Swordsoul Deck #767573 — Yu-Gi-Oh! OCG
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (55)
- Droll & Lock Bird x1
- Gameciel, the Sea Turtle Kaiju x1
- General Raiho of the Ice Barrier x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Revealer of the Ice Barrier x3
- Speaker for the Ice Barriers x2
- Swap Frog x3
- Warlock of the Ice Barrier x1
- Ash Blossom & Joyous Spring x3
- Georgius, Swordman of the Ice Barrier x2
- Hexa Spirit of the Ice Barrier x2
- Icejade Ran Aegirine x3
- Foolish Burial Goods x2
- Freezing Chains of the Ice Barrier x1
- Harpie's Feather Duster x1
- Lightning Storm x2
- Medallion of the Ice Barrier x3
- Mirror of the Ice Barrier x3
- Pot of Sloth x3
- Dominus Impulse x3
- Evenly Matched x2
- Ice Barrier x1
- Infinite Impermanence x3
Extra Deck (15)
- Marincess Coral Anemone x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Worldsea Dragon Zealantis x1
- Adamancipator Risen - Dragite x1
- Brionac, the Magical Ice Dragon x1
- Graydle Dragon x1
- Icejade Gymir Aegirine x1
- Lancea, Ancestral Dragon of the Ice Mountain x2
- Ravenous Crocodragon Archethys x1
- Swordsoul Supreme Sovereign - Chengying x1
- Trishula, Zero Dragon of the Ice Barrier x1
- White Aura Whale x1
- Coral Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 45 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Control
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Synchro/Link beatdown from Extra Deck (Lancea, Trishula, Icejade Gymir, Swordsoul Chengying, Zealantis) after the Ice Barrier negation shell protects the board; Ice Barrier field-control lock (Revealer, Georgius, Speaker, Warlock) with hand-trap backup
- Turn 1 (going first): Open a Tuner plus Ice Barrier starter, keep Ash/Infinite Impermanence up for the opponent's first activation, then Synchro into Trishula or Lancea (theoretical; no recorded boards)
- Turn 2 (going second): Hold hand traps (Ash, Droll, Evenly Matched, Nibiru, Dominus Impulse) to answer the opponent's first summon chain, then rebuild through Mulcharmy or Pot of Sloth draws
- Recovery: Special Summon Ice Barrier monsters from GY via Freezing Chains and Speaker/Revealer effects, and recycle with Foolish Burial Goods and Medallion
- After siding: Not evaluable: the deck runs an empty Side Deck, so there is no post-side plan
Why it scores here
The deck is Illegal in OCG: Ash Blossom and Dominus Impulse are each run three times against a limit of two, so it receives a capped, theoretical structural read rather than a normal contextual score. Its 14 system dimensions were scored on the list as a whole: twelve hand traps and a 20-card Ice Barrier generic core give a credible interaction shell, while sub-archetype spread (Mulcharmy, Icejade, Dominus, Frog, Greed, Cyclone, Harpie, Kaiju, Marincess) at 1.4 percent exact-name purity weakens engine coherence. The Extra Deck has strong 2500 to 3300 ATK Synchro and Link threats, but no recorded boards exist, so the ceiling and median are text-only inference. The empty Side Deck, zero-copy-tolerant copy counts and an unverified matchup profile keep the score low. This was not an average of card scores, and the Swordsoul name and guide mention earned no points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 42 | P(>=1 of a 3-copy starter in 5-card opener) = 0.25; archetype core absent from list except Infinite Impermanence (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | P(>=1 hand trap in 6-card opener) = 0.79; 12 hand traps plus 15 tech/removal cards risk dead draws (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable boards; ceiling inferred from Trishula, Lancea and Gymir text (Inferred) |
| D4 | Combo Floor & Median Output | 40 | combos_evidence total_combos = 0; median cannot be measured (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | 12 hand traps and multiple Ice Barrier negations give redundant interruption; no recorded lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Pot of Sloth, Mulcharmy draw effects and Foolish Burial Goods support card flow (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Interaction density from negation and removal text (Lightning Storm, Harpie's Feather Duster, Evenly Matched, Ice Barrier) (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap density and Gameciel/Lightning Storm board breaking; no split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Extra Deck ATK ceilings 2500 to 3300 across Lancea, Trishula, Gymir, Chengying (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 55 main with 1.4% exact-name purity and 16 archetype names spread across 69 off-archetype copies (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15/15 Extra slots filled with 11 Synchro, 4 Link; covers multiple lines but no mandatory-card data (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty (0 cards); no post-side adaptation exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Ice Barrier and Synchro lines with many hand-trap timing decisions; no sample lines (Inferred) |
How the score was computed
Strategy profile: Control primary with Stun-leaning hand-trap read; meta-neutral because D13 is provisional. Structural ≈ 49, Going First ≈ 45, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy-limit violation (-12); Banlist exposure (-4); Engine conflicts (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers, then capped at 30 because the deck is Illegal (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Twelve hand traps and a multi-copy negation shell give redundant early interaction
- Extra Deck ATK ceilings of 2500 to 3300 with Synchro and Link coverage
- Draw and recycle support from Mulcharmy, Pot of Sloth and Foolish Burial Goods
Weaknesses
- Illegal copy counts for Ash Blossom and Dominus Impulse
- Empty Side Deck means no post-side adaptation
- Sub-archetype spread (1.4% exact-name purity) weakens engine coherence
- No recorded combo boards, so floor and median are unmeasured
Critical choke points
- Ice Barrier starter density: a 3-copy core has only ~25% open-hand presence
- Extra Deck Synchro summons depend on Tuner access within a 5-card opener
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | One Ice Barrier starter or a legal Semi-Limited-safe card | Fixes the copy-limit violation so the deck can receive a normal contextual score |
| 2 | One copy of Dominus Impulse | One Ice Barrier monster or a Synchro Tuner | Fixes the second violation and raises engine consistency |
| 3 | Off-archetype tech cards (Lightning Storm, Harpie's Feather Duster) | Core Ice Barrier monsters | Reduces sub-archetype spread and dead-card risk |
| 4 | None | A 3 to 15 card Side Deck | Enables a post-side plan so D12 can rise |
Evidence & confidence
- Verified: Main 55 / Extra 15 / Side 0 counts from legality block; Copy-limit violations for Ash Blossom and Dominus Impulse; Banlist statuses from restricted_cards; Exact-name purity 1.4% and sub-archetype spread
- Inferred: Hypergeometric starter and hand-trap probabilities; Interaction density and resilience scores from card text; Going-first and going-second splits from hand-trap counts
- Provisional: Meta Power and D13 matchup fit (no dated meta sample); Tournament reliability (no pilot records)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot record absent No win-rate telemetry for going-first/second, matchup or brick rates Side Deck is empty, so post-side is unmeasurable Meta Power provisional without a dated metagame sample
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