Odd-Eyes Deck #767451 — Yu-Gi-Oh! OCG
47 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Horoscope Sorcerer, the Stargazer Magician x3. Created Oct 20, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/20/2026
Main Deck (47)
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Astrograph Sorcerer x1
- Astrograph Sorcerer, the Starfrost Magician x2
- Horoscope Sorcerer, the Stargazer Magician x3
- Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x1
- Odd-Eyes Revolution Dragon x2
- Performapal Gentrude x2
- Performapal Ladyange x1
- Performapal Monkeyboard x3
- Performapal Odd-Eyes Butler x3
- Performapal Odd-Eyes Seer x2
- Performapal Odd-Eyes Valet x2
- Performapal Skullcrobat Joker x3
- Odd-Eyes Arc Pendulum Dragon x2
- Performapal Odd-Eyes Synchron x1
- Ash Blossom & Joyous Spring x2
- Dark Ruler No More x1
- Duelist Alliance x1
- Pendulum Evolution x1
- Sky Iris x1
- Spiral Flame Strike x1
- Super Polymerization x2
- Soul of the Supreme Celestial King x1
- Soul of the Supreme King x2
Extra Deck (15)
- Mudragon of the Swamp x1
- Odd-Eyes Vortex Dragon x1
- Starving Venom Fusion Dragon x1
- Accesscode Talker x1
- Beyond the Pendulum x1
- Exceed the Pendulum x1
- I:P Masquerena x1
- Odd-Eyes Override Dragon x1
- S:P Little Knight x1
- Odd-Eyes Arcray Dragon x1
- Supreme King Z-ARC x1
- Chaos Angel x1
- Clear Wing Synchro Dragon x1
- Odd-Eyes Absolute Dragon x1
- Odd-Eyes Rebellion Xyz Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 59/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61 |
| Going First | 66 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 47 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Pendulum-summoned Extra Deck beaters: Supreme King Z-ARC and Odd-Eyes Arcray Dragon (4000 ATK each), with Chaos Angel and Odd-Eyes Rebellion Xyz Dragon as secondary closers; Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons and Odd-Eyes Arc Pendulum Dragon board pressure, backed by Link and Synchro bodies
- Turn 1 (going first): Pendulum Summon off a Performapal or Magician Pendulum pair, search an Odd-Eyes or Performapal piece with Monkeyboard, Skullcrobat Joker or Butler, then extend into a Link or Pendulum Extra Deck summon
- Turn 2 (going second): Hold Ash Blossom, Droll and Lock Bird or Super Polymerization for the first disruption, then rebuild through Mulcharmy draw engines and the Pendulum searchers
- Recovery: Mulcharmy Fuwalos and Purulia draw on opponent summons, Performapal Odd-Eyes Seer and Gentrude recover searchers from the GY, and Odd-Eyes Revolution Dragon reprises from the GY
- After siding: No side deck is registered, so there is no post-side plan; the deck is limited to its main-deck answers across best-of-3 rounds
Why it scores here
The deck opens a functional plan through a dense searcher package: 24 searcher-text cards give about 0.98 odds of at least one in a 5-card opening hand, and the archetype core gives about 0.79 odds of at least one core card. Its conversion path is Pendulum setup into Extra Deck Fusion, Xyz and Link summons, with Z-ARC and Arcray as 4000-ATK closers. Interaction is layered across 3 hand traps, 18 negation-text and 19 removal-text cards, and Z-ARC's lock on opposing Fusion, Synchro and Xyz effects, but the going-second hand-trap odds are only about 0.34. No recorded boards exist, so combo ceiling and median are text-only inference and confidence is Low; popularity and archetype share did not earn points, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | Searcher text P(>=1 in opening 5) ~0.98 and archetype core P ~0.79; Pendulum setup is still required (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Pendulum monsters are dead without a Pendulum Zone pair; 3-copy Mulcharmy and Performapal bodies add redundancy (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | No recorded boards; ceiling from card text of Z-ARC, Arcray and Chaos Angel (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No observed boards, so median is unknown and held near neutral (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Two independent searchers and Mulcharmy draw lines with 3 hand traps after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | Mulcharmy draw engines and GY recursion from Seer, Gentrude and Revolution Dragon (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 18 negation-text and 19 removal-text cards plus Z-ARC's effect lock on Fusion, Synchro and Xyz (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand-trap P(>=1 in 6) ~0.34; Droll and Ash are the only going-second answers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 74 | Z-ARC and Arcray are 4000 ATK; Chaos Angel is 3500 and Rebellion Xyz 3000 (Verified) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 47 main cards within the 40-60 range; only 25.8% exact-name Odd-Eyes purity, spread across Magician, Performapal and Mulcharmy (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 66 | All 15 Extra Deck slots are used across Fusion, Synchro, Xyz and Link, with 3 Pendulum-capable Extra cards (Verified) |
| D12 | Side Deck Adaptability | 15 | No side deck is registered, so no post-side adaptation data exists (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated meta sample and no tournament link; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Pendulum and Extra Deck sequencing with many decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 61, Going First ≈ 66, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); D13 dropped from Structural for meta-neutral re-normalisation
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.21 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher package with near-certain access to a starter in the opening hand
- Strong Extra Deck closers at 4000 ATK with Supreme King Z-ARC and Odd-Eyes Arcray
- Layered interaction from hand traps, negation text and Z-ARC's Extra Deck effect lock
- Mulcharmy draw engines provide card advantage on opponent summons
Weaknesses
- No side deck, so no post-side adaptation across best-of-3
- Only 25.8% exact-name Odd-Eyes purity; the list spreads across Magician, Performapal and Mulcharmy
- Going-second hand-trap access is only about 0.34
- No recorded combos, so ceiling and median are unverified
Critical choke points
- Pendulum Zone setup is required for most of the Pendulum-side plays
- Extra Deck Pendulum Fusion and Xyz summons depend on specific Pendulum pairs in the Pendulum Zone
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Side deck (up to 15 cards) with targeted hand traps or floodgates | D12 is the weakest dimension and the deck has no post-side plan in a best-of-3 format | |
| 2 | One Astrograph Sorcerer, the Starfrost Magician | A third hand trap or Pendulum search extender | Reduces reliance on the restricted and low-copy searchers while adding interaction |
Evidence & confidence
- Verified: Legality is Legal with 47 main, 15 extra and 0 side cards; All 5 restricted cards are within legal copies; Card text and stats for all 45 distinct cards; Odd-Eyes Arcray Dragon and Supreme King Z-ARC are 4000 ATK
- Inferred: Searcher access and archetype core probabilities; Hand-trap access on the going-second draw; Going-first, going-second and resilience estimates from card text
- Provisional: Meta Power and matchup fit (no dated meta sample); Tournament reliability and side-deck adaptability
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred Meta Power is Provisional without a dated metagame sample Usage statistics in_this_deck flags conflict with the cards array for Odd-Eyes Vortex Dragon, Beyond the Pendulum, Exceed the Pendulum, Odd-Eyes Absolute Dragon, Odd-Eyes Override Dragon, S:P Little Knight and Odd-Eyes Rebellion Xyz Dragon; the cards array was treated as truth, so the core-present percentage is likely understated Deck title is null
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