Mermail Deck #767489 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Abyssrhine, the Atlantean Spirit x3, Atlantean Dragoons x3, Mermail Abyssteus x3. Created Oct 20, 2026 by YGO Mod.

Deck Mermail OCG

Created by: YGO Mod (20517634)

Created On: 10/20/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 52
Reliability 42
Going First 55
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 55
Going Second 50
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Atlantis/Mermail/Atlantean board of WATER monsters closing through Poseidra, Moulinglacia, Abyssgaios and Kairyu-Shin-enabled searches (structural read only; no combo evidence); Link and Synchro closers (Neo-Daedalus Rage, Icejade Gymir Aegirine, Deep Sea Prima Donna) if the Extra Deck lands
  • Turn 1 (going first): Open a searcher (Neptabyss, Mermail Abyssteus, Atlantean Dragoons, First Penguin) and chain into an Atlantean or Mermail summon; keep Ash Blossom or Droll for the first interruption
  • Turn 2 (going second): Use Ash Blossom, Ghost Ogre and Nibiru as hand traps against the opponent's first summon, then rebuild a board through Mermail Shadow Squad and Mulcharmy draws
  • Recovery: Recover through searchers (Abyssteus, Abysspike, Neptabyss, Penguin) and the Mulcharmy draw effects, with Abyssgaios as the boss
  • After siding: Not evaluable: side_count is 0, so there is no post-side plan

Why it scores here

The list reliably opens a searcher-driven Atlantean/Mermail starter: the archetype-core group has about a 95% chance of at least one card in a 5-card opening hand (proxy, Inferred), and the searcher group has about 87% (Inferred). Its interaction package (Ash Blossom, Droll, Ghost Ogre, Nibiru, Lightning Storm, Feather Duster, Dominus Impulse) is dense, but Ash Blossom and Dominus Impulse are run over the OCG copy limit, so the list is illegal and its score is capped. There are no recorded boards, so the combo ceiling and median are text-only inference and receive no credit beyond the structural read. The score comes from consistency, redundant starters and interaction density on the system, not from the Mermail archetype's usage share or from averaging the card scores. The deck has no side deck, so post-side adaptability earns almost nothing.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 archetype-core card in hand5) ~0.95; P(>=1 searcher in hand5) ~0.87; 3-copy starters at ~0.25 each (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Copy histogram 15 singles, 5 doubles, 10 triples; 8 hand traps and 18 searchers add some redundancy but also conflicting Normal Summon and hand-trap redundancy (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; ceiling is text-only read of Poseidra, Moulinglacia and Abyssgaios (Inferred)
D4 Combo Floor & Median Output 40 combos_evidence.total_combos = 0; no median or distribution available (Provisional)
D5 Interruption Resilience & Route Redundancy 58 Multiple independent starters (Neptabyss, Abyssteus, Dragoons, Penguin, Abysspike) plus recursion text; no recorded continuation data (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searchers and Mulcharmy draw effects are present; no ResourceScore data (Inferred)
D7 End-Board & Interaction Quality 60 Interaction text includes 7 negation and 14 removal hints across 8 hand traps; Abyssgaios and Mermail negation are real (Inferred from text)
D8 Going-Second & Board-Breaking Power 52 Going-second split not observed; hand-trap probability for going second ~0.63 (Inferred)
D9 Offensive Pressure & Closing Power 55 Poseidra 2800 ATK, Moulinglacia 2800 ATK, Abyssgaios 2800 ATK and Kairyu-Shin text are verified; closing reliability is Inferred
D10 Main Deck Efficiency & Flexibility 48 55 main cards, 30 distinct; only 5 exact-name Mermail copies (7.1%) and 65 off-archetype copies; compactness is weak (Verified structure, Inferred coherence)
D11 Extra Deck Efficiency & Coverage 55 15 Extra cards split Synchro 5 / XYZ 5 / Link 4 / Fusion 1; core access not verified because no combo evidence (Inferred)
D12 Side Deck Adaptability 15 side_count is 0, so there is no side plan; best-of-3 post-side cannot be scored (Verified gap)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame sample; archetype meta-share is absent (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Atlantean and Mermail chains with many decision points and hand-trap timing (Inferred)

How the score was computed

Strategy profile: 0.85 Midrange + 0.15 Toolbox (not a formula; shown for disclosure). Structural ≈ 52, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-6); engine conflicts (-3). Final formula: 0.80*Structural(52) + 0.20*TournamentReliability(42) = 50; context modifiers -9 -> 41; Illegal cap -> 30 (theoretical, structural only). Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher package (18 searchers) giving multiple independent opening lines
  • Strong interaction density across hand traps, floodgates-by-text and removal (Lightning Storm, Feather Duster, Droll, Dominus Impulse)
  • High-ATK closers at 2800-3000 (Poseidra, Moulinglacia, Abyssgaios) with real Extra Deck access

Weaknesses

  • Illegal list: two cards over the OCG copy limit
  • Low exact-name Mermail purity (7.1%); off-archetype copies dominate the main deck
  • No side deck, so no best-of-3 plan
  • Several Extra Deck cards in the usage-core list (Levia-Dragon, Call of Atlantis, Daedalus Maelstrom) are absent

Critical choke points

  • Ash Blossom and Dominus Impulse are over the copy limit; both must drop to 2 copies before the list is legal
  • Extra Deck access to Abyssgaios and Poseidra Abyss depends on a single Xyz Monster and one Atlantean/Mermail material
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring 1 archetype-core card (Mermail or Atlantean) Brings the list under the OCG copy limit while keeping the hand-trap package
2 1 Dominus Impulse 1 Mermail or Abyss staple Same legality fix, and restores exact-name archetype purity
3 Off-archetype tech cards (Penguin, Cyclone, Harpie) Core Mermail/Atlantean searchers Improves purity and consistency without new brick risk; untested because no combo or side data exists

Evidence & confidence

  • Verified: Illegal: Ash Blossom and Dominus Impulse each run 3 copies against an OCG limit of 2; Main 55 and Extra 15 are within size rules; Side 0 is allowed; Four Limited cards run at 1 copy each (legal); Exact-name Mermail purity 7.1%, off-archetype copies 65
  • Inferred: Opening-hand consistency estimates (P>=1 archetype-core ~0.95; searcher ~0.87); Interaction density and resilience from card text; Structural score 52 and going-first/second reads
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry: going-first/second, matchup, brick and starter rates are Inferred or Unknown no side deck: best-of-3 post-side cannot be scored usage_statistics flags Abysstrite and Poseidra Abyss as not in deck (in_this_deck false), yet both appear in the extra list; the core-card flags are internally inconsistent Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Mermail

Mermail Breakdown

 
 

 

 

 

 

 

 
 

 

 
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