Charmer Deck #767554 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Fire King Courtier Ulcanix x3, Fire King High Avatar Kirin x3, Mulcharmy Fuwalos x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (56)
- Droll & Lock Bird x1
- Fire King Avatar Arvata x1
- Fire King Avatar Rangbali x1
- Fire King Courtier Ulcanix x3
- Fire King High Avatar Garunix x1
- Fire King High Avatar Kirin x3
- Legendary Fire King Ponix x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Sacred Fire King Garunix x3
- Tri-Brigade Fraktall x3
- Tri-Brigade Kerass x1
- Tri-Brigade Kitt x3
- Tri-Brigade Nervall x1
- Tri-Brigade Springans Kitt x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Fire Formation - Tenki x3
- Fire King Island x1
- Fire King Sanctuary x1
- Fire King Sky Burn x1
- Harpie's Feather Duster x1
- Pot of Sloth x3
- The Fallen & The Virtuous x3
- Evenly Matched x3
- Solemn Judgment x1
- Solemn Warning x3
- Tri-Brigade Revolt x1
Extra Deck (15)
- The Dragon that Devours the Dogma x1
- Ancient Warriors Oath - Double Dragon Lords x1
- Hiita the Fire Charmer, Ablaze x1
- Promethean Princess, Bestower of Flames x1
- S:P Little Knight x1
- Salamangreat Almiraj x1
- Tri-Brigade Arms Mouser x1
- Tri-Brigade Bearbrumm the Rampant Rampager x1
- Tri-Brigade Ferrijit the Barren Blossom x1
- Tri-Brigade Rugal the Silver Sheller x1
- Tri-Brigade Shuraig the Ominous Omen x2
- Yummy★Snatchy x1
- Ecclesia and the Dark Dragon x1
- Garunix Eternity, Hyang of the Fire Kings x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 52 |
| Going Second | 57 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Control, Toolbox
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters (Garunix Eternity, Sacred/High Avatar Garunix, The Dragon that Devours the Dogma, Tri-Brigade link boards) reached through Fire King and Tri-Brigade engine access, with Mulcharmy card advantage; Link-summon chains from the 12 Link monsters in the Extra Deck converting Tri-Brigade and Fire King monsters into board presence
- Turn 1 (going first): Open on a Fire King, Tri-Brigade or Mulcharmy starter, use Tri-Brigade Kitt/Kerass style Special Summons into a Link Summon, and protect the first board with Ash Blossom, Ghost Ogre and Droll & Lock Bird as hand traps
- Turn 2 (going second): Use hand traps (Ash, Ghost Ogre, Droll, Evenly Matched, Ponix/Ulcanix) to break the opponent's first combo, then rebuild through Fire King Sanctuary/Island and the Mulcharmy draw engine
- Recovery: Mulcharmy Fuwalos/Purulia draw on empty-field conditions and Tri-Brigade GY banish-to-Link recursion refill the hand after a board wipe
- After siding: No side deck is registered, so no post-side plan can be evaluated; any real side plan would need Solemn and Ash to be legally copy-limited first
Why it scores here
The list is a multi-engine midrange pile rather than a Charmer deck: only one copy of the exact Charmer name is present (1.4% purity), and the real engines are Fire King (17 cards), Tri-Brigade (15), and Mulcharmy (6), held together by 10 hand traps and a Solemn-based interaction suite. The archetype-core group gives roughly a 60% chance of at least one core card in the opening five (hypergeometric, Inferred), which is adequate but not reliable, and the 14 one-of cards plus 14 three-of cards create brick and redundancy questions. Interaction density is the strongest part of the system (10 hand traps, 37 removal-text cards), which lifts end-board and going-second scores. The deck cannot earn a normal Final Contextual score because three Semi-Limited cards are run three times each, so the score is capped at 35 and labelled theoretical/structural-only. Popularity of the component archetypes and the usage statistics confirm the list is real, but they did not add points, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least 1 archetype-core card in opening 5) = 0.60 from the core group; the Fire King and Tri-Brigade starters are plentiful but the Charmer name itself is absent (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 14 one-of cards and 14 three-of cards, with many Level 0 spells and several non-engine Mulcharmy bodies; brick risk is moderate (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No recorded boards exist (total_combos 0), so ceiling is a text-only read of Garunix and link-chain lines (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded boards exist, so median output cannot be measured; a text-based midpoint is used (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple hand traps, Droll, Ponix and Tri-Brigade GY recursion give several independent routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Mulcharmy draw and Tri-Brigade banish-to-Link recursion regenerate resources, but the list spends many cards per turn (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 10 hand traps, 37 removal-text cards and Solemn-based negation give broad, layered interaction (Inferred from card text plus role flags) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand-trap density is 0.71 probability of at least one hand trap in a 6-card going-second hand, supporting board-breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Garunix (2700 ATK) and Eternity (3000 ATK) plus The Dragon that Devours the Dogma (3000 ATK) give high closing power if the engine lands (Verified stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 56 Main Deck cards with 14 one-of slots and several off-engine spells are not compact (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck is full at 15 with 12 Link monsters and one each of Xyz, Fusion and Synchro; coverage is broad but spread across families (Verified composition) |
| D12 | Side Deck Adaptability | 35 | Side Deck is 0 cards, so no post-side plan exists (Verified composition) |
| D13 | Matchup Coverage & Format Fit | 40 | No dated metagame or tournament link; archetype share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-engine decision tree with several archetype conflicts needs heavy pilot judgement (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 52, Going Second ≈ 57, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy-limit violations (-8); Banlist exposure (-2); Engine conflict (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*55 + 0.20*45 - 12 = 41, then capped at 35 because the deck is Illegal (copy-limit violations). Theoretical/structural-only.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.6 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Interaction density: 10 hand traps and 37 removal-text cards give layered answers to the opponent's first combo
- Extra Deck coverage: 12 Link monsters plus Xyz/Fusion/Synchro give several boss routes
- Card advantage from Mulcharmy draw and Tri-Brigade recursion
Weaknesses
- Illegal list: three Semi-Limited cards at 3 copies each exceed the legal 2
- No side deck and no post-side plan
- Weak exact-archetype identity: Charmer is named but almost absent from the list
- 56 Main Deck cards with 14 one-of slots and off-engine spells reduce consistency
Critical choke points
- Fire King and Tri-Brigade starters depend on a small number of 1-of enablers
- Losing Ash Blossom or Solemn Warning to a copy-limit correction would remove two key answers at once
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring, The Fallen & The Virtuous and Solemn Warning | Nothing mandatory; the list must reach legal copies before it can be scored normally | Clears all three copy-limit violations so the list is legal and can receive a normal score |
| 2 | Off-engine one-of Mulcharmy or Greed cards | A consistent Fire King or Tri-Brigade engine card | Raises engine coherence and reduces brick risk without changing the interaction suite |
| 3 | No side cards registered | A 15-card side deck with answers to the deck's main threats | Enables a post-side plan and lifts the side-deck and matchup-adaptability dimensions |
Evidence & confidence
- Verified: Illegal status: Ash Blossom, The Fallen & The Virtuous and Solemn Warning each at 3 copies vs legal 2; Main 56, Extra 15, Side 0 counts and copy histogram; Extra Deck composition: 12 Link, 1 Xyz, 1 Fusion, 1 Synchro; Archetype spread and 1.4% exact-name purity
- Inferred: Opening-hand starter probability 0.60 for archetype-core group; Hand-trap probability 0.71 in a 6-card going-second hand; Interaction density and removal reading from card text; Going-first and going-second power estimates
- Provisional: Meta power (no dated metagame sample); Matchup fit (no tournament link or matchup data)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first/second, matchup, brick or starter rates Meta Power is provisional unless a dated metagame sample is supplied deck title is null and the archetype label Charmer does not match the card pool
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