Performapal Deck #767452 — Yu-Gi-Oh! OCG
47 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Horoscope Sorcerer, the Stargazer Magician x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (47)
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Astrograph Sorcerer x1
- Astrograph Sorcerer, the Starfrost Magician x2
- Horoscope Sorcerer, the Stargazer Magician x3
- Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x1
- Odd-Eyes Revolution Dragon x2
- Performapal Gentrude x2
- Performapal Ladyange x1
- Performapal Monkeyboard x3
- Performapal Odd-Eyes Butler x3
- Performapal Odd-Eyes Seer x2
- Performapal Odd-Eyes Valet x2
- Performapal Skullcrobat Joker x3
- Odd-Eyes Arc Pendulum Dragon x2
- Performapal Odd-Eyes Synchron x1
- Ash Blossom & Joyous Spring x2
- Dark Ruler No More x1
- Duelist Alliance x1
- Pendulum Evolution x1
- Sky Iris x1
- Spiral Flame Strike x1
- Super Polymerization x2
- Soul of the Supreme Celestial King x1
- Soul of the Supreme King x2
Extra Deck (15)
- Mudragon of the Swamp x1
- Odd-Eyes Vortex Dragon x1
- Starving Venom Fusion Dragon x1
- Accesscode Talker x1
- Beyond the Pendulum x1
- Exceed the Pendulum x1
- I:P Masquerena x1
- Odd-Eyes Override Dragon x1
- S:P Little Knight x1
- Odd-Eyes Arcray Dragon x1
- Supreme King Z-ARC x1
- Chaos Angel x1
- Clear Wing Synchro Dragon x1
- Odd-Eyes Absolute Dragon x1
- Odd-Eyes Rebellion Xyz Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 59/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 64.6 |
| Going First | 68 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 53 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Stun
- Format: ocg
Legality
Main 47 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Pendulum-summoned or Extra Deck closers: Supreme King Z-ARC (4000 ATK), Odd-Eyes Arcray Dragon (4000 ATK), Odd-Eyes Absolute Dragon (2800 ATK, Xyz); Odd-Eyes Rebellion Xyz Dragon (3000), Chaos Angel (3500), and link boards from Odd-Eyes Override Dragon and Exceed the Pendulum
- Turn 1 (going first): Normal Summon Performapal Skullcrobat Joker to search, set a scale-1 and scale-8 Pendulum pair, then Pendulum Summon Extra Deck bosses
- Turn 2 (going second): Use hand traps (Ash Blossom x2, Droll & Lock Bird) and the Odd-Eyes Override or Absolute negations to slow the opponent, then rebuild the Pendulum Zone through searchers
- Recovery: Recurse Pendulum monsters from the GY with Odd-Eyes Arc Pendulum Dragon, Performapal Gentrude and Odd-Eyes Seer, and re-pair scales
- After siding: None: side count is 0, so there is no post-side plan
Why it scores here
The deck reliably opens into a Pendulum engine: 24 searcher-text cards give roughly a 0.98 chance of at least one searcher in an opening 5, and the main deck carries 12 scale-1 and 9 scale-8 Pendulum monsters that pair with each other. Its interaction package (3 hand traps, negation text on 18 cards, and a Z-ARC effect that locks opposing Extra Deck effects) earns most of its points on the endboard and on recovery across turns. Conversion is credited from card text and the 4000-ATK Extra Deck closers, not from recorded boards, because the evidence contains no parseable combos. Popularity and archetype usage did not earn points: the core is only partly present, and no tournament or win-rate data exists. The score comes from consistency, interaction and resilience on the system, not from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one searcher-text card in opening 5) ≈ 0.98; scale-pairing dependence reduces it (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 66 | 28 Pendulum monsters and 3 hand traps in 47 cards; some dead slots from non-engine spells and Mulcharmy (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable combos; ceiling read from card text and Extra Deck closers (Inferred) |
| D4 | Combo Floor & Median Output | 52 | No combo median or power distribution in evidence; held near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 74 | Multiple independent starters (Skullcrobat, Butler, Monkeyboard, Horoscope, Seer, Gentrude) plus Ash and Droll protection (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | GY recursion via Arc Pendulum, Seer and Gentrude; Pendulum Zone re-pairing (Inferred) |
| D7 | End-Board & Interaction Quality | 78 | Interaction text on 18 negation and 19 removal cards; 3 hand traps; Z-ARC locks opposing Extra Deck effects (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second 3-card hand-trap access is 0.34 for at least one of 3 in 6 cards; board-breaking via Odd-Eyes negations (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Closers at 4000 ATK (Z-ARC, Arcray), plus 3000 (Rebellion) and 3500 (Chaos Angel) bosses (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 62 | 47/47 main slots used; 6 three-copy and 9 two-copy cards; some non-engine slots (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra slots across 5 fusion, 6 link, 2 synchro and 2 Xyz; several flex or off-plan picks (Verified composition) |
| D12 | Side Deck Adaptability | 12 | Side count is 0; no post-side plan is possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link, no meta share, no dated sample; dimension held at neutral (Provisional) |
| D14 | Pilotability & Error Tolerance | 42 | Pendulum scale math, Pendulum summon sequencing, once-per-turn gates and Mulcharmy's control-no-cards gate add decision load (Inferred) |
How the score was computed
Strategy profile: 0.7*Midrange + 0.3*Combo. Structural ≈ 64.6, Going First ≈ 68, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 53. Modifiers: banlist exposure (-2); engine conflict (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Legal at 47 Main / 15 Extra with all five restricted cards at or below legal copies
- Dense searcher suite (24 cards) with near-certain access to a searcher in an opening 5
- Layered interaction: 3 hand traps, negation text on 18 cards and Z-ARC locking opposing Extra Deck effects
- Extra Deck offers 4000-ATK closers plus Xyz and link redundancy
Weaknesses
- No side deck (side 0), so there is no post-side plan and D12 is weak
- Mulcharmy x6 is gated by an empty field, which conflicts with a Pendulum Zone that is usually occupied
- Several single-copy non-engine spells and three Soul of the Supreme traps dilute the engine
- Pendulum scale pairing needs a matching scale-1 and scale-8 pair, so some hands bricks
- No recorded combos, so the ceiling and median are text-based inference only
Critical choke points
- Pendulum Zone pairing (scale 1 with 8, 12, or 2) is needed to Pendulum Summon the Extra Deck bosses
- Going second, at least one of 3 hand traps in a 6-card hand is about 0.34
- Z-ARC and Arcray need a Pendulum Summon, so a hand without a pair leaves the closers dead
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Mulcharmy Purulia x1 | a Performapal or Odd-Eyes Pendulum monster with scale 1 or 8 | Mulcharmy's control-no-cards gate conflicts with a Pendulum Zone that is usually occupied (Inferred) |
| 2 | a side deck of up to 15 cards | Side count is 0, so D12 and post-side adaptability are the weakest structural dimensions (Verified) |
Evidence & confidence
- Verified: Legality status Legal at 47/15/0 with no violations; Restricted copies at or below legal limits for all five restricted cards; Composition counts (type, attribute, Extra-Deck breakdown, copy histogram)
- Observed: Usage statistics show the archetype core (inclusion rates) for this deck family
- Inferred: Searcher and Pendulum-pairing consistency estimates from hypergeometric draws and text roles; Interaction density and resilience reads from card text; Going-first and going-second power estimates
- Provisional: Meta power (null) and matchup fit (D13 held neutral): no dated metagame sample
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry (going-first/second, matchup, brick or starter rates) Meta power is provisional unless a dated metagame sample is supplied Usage statistics mark Extra-Deck cards as in this deck false (e.g. Odd-Eyes Absolute Dragon, Exceed the Pendulum, S:P Little Knight), though they appear in the Extra list; core-card presence 35.7 is understated and the correct count is 13 of 14 with only Supreme King Gate Zero absent. The exporter should be checked No side deck, so no post-side evidence Deck title is null; the archetype label Performapal does not reflect the Odd-Eyes, Magician and Mulcharmy mix (exact-name purity 9.7%)
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