limits, Forbidden Fenrir, Extra Deck size 17); Main 53 / Extra 17 / Side 0 counts; Card text for key hand traps and searchers
- Inferred: Hypergeometric starter, brick, and hand-trap probabilities; Structural dimension scores D1-D14; Going-first and going-second estimates
- Provisional: Meta Power and matchup fit (no dated meta sample); Tournament reliability
- Data gaps: No combos supplied, so combo floor, median, and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot records are absent No win-rate telemetry for going-first/second, matchups, or brick rates Meta Power is Provisional unless a dated metagame sample is supplied Side Deck is empty (0 cards), so post-side scoring is not assessable
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